#include <render.h>
Definition at line 881 of file render.h.
◆ bloomheight
| int r_framebufferstate_t::bloomheight |
◆ bloomwidth
| int r_framebufferstate_t::bloomwidth |
◆ ghosttexcoord2f
| float r_framebufferstate_t::ghosttexcoord2f[8] |
◆ ghosttexture
◆ ghosttexture_valid
| qbool r_framebufferstate_t::ghosttexture_valid |
◆ offsettexcoord2f
| float r_framebufferstate_t::offsettexcoord2f[8] |
◆ rendertargets
◆ rt_bloom
◆ rt_screen
◆ screentextureheight
| int r_framebufferstate_t::screentextureheight |
◆ screentexturewidth
| int r_framebufferstate_t::screentexturewidth |
◆ textype
◆ usedepthtextures
| qbool r_framebufferstate_t::usedepthtextures |
◆ water
The documentation for this struct was generated from the following file: