DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
cl_cmd.c
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1/*
2Copyright (C) 1996-1997 Id Software, Inc.
3
4This program is free software; you can redistribute it and/or
5modify it under the terms of the GNU General Public License
6as published by the Free Software Foundation; either version 2
7of the License, or (at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13See the GNU General Public License for more details.
14
15You should have received a copy of the GNU General Public License
16along with this program; if not, write to the Free Software
17Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18
19*/
20
21#include "quakedef.h"
22
23// for secure rcon authentication
24#include "hmac.h"
25#include "mdfour.h"
26#include "image.h"
27#include <time.h>
28
29#include "cl_collision.h"
30
32cvar_t cl_name = {CF_CLIENT | CF_ARCHIVE | CF_USERINFO, "_cl_name", "player", "player name"};
33cvar_t cl_rate = {CF_CLIENT | CF_ARCHIVE | CF_USERINFO, "rate", "20000", "connection speed"};
34cvar_t cl_rate_burstsize = {CF_CLIENT | CF_ARCHIVE | CF_USERINFO, "rate_burstsize", "1024", "rate control burst size"};
35cvar_t cl_topcolor = {CF_CLIENT | CF_ARCHIVE | CF_USERINFO, "topcolor", "0", "color of your shirt"};
36cvar_t cl_bottomcolor = {CF_CLIENT | CF_ARCHIVE | CF_USERINFO, "bottomcolor", "0", "color of your pants"};
37cvar_t cl_team = {CF_CLIENT | CF_USERINFO | CF_ARCHIVE, "team", "none", "QW team (4 character limit, example: blue)"};
38cvar_t cl_skin = {CF_CLIENT | CF_USERINFO | CF_ARCHIVE, "skin", "", "QW player skin name (example: base)"};
39cvar_t cl_noaim = {CF_CLIENT | CF_USERINFO | CF_ARCHIVE, "noaim", "1", "QW option to disable vertical autoaim"};
40cvar_t cl_pmodel = {CF_CLIENT | CF_USERINFO | CF_ARCHIVE, "pmodel", "0", "current player model number in nehahra"};
41
42cvar_t r_fixtrans_auto = {CF_CLIENT, "r_fixtrans_auto", "0", "automatically fixtrans textures (when set to 2, it also saves the fixed versions to a fixtrans directory)"};
43
44extern cvar_t rcon_secure;
46
47/*
48===================
49CL_ForwardToServer
50
51Sends an entire command string over to the server, unprocessed
52===================
53*/
54void CL_ForwardToServer (const char *s)
55{
56 char temp[128];
57 if (cls.state != ca_connected)
58 {
59 Con_Printf("Can't \"%s\", not connected\n", s);
60 return;
61 }
62
63 if (!cls.netcon)
64 return;
65
66 // LadyHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
67 // attention, it has been eradicated from here, its only (former) use in
68 // all of darkplaces.
71 else
73 if ((!strncmp(s, "say ", 4) || !strncmp(s, "say_team ", 9)) && cl_locs_enable.integer)
74 {
75 // say/say_team commands can replace % character codes with status info
76 while (*s)
77 {
78 if (*s == '%' && s[1])
79 {
80 // handle proquake message macros
81 temp[0] = 0;
82 switch (s[1])
83 {
84 case 'l': // current location
85 CL_Locs_FindLocationName(temp, sizeof(temp), cl.movement_origin);
86 break;
87 case 'h': // current health
88 dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_HEALTH]);
89 break;
90 case 'a': // current armor
91 dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ARMOR]);
92 break;
93 case 'x': // current rockets
94 dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ROCKETS]);
95 break;
96 case 'c': // current cells
97 dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_CELLS]);
98 break;
99 // silly proquake macros
