|
Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
|
|
#include "sv_hook.qh"Go to the source code of this file.
Functions | |
| AUTOCVAR (g_grappling_hook_useammo, bool, false, "use ammunition with the offhand Grappling Hook") | |
| MUTATOR_HOOKFUNCTION (hook, BuildMutatorsPrettyString) | |
| MUTATOR_HOOKFUNCTION (hook, BuildMutatorsString) | |
| MUTATOR_HOOKFUNCTION (hook, FilterItem) | |
| MUTATOR_HOOKFUNCTION (hook, PlayerSpawn) | |
| MUTATOR_HOOKFUNCTION (hook, SetStartItems) | |
| REGISTER_MUTATOR (hook, expr_evaluate(cvar_string("g_grappling_hook"))) | |
| AUTOCVAR | ( | g_grappling_hook_useammo | , |
| bool | , | ||
| false | , | ||
| "use ammunition with the offhand Grappling Hook" | ) |
| MUTATOR_HOOKFUNCTION | ( | hook | , |
| BuildMutatorsPrettyString | ) |
| MUTATOR_HOOKFUNCTION | ( | hook | , |
| BuildMutatorsString | ) |
| MUTATOR_HOOKFUNCTION | ( | hook | , |
| FilterItem | ) |
| MUTATOR_HOOKFUNCTION | ( | hook | , |
| PlayerSpawn | ) |
Definition at line 43 of file sv_hook.qc.
References entity(), hook, M_ARGV, and OFFHAND_HOOK.
| MUTATOR_HOOKFUNCTION | ( | hook | , |
| SetStartItems | ) |
Definition at line 33 of file sv_hook.qc.
References cvar(), hook, max(), start_ammo_fuel, start_items, and warmup_start_ammo_fuel.
| REGISTER_MUTATOR | ( | hook | , |
| expr_evaluate(cvar_string("g_grappling_hook")) | ) |
Definition at line 8 of file sv_hook.qc.
References g_grappling_hook, hook, MUTATOR_ONADD, and MUTATOR_ONROLLBACK_OR_REMOVE.