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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| void | HUD_Mod_NexBall (vector pos, vector mySize) |
| MUTATOR_HOOKFUNCTION (cl_nb, DrawScoreboardAccuracy) | |
| MUTATOR_HOOKFUNCTION (cl_nb, DrawScoreboardItemStats) | |
| MUTATOR_HOOKFUNCTION (cl_nb, WantEventchase) | |
| REGISTER_MUTATOR (cl_nb, true) | |
Variables | |
| int | autocvar_cl_eventchase_nexball = 1 |
Definition at line 7 of file cl_nexball.qc.
References autocvar_hud_progressbar_alpha, autocvar_hud_progressbar_nexball_color, DRAWFLAG_NORMAL, drawpic_aspect_skin, eX, eY, HUD_Panel_DrawProgressBar(), mod_active, NB_CARRYING, nb_pb_period, panel_fg_alpha, STAT, time, and vector.
Referenced by NexBall::void().
| MUTATOR_HOOKFUNCTION | ( | cl_nb | , |
| DrawScoreboardAccuracy | ) |
| MUTATOR_HOOKFUNCTION | ( | cl_nb | , |
| DrawScoreboardItemStats | ) |
Definition at line 46 of file cl_nexball.qc.
References ISGAMETYPE.
| MUTATOR_HOOKFUNCTION | ( | cl_nb | , |
| WantEventchase | ) |
Definition at line 34 of file cl_nexball.qc.
References autocvar_cl_eventchase_nexball, ISGAMETYPE, WantEventchase(), WEPSET, and WepSet_GetFromStat().
| REGISTER_MUTATOR | ( | cl_nb | , |
| true | ) |
| int autocvar_cl_eventchase_nexball = 1 |
Definition at line 30 of file cl_nexball.qc.
Referenced by MUTATOR_HOOKFUNCTION().