100 case 'd': // loc at last death
101 CL_Locs_FindLocationName(temp, sizeof(temp), cl.lastdeathorigin);
102 break;
103 case 't': // current time
104 dpsnprintf(temp, sizeof(temp), "%.0f:%.0f", floor(cl.time / 60), cl.time - floor(cl.time / 60) * 60);
105 break;
106 case 'r': // rocket launcher status ("I have RL", "I need rockets", "I need RL")
108 dpsnprintf(temp, sizeof(temp), "I need RL");
109 else if (!cl.stats[STAT_ROCKETS])
110 dpsnprintf(temp, sizeof(temp), "I need rockets");
111 else
112 dpsnprintf(temp, sizeof(temp), "I have RL");
113 break;
114 case 'p': // powerup status (outputs "quad" "pent" and "eyes" according to status)
115 if (cl.stats[STAT_ITEMS] & IT_QUAD)
116 {
117 if (temp[0])
118 dp_strlcat(temp, " ", sizeof(temp));
119 dp_strlcat(temp, "quad", sizeof(temp));
120 }
122 {
123 if (temp[0])
124 dp_strlcat(temp, " ", sizeof(temp));
125 dp_strlcat(temp, "pent", sizeof(temp));
126 }
128 {
129 if (temp[0])
130 dp_strlcat(temp, " ", sizeof(temp));
131 dp_strlcat(temp, "eyes", sizeof(temp));
132 }
133 break;
134 case 'w': // weapon status (outputs "SSG:NG:SNG:GL:RL:LG" with the text between : characters omitted if you lack the weapon)
136 dp_strlcat(temp, "SSG", sizeof(temp));
137 dp_strlcat(temp, ":", sizeof(temp));
139 dp_strlcat(temp, "NG", sizeof(temp));
140 dp_strlcat(temp, ":", sizeof(temp));
142 dp_strlcat(temp, "SNG", sizeof(temp));
143 dp_strlcat(temp, ":", sizeof(temp));
145 dp_strlcat(temp, "GL", sizeof(temp));
146 dp_strlcat(temp, ":", sizeof(temp));
148 dp_strlcat(temp, "RL", sizeof(temp));
149 dp_strlcat(temp, ":", sizeof(temp));
151 dp_strlcat(temp, "LG", sizeof(temp));
152 break;
153 default:
154 // not a recognized macro, print it as-is...
155 temp[0] = s[0];
156 temp[1] = s[1];
157 temp[2] = 0;
158 break;
159 }
160 // write the resulting text
161 SZ_Write(&cls.netcon->message, (unsigned char *)temp, (int)strlen(temp));
162 s += 2;
163 continue;
164 }
166 s++;
167 }
169 }
170 else // any other command is passed on as-is
171 SZ_Write(&cls.netcon->message, (const unsigned char *)s, (int)strlen(s) + 1);
172}
173
175{
176 const char *s;
177 char vabuf[MAX_INPUTLINE];
178 size_t i;
179 if (!strcasecmp(Cmd_Argv(cmd, 0), "cmd"))
180 {
181 // we want to strip off "cmd", so just send the args
182 s = Cmd_Argc(cmd) > 1 ? Cmd_Args(cmd) : "";
183 }
184 else
185 {
186 // we need to keep the command name, so send Cmd_Argv(cmd, 0), a space and then Cmd_Args(cmd)
187 i = dpsnprintf(vabuf, sizeof(vabuf), "%s", Cmd_Argv(cmd, 0));
188 if(Cmd_Argc(cmd) > 1)
189 // (i + 1) accounts for the added space
190 dpsnprintf(&vabuf[i], sizeof(vabuf) - (i + 1), " %s", Cmd_Args(cmd));
191 s = vabuf;
192 }
193 // don't send an empty forward message if the user tries "cmd" by itself
194 if (!s || !*s)
195 return;
197}
198
200{
201 cvar_t *c;
202 const char *cvarname;
203 char vabuf[1024];
204
205 if(Cmd_Argc(cmd) != 2)
206 return;
207 cvarname = Cmd_Argv(cmd, 1);
208 if (cls.state == ca_connected)
209 {
210 c = Cvar_FindVar(&cvars_all, cvarname, CF_CLIENT | CF_SERVER);
211 // LadyHavoc: if there is no such cvar or if it is private, send a
212 // reply indicating that it has no value
213 if(!c || (c->flags & CF_PRIVATE))
214 CL_ForwardToServer(va(vabuf, sizeof(vabuf), "sentcvar %s", cvarname));
215 else
216 CL_ForwardToServer(va(vabuf, sizeof(vabuf), "sentcvar %s \"%s\"", c->name, c->string));
217 return;
218 }
219}
220
221/*
222==================
223CL_Name_f
224
225The logic from div0-stable's Host_Name_f() is now in SV_Name_f().
