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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "monoflop.qh"Go to the source code of this file.
Functions | |
| void | monoflop_fixed_use (entity this, entity actor, entity trigger) |
| void | monoflop_reset (entity this) |
| void | monoflop_think (entity this) |
| void | monoflop_use (entity this, entity actor, entity trigger) |
| spawnfunc (trigger_monoflop) | |
Definition at line 15 of file monoflop.qc.
References enemy, entity(), nextthink, state, SUB_UseTargets(), time, and wait.
Referenced by spawnfunc().
Definition at line 31 of file monoflop.qc.
References entity(), nextthink, and state.
Referenced by spawnfunc().
Definition at line 25 of file monoflop.qc.
References enemy, entity(), NULL, state, and SUB_UseTargets().
Referenced by spawnfunc().
Definition at line 6 of file monoflop.qc.
References enemy, entity(), nextthink, state, SUB_UseTargets(), time, and wait.
Referenced by spawnfunc().
| spawnfunc | ( | trigger_monoflop | ) |
Definition at line 37 of file monoflop.qc.
References MONOFLOP_FIXED, monoflop_fixed_use(), monoflop_reset(), monoflop_think(), monoflop_use(), setthink, spawnflags, state, use, and wait.