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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <r_qshader.h>
Data Fields | |
q3shaderinfo_layer_alphagen_t | alphagen |
qbool | alphatest |
int | blendfunc [2] |
float | framerate |
int | numframes |
q3shaderinfo_layer_rgbgen_t | rgbgen |
struct skinframe_s * | skinframes [TEXTURE_MAXFRAMES] |
q3shaderinfo_layer_tcgen_t | tcgen |
q3shaderinfo_layer_tcmod_t | tcmods [Q3MAXTCMODS] |
Definition at line 260 of file r_qshader.h.
q3shaderinfo_layer_alphagen_t texture_shaderpass_t::alphagen |
Definition at line 268 of file r_qshader.h.
Referenced by Mod_CreateShaderPass(), and Mod_CreateShaderPassFromQ3ShaderLayer().
qbool texture_shaderpass_t::alphatest |
Definition at line 262 of file r_qshader.h.
Referenced by Mod_CreateShaderPass(), and Mod_CreateShaderPassFromQ3ShaderLayer().
int texture_shaderpass_t::blendfunc[2] |
Definition at line 266 of file r_qshader.h.
Referenced by Mod_CreateShaderPass(), and Mod_CreateShaderPassFromQ3ShaderLayer().
float texture_shaderpass_t::framerate |
Definition at line 263 of file r_qshader.h.
Referenced by Mod_CreateShaderPass(), Mod_CreateShaderPassFromQ3ShaderLayer(), and R_GetCurrentTexture().
int texture_shaderpass_t::numframes |
Definition at line 264 of file r_qshader.h.
Referenced by Mod_CreateShaderPass(), Mod_CreateShaderPassFromQ3ShaderLayer(), and R_GetCurrentTexture().
q3shaderinfo_layer_rgbgen_t texture_shaderpass_t::rgbgen |
Definition at line 267 of file r_qshader.h.
Referenced by Mod_CreateShaderPass(), and Mod_CreateShaderPassFromQ3ShaderLayer().
struct skinframe_s* texture_shaderpass_t::skinframes[TEXTURE_MAXFRAMES] |
Definition at line 265 of file r_qshader.h.
Referenced by Mod_CreateShaderPass(), Mod_CreateShaderPassFromQ3ShaderLayer(), Mod_Q1BSP_LoadTextures(), Mod_Q2BSP_LoadTexinfo(), and R_GetCurrentTexture().
q3shaderinfo_layer_tcgen_t texture_shaderpass_t::tcgen |
Definition at line 269 of file r_qshader.h.
Referenced by Mod_CreateShaderPass(), Mod_CreateShaderPassFromQ3ShaderLayer(), and RSurf_PrepareVerticesForBatch().
q3shaderinfo_layer_tcmod_t texture_shaderpass_t::tcmods[Q3MAXTCMODS] |
Definition at line 270 of file r_qshader.h.
Referenced by Mod_CreateShaderPassFromQ3ShaderLayer(), Mod_Q2BSP_LoadTexinfo(), R_GetCurrentTexture(), and RSurf_PrepareVerticesForBatch().