226==================
227*/
229{
230 char *newNameSource;
231
232 if (Cmd_Argc(cmd) == 1)
233 {
234 Con_Printf("name: \"%s^7\"\n", cl_name.string);
235 return;
236 }
237
238 // in the single-arg case any enclosing quotes shall be stripped
239 newNameSource = (char *)(Cmd_Argc(cmd) == 2 ? Cmd_Argv(cmd, 1) : Cmd_Args(cmd));
240
241 if (strlen(newNameSource) >= MAX_SCOREBOARDNAME) // may as well truncate before networking
242 newNameSource[MAX_SCOREBOARDNAME - 1] = '\0'; // this is fine (cbuf stores length)
243
244 Cvar_SetQuick(&cl_name, newNameSource);
245}
246
247/*
248==================
249CL_Color_f
250==================
251*/
252cvar_t cl_color = {CF_CLIENT | CF_ARCHIVE, "_cl_color", "0", "internal storage cvar for current player colors (changed by color command)"};
253
254// HACK: Ignore the callbacks so this two-to-three way synchronization doesn't cause an infinite loop.
255static void CL_Color_c(cvar_t *var)
256{
257 char vabuf[1024];
258 void (*callback_save)(cvar_t *);
259
260 callback_save = cl_topcolor.callback;
262 Cvar_SetQuick(&cl_topcolor, va(vabuf, sizeof(vabuf), "%i", ((var->integer >> 4) & 15)));
263 cl_topcolor.callback = callback_save;
264
265 callback_save = cl_bottomcolor.callback;
267 Cvar_SetQuick(&cl_bottomcolor, va(vabuf, sizeof(vabuf), "%i", (var->integer & 15)));
268 cl_bottomcolor.callback = callback_save;
269}
270
271static void CL_Topcolor_c(cvar_t *var)
272{
273 char vabuf[1024];
274 void (*callback_save)(cvar_t *);
275
276 callback_save = cl_color.callback;
278 Cvar_SetQuick(&cl_color, va(vabuf, sizeof(vabuf), "%i", var->integer*16 + cl_bottomcolor.integer));
279 cl_color.callback = callback_save;
280}
281
282static void CL_Bottomcolor_c(cvar_t *var)
283{
284 char vabuf[1024];
285 void (*callback_save)(cvar_t *);
286
287 callback_save = cl_color.callback;
289 Cvar_SetQuick(&cl_color, va(vabuf, sizeof(vabuf), "%i", cl_topcolor.integer*16 + var->integer));
290 cl_color.callback = callback_save;
291}
292
294{
295 int top, bottom;
296
297 if (Cmd_Argc(cmd) == 1)
298 {
299 if (cmd->source == src_local)
300 {
301 Con_Printf("\"color\" is \"%i %i\"\n", cl_topcolor.integer, cl_bottomcolor.integer);
302 Con_Print("color <0-15> [0-15]\n");
303 }
304 return;
305 }
306
307 if (Cmd_Argc(cmd) == 2)
308 top = bottom = atoi(Cmd_Argv(cmd, 1));
309 else
310 {
311 top = atoi(Cmd_Argv(cmd, 1));
312 bottom = atoi(Cmd_Argv(cmd, 2));
313 }
314 /*
315 * This is just a convenient way to change topcolor and bottomcolor
316 * We can't change cl_color from here directly because topcolor and
317 * bottomcolor may be changed separately and do not call this function.
318 * So it has to be changed when the userinfo strings are updated, which
319 * happens twice here. Perhaps find a cleaner way?
