Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
net.qh File Reference
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Variables

float animstate_entime
float height
float ltime
const int SF_NADEORB_LIFETIME_FLOAT = BIT(0)
const int SF_NADEORB_RADIUS_FLOAT = BIT(1)
float update_time

Variable Documentation

◆ animstate_entime

float animstate_entime

Definition at line 12 of file net.qh.

◆ height

float height

Definition at line 13 of file net.qh.

◆ ltime

◆ SF_NADEORB_LIFETIME_FLOAT

const int SF_NADEORB_LIFETIME_FLOAT = BIT(0)

Definition at line 5 of file net.qh.

Referenced by NET_HANDLE(), and orb_send().

◆ SF_NADEORB_RADIUS_FLOAT

const int SF_NADEORB_RADIUS_FLOAT = BIT(1)

Definition at line 6 of file net.qh.

Referenced by NET_HANDLE(), and orb_send().

◆ update_time

float update_time

Definition at line 11 of file net.qh.

Referenced by classfield(), orb_draw(), and Scoreboard_UpdatePlayerTeams().