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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "flac_weapon.qh"Go to the source code of this file.
Functions | |
| SOUND (FlacAttack_FIRE, W_Sound("hagar_fire")) | |
| void | turret_flac_projectile_think_explode (entity this) |
| SOUND | ( | FlacAttack_FIRE | , |
| W_Sound("hagar_fire") | ) |
Definition at line 41 of file flac_weapon.qc.
References DMG_NOWEP, enemy, entity(), NULL, origin, owner, RadiusDamage(), randomvec(), realowner, and vdist.