320 */
321
322 top = top >= 0 ? top : cl_topcolor.integer;
323 bottom = bottom >= 0 ? bottom : cl_bottomcolor.integer;
324
325 top &= 15;
326 bottom &= 15;
327
328 // LadyHavoc: allowing skin colormaps 14 and 15 by commenting this out
329 //if (top > 13)
330 // top = 13;
331 //if (bottom > 13)
332 // bottom = 13;
333
334 if (cmd->source == src_local)
335 {
338 return;
339 }
340}
341
342/*
343====================
344CL_User_f
345
346user <name or userid>
347
348Dump userdata / masterdata for a user
349====================
350*/
351static void CL_User_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
352{
353 int uid;
354 int i;
355
356 if (Cmd_Argc(cmd) != 2)
357 {
358 Con_Printf ("Usage: user <username / userid>\n");
359 return;
360 }
361
362 uid = atoi(Cmd_Argv(cmd, 1));
363
364 for (i = 0;i < cl.maxclients;i++)
365 {
366 if (!cl.scores[i].name[0])
367 continue;
368 if (cl.scores[i].qw_userid == uid || !strcasecmp(cl.scores[i].name, Cmd_Argv(cmd, 1)))
369 {
371 return;
372 }
373 }
374 Con_Printf ("User not in server.\n");
375}
376
377/*
378====================
379CL_Users_f
380
381Dump userids for all current players
382====================
383*/
384static void CL_Users_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
385{
386 int i;
387 int c;
388
389 c = 0;
390 Con_Printf ("userid frags name\n");
391 Con_Printf ("------ ----- ----\n");
392 for (i = 0;i < cl.maxclients;i++)
393 {
394 if (cl.scores[i].name[0])
395 {
396 Con_Printf ("%6i %4i %s\n", cl.scores[i].qw_userid, cl.scores[i].frags, cl.scores[i].name);
397 c++;
398 }
399 }
400
401 Con_Printf ("%i total users\n", c);
402}
403
404/*
405====================
406CL_Packet_f
407
408packet <destination> <contents>
409
410Contents allows \n escape character
411====================
412*/
413static void CL_Packet_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
414{
415 char send[2048];
416 int i, l;
417 const char *in;
418 char *out;
419 lhnetaddress_t address;
420 lhnetsocket_t *mysocket;
421
422 if (Cmd_Argc(cmd) != 3)
423 {
424 Con_Printf ("packet <destination> <contents>\n");
425 return;
426 }
427
429 {
430 Con_Printf ("Bad address\n");
431 return;
432 }
433
434 in = Cmd_Argv(cmd, 2);
435 out = send+4;
436 send[0] = send[1] = send[2] = send[3] = -1;
437
438 l = (int)strlen (in);
439 for (i=0 ; i<l ; i++)
440 {
441 if (out >= send + sizeof(send) - 1)
442 break;
443 if (in[i] == '\\' && in[i+1] == 'n')
444 {
445 *out++ = '\n';
446 i++;
447 }
448 else if (in[i] == '\\' && in[i+1] == '0')
449 {
450 *out++ = '\0';
451 i++;
452 }
453 else if (in[i] == '\\' && in[i+1] == 't')
454 {
455 *out++ = '\t';
456 i++;
457 }
458 else if (in[i] == '\\' && in[i+1] == 'r')
459 {
460 *out++ = '\r';
461 i++;
462 }
463 else if (in[i] == '\\' && in[i+1] == '"')
464 {
465 *out++ = '\"';
466 i++;
467 }
468 else
469 *out++ = in[i];
470 }
471
472 mysocket = NetConn_ChooseClientSocketForAddress(&address);
473 if (!mysocket)
474 mysocket = NetConn_ChooseServerSocketForAddress(&address);
475 if (mysocket)
476 NetConn_Write(mysocket, send, out - send, &address);
477}
478
479/*
480=====================
481CL_PQRcon_f
482
483ProQuake rcon support
484=====================
485*/
487{
488 int n;
489 const char *e;
490 lhnetsocket_t *mysocket;
491
492 if (Cmd_Argc(cmd) == 1)
493 {
494 Con_Printf("%s: Usage: %s command\n", Cmd_Argv(cmd, 0), Cmd_Argv(cmd, 0));
495 return;
496 }
497
499 {
500 Con_Printf ("You must set rcon_password before issuing an pqrcon command, and rcon_secure must be 0.\n");
501 return;
502 }
503
504 e = strchr(rcon_password.string, ' ');
506
507 if (cls.netcon)
509 else
510 {
511 if (!rcon_address.string[0])
512 {
513 Con_Printf ("You must either be connected, or set the rcon_address cvar to issue rcon commands\n");
514 return;
515 }
517 }
519 if (mysocket)
520 {
522 unsigned char bufdata[64];
523 buf.data = bufdata;
524 SZ_Clear(&buf);
525 MSG_WriteLong(&buf, 0);
527 SZ_Write(&buf, (const unsigned char*)rcon_password.string, n);
528 MSG_WriteByte(&buf, 0); // terminate the (possibly partial) string
531 NetConn_Write(mysocket, buf.data, buf.cursize, &cls.rcon_address);
532 SZ_Clear(&buf);
533 }
534}
535
536/*
537=====================
538CL_Rcon_f
539
540 Send the rest of the command line over as
541 an unconnected command.
