9 int stat_items =
STAT(OBJECTIVE_STATUS);
10 float nb_pb_starttime =
STAT(NB_METERSTART);
15 if (nb_pb_starttime > 0)
#define REGISTER_MUTATOR(...)
#define MUTATOR_HOOKFUNCTION(...)
void HUD_Mod_NexBall(vector pos, vector mySize)
int autocvar_cl_eventchase_nexball
vector autocvar_hud_progressbar_nexball_color
#define drawpic_aspect_skin(pos, pic, sz, color, theAlpha, drawflag)
const float DRAWFLAG_NORMAL
void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, float length_ratio, bool vertical, float baralign, vector theColor, float theAlpha, int drawflag)
float autocvar_hud_progressbar_alpha
int WantEventchase(entity this, bool want_vehiclechase)
WepSet WepSet_GetFromStat()