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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <render.h>
Data Fields | |
rtexture_t * | colortexture [4] |
textype_t | colortextype [4] |
qbool | depthisrenderbuffer |
rtexture_t * | depthtexture |
textype_t | depthtextype |
int | fbo |
double | lastusetime |
float | texcoord2f [8] |
int | textureheight |
int | texturewidth |
rtexture_t* r_rendertarget_t::colortexture[4] |
Definition at line 834 of file render.h.
Referenced by R_BlendView(), R_Bloom_MakeTexture(), R_Envmap_f(), R_RenderView(), R_SetupShader_Surface(), and R_Water_ProcessPlanes().
textype_t r_rendertarget_t::colortextype[4] |
Definition at line 824 of file render.h.
Referenced by R_Bloom_MakeTexture(), and R_Water_ProcessPlanes().
rtexture_t* r_rendertarget_t::depthtexture |
Definition at line 835 of file render.h.
Referenced by R_Envmap_f(), R_RenderView(), and R_Water_ProcessPlanes().
int r_rendertarget_t::fbo |
Definition at line 830 of file render.h.
Referenced by R_Bloom_MakeTexture(), R_Envmap_f(), R_RenderView(), and R_Water_ProcessPlanes().
float r_rendertarget_t::texcoord2f[8] |
Definition at line 819 of file render.h.
Referenced by R_BlendView(), and R_Bloom_MakeTexture().
int r_rendertarget_t::textureheight |
Definition at line 822 of file render.h.
Referenced by R_Bloom_MakeTexture(), R_RenderView(), and R_Water_ProcessPlanes().
int r_rendertarget_t::texturewidth |
Definition at line 821 of file render.h.
Referenced by R_Bloom_MakeTexture(), R_RenderView(), and R_Water_ProcessPlanes().