6AUTOCVAR(g_grappling_hook_useammo,
bool,
false,
"use ammunition with the offhand Grappling Hook");
11 if(!autocvar_g_grappling_hook_useammo)
12 WEP_HOOK.ammo_factor = 0;
16 if(!autocvar_g_grappling_hook_useammo)
17 WEP_HOOK.ammo_factor = 1;
35 if(autocvar_g_grappling_hook_useammo)
54 return item.weapon == WEP_HOOK.m_id;
#define MUTATOR_ONROLLBACK_OR_REMOVE
#define REGISTER_MUTATOR(...)
#define MUTATOR_HOOKFUNCTION(...)
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
ERASEABLE bool expr_evaluate(string s)
Evaluate an expression of the form: [+ | -]?
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))
float warmup_start_ammo_fuel