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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| void | HUD_PressedKeys () |
| void | HUD_PressedKeys_Export (int fh) |
| void HUD_PressedKeys | ( | ) |
Definition at line 14 of file pressedkeys.qc.
References autocvar__hud_configure, autocvar_hud_panel_pressedkeys, autocvar_hud_panel_pressedkeys_aspect, autocvar_hud_panel_pressedkeys_attack, autocvar_hud_panel_pressedkeys_dynamichud, DRAWFLAG_NORMAL, drawpic_aspect_skin, eX, HUD_Panel_DrawBg, HUD_Panel_LoadCvars(), HUD_Scale_Disable(), HUD_Scale_Enable(), KEY_ATCK, KEY_ATCK2, KEY_BACKWARD, KEY_CROUCH, KEY_FORWARD, KEY_JUMP, KEY_LEFT, KEY_RIGHT, panel_bg_padding, panel_fg_alpha, panel_pos, panel_size, pressedkeys, spectatee_status, STAT, vec2, and vector.
Definition at line 7 of file pressedkeys.qc.
References HUD_Write_Cvar.