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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "campaign_file.qh"Go to the source code of this file.
Macros | |
| #define | CAMPAIGN_GETARG |
Functions | |
| float | CampaignFile_Load (int offset, float n) |
| void | CampaignFile_Unload () |
| #define CAMPAIGN_GETARG |
Referenced by CampaignFile_Load().
Definition at line 14 of file campaign_file.qc.
References campaign_bots, campaign_botskill, campaign_entries, campaign_fraglimit, campaign_gametype, CAMPAIGN_GETARG, campaign_mapname, CAMPAIGN_MAX_ENTRIES, campaign_mutators, campaign_name, campaign_offset, campaign_timelimit, campaign_title, error, fclose(), fgets(), FILE_READ, fopen(), language_filename(), stof(), strcat(), string_null, strlen, strzone(), substring(), and tokenize().
| void CampaignFile_Unload | ( | ) |
Definition at line 91 of file campaign_file.qc.
References campaign_entries, campaign_fraglimit, campaign_gametype, campaign_mapname, campaign_mutators, campaign_timelimit, campaign_title, and strfree.
Referenced by CampaignLevelWarp(), CampaignPostIntermission(), CampaignPreInit(), and XonoticCampaignList_loadCvars().