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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "relay_activators.qh"Go to the source code of this file.
Functions | |
| void | relay_activators_init (entity this) |
| void | relay_activators_use (entity this, entity actor, entity trigger) |
| spawnfunc (relay_activate) | |
| spawnfunc (relay_activatetoggle) | |
| spawnfunc (relay_deactivate) | |
Definition at line 21 of file relay_activators.qc.
References active, ACTIVE_ACTIVE, entity(), relay_activators_init(), relay_activators_use(), and use.
Referenced by relay_activators_init(), spawnfunc(), spawnfunc(), and spawnfunc().
Definition at line 4 of file relay_activators.qc.
References active, ACTIVE_ACTIVE, cnt, entity(), find(), generic_setactive(), NULL, target, and targetname.
Referenced by relay_activators_init().
| spawnfunc | ( | relay_activate | ) |
Definition at line 28 of file relay_activators.qc.
References ACTIVE_ACTIVE, cnt, and relay_activators_init().
| spawnfunc | ( | relay_activatetoggle | ) |
Definition at line 40 of file relay_activators.qc.
References ACTIVE_TOGGLE, cnt, and relay_activators_init().
| spawnfunc | ( | relay_deactivate | ) |
Definition at line 34 of file relay_activators.qc.
References ACTIVE_NOT, cnt, and relay_activators_init().