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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "corner.qh"Go to the source code of this file.
Functions | |
| void | corner_link (entity this) |
| bool | corner_send (entity this, entity to, int sf) |
| spawnfunc (path_corner) | |
Definition at line 39 of file corner.qc.
References entity().
Referenced by spawnfunc().
Definition at line 5 of file corner.qc.
References BIT, BITSET, entity(), MSG_ENTITY, origin, platmovetype, target, target2, target3, target4, target_random, targetname, wait, WriteByte(), WriteHeader, and WriteString().
| spawnfunc | ( | path_corner | ) |
Definition at line 44 of file corner.qc.
References corner_link(), platmovetype, and set_platmovetype().