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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| void | HUD_Mod_TeamKeepaway (vector pos, vector mySize) |
Variables | |
| int | tkaball_prevstatus |
| float | tkaball_statuschange_time |
Definition at line 13 of file cl_tka.qc.
References blink(), bound(), DRAWFLAG_NORMAL, drawpic_aspect_skin, drawpic_aspect_skin_expanding(), eX, eY, mod_active, panel_fg_alpha, STAT, time, TKA_BALL_CARRYING, TKA_BALL_TAKEN_BLUE, TKA_BALL_TAKEN_PINK, TKA_BALL_TAKEN_RED, TKA_BALL_TAKEN_YELLOW, tkaball_prevstatus, tkaball_statuschange_time, vec2, and vector.
Referenced by TeamKeepaway::void().
| int tkaball_prevstatus |
Definition at line 7 of file cl_tka.qc.
Referenced by HUD_Mod_TeamKeepaway().
| float tkaball_statuschange_time |
Definition at line 8 of file cl_tka.qc.
Referenced by HUD_Mod_TeamKeepaway().