542=====================
543*/
544static void CL_Rcon_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
545{
546 int i, n;
547 const char *e;
548 lhnetsocket_t *mysocket;
549
550 if (Cmd_Argc(cmd) == 1)
551 {
552 Con_Printf("%s: Usage: %s command\n", Cmd_Argv(cmd, 0), Cmd_Argv(cmd, 0));
553 return;
554 }
555
557 {
558 Con_Printf ("You must set rcon_password before issuing an rcon command.\n");
559 return;
560 }
561
562 e = strchr(rcon_password.string, ' ');
564
565 if (cls.netcon)
567 else
568 {
569 if (!rcon_address.string[0])
570 {
571 Con_Printf ("You must either be connected, or set the rcon_address cvar to issue rcon commands\n");
572 return;
573 }
575 }
577 if (mysocket && Cmd_Args(cmd)[0])
578 {
579 // simply put together the rcon packet and send it
580 if(Cmd_Argv(cmd, 0)[0] == 's' || rcon_secure.integer > 1)
581 {
583 {
584 char s[128];
586 Con_Printf("rcon to %s (for command %s) failed: too many buffered commands (possibly increase MAX_RCONS)\n", s, cls.rcon_commands[cls.rcon_ringpos]);
589 }
590 for (i = 0;i < MAX_RCONS;i++)
591 if(cls.rcon_commands[i][0])
593 break;
595 if(i >= MAX_RCONS)
596 NetConn_WriteString(mysocket, "\377\377\377\377getchallenge", &cls.rcon_address); // otherwise we'll request the challenge later
601 }
602 else if(rcon_secure.integer > 0)
603 {
604 char buf[1500];
605 char argbuf[1500];
606 dpsnprintf(argbuf, sizeof(argbuf), "%ld.%06d %s", (long) time(NULL), (int) (rand() % 1000000), Cmd_Args(cmd));
607 memcpy(buf, "\377\377\377\377srcon HMAC-MD4 TIME ", 24);
608 if(HMAC_MDFOUR_16BYTES((unsigned char *) (buf + 24), (unsigned char *) argbuf, (int)strlen(argbuf), (unsigned char *) rcon_password.string, n))
609 {
610 buf[40] = ' ';
611 dp_strlcpy(buf + 41, argbuf, sizeof(buf) - 41);
612 NetConn_Write(mysocket, buf, 41 + (int)strlen(buf + 41), &cls.rcon_address);
613 }
614 }
615 else
616 {
617 char buf[1500];
618 memcpy(buf, "\377\377\377\377", 4);
619 dpsnprintf(buf+4, sizeof(buf)-4, "rcon %.*s %s", n, rcon_password.string, Cmd_Args(cmd));
621 }
622 }
623}
624
625/*
626==================
627CL_FullServerinfo_f
628
629Sent by server when serverinfo changes
630==================
631*/
632// TODO: shouldn't this be a cvar instead?
633static void CL_FullServerinfo_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
634{
635 char temp[512];
636 if (Cmd_Argc(cmd) != 2)
637 {
638 Con_Printf ("usage: fullserverinfo <complete info string>\n");
639 return;
640 }
641
643 InfoString_GetValue(cl.qw_serverinfo, "teamplay", temp, sizeof(temp));
644 cl.qw_teamplay = atoi(temp);
645}
646
647/*
648==================
649CL_FullInfo_f
650
651Allow clients to change userinfo
652==================
653Casey was here :)
654*/
655static void CL_FullInfo_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
656{
657 char key[512];
658 char value[512];
659 const char *s;
660
661 if (Cmd_Argc(cmd) != 2)
662 {
663 Con_Printf ("fullinfo <complete info string>\n");
664 return;
665 }
666
667 s = Cmd_Argv(cmd, 1);
668 if (*s == '\\')
669 s++;
670 while (*s)
671 {
672 size_t len = strcspn(s, "\\");
673 if (len >= sizeof(key)) {
674 len = sizeof(key) - 1;
675 }
676 dp_strlcpy(key, s, len + 1);
677 s += len;
678 if (!*s)
679 {
680 Con_Printf ("MISSING VALUE\n");
681 return;
682 }
683 ++s; // Skip over backslash.
684
685 len = strcspn(s, "\\");
686 if (len >= sizeof(value)) {
687 len = sizeof(value) - 1;
688 }
689 dp_strlcpy(value, s, len + 1);
690
691 CL_SetInfo(key, value, false, false, false, false);
692
693 s += len;
694 if (!*s)
695 {
696 break;
697 }
698 ++s; // Skip over backslash.
699 }
700}
701
702/*
703==================
704CL_SetInfo_f
705
706Allow clients to change userinfo
707==================
708*/
709static void CL_SetInfo_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
710{
711 if (Cmd_Argc(cmd) == 1)
712 {
714 return;
715 }
716 if (Cmd_Argc(cmd) != 3)
717 {
718 Con_Printf ("usage: setinfo [ <key> <value> ]\n");
719 return;
720 }
721 CL_SetInfo(Cmd_Argv(cmd, 1), Cmd_Argv(cmd, 2), true, false, false, false);
722}
723
725{
726 char *errbyte;
727 int i;
728 int l = Cmd_Argc(cmd);
729 if (l > cl.maxclients)
730 l = cl.maxclients;
731 for (i = 0;i < l;i++)
732 {
733 cl.scores[i].qw_ping = atoi(Cmd_Argv(cmd, 1+i*2));
734 cl.scores[i].qw_packetloss = strtol(Cmd_Argv(cmd, 1+i*2+1), &errbyte, 0);
735 if(errbyte && *errbyte == ',')
736 cl.scores[i].qw_movementloss = atoi(errbyte + 1);
737 else
739 }
740}
741
743{
744 dpsnprintf(cls.userinfo, sizeof(cls.userinfo), "\\name\\player\\team\\none\\topcolor\\0\\bottomcolor\\0\\rate\\10000\\msg\\1\\noaim\\1\\*ver\\dp");
745
746 /* In Quake `name` is a command that concatenates its arguments (quotes unnecessary)
747 * which is expected in most DP-based games.
748 * In QuakeWorld it's a cvar which requires quotes if spaces are used.
749 */
751 if ((0)) // TODO: if (gamemode == GAME_QUAKEWORLD)
753 else
754 Cmd_AddCommand(CF_CLIENT, "name", CL_Name_f, "change your player name");
755
757 Cvar_RegisterVirtual(&cl_rate, "_cl_rate");
759 Cvar_RegisterVirtual(&cl_rate_burstsize, "_cl_rate_burstsize");
761 Cvar_RegisterVirtual(&cl_pmodel, "_cl_pmodel");
772
773 Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "cmd", CL_ForwardToServer_f, "send a console commandline to the server (used by some mods)");
774 Cmd_AddCommand(CF_CLIENT, "color", CL_Color_f, "change your player shirt and pants colors");
775 Cmd_AddCommand(CF_CLIENT, "rcon", CL_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's); note: if rcon_secure is set, client and server clocks must be synced e.g. via NTP");
776 Cmd_AddCommand(CF_CLIENT, "srcon", CL_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's); this always works as if rcon_secure is set; note: client and server clocks must be synced e.g. via NTP");
777 Cmd_AddCommand(CF_CLIENT, "pqrcon", CL_PQRcon_f, "sends a command to a proquake server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's)");
778 Cmd_AddCommand(CF_SHARED, "user", CL_User_f, "prints additional information about a player number or name on the scoreboard");
779 Cmd_AddCommand(CF_SHARED, "users", CL_Users_f, "prints additional information about all players on the scoreboard");
780 Cmd_AddCommand(CF_CLIENT, "packet", CL_Packet_f, "send a packet to the specified address:port containing a text string");
781 Cmd_AddCommand(CF_CLIENT, "fullinfo", CL_FullInfo_f, "allows client to modify their userinfo");
782 Cmd_AddCommand(CF_CLIENT, "setinfo", CL_SetInfo_f, "modifies your userinfo");
783 Cmd_AddCommand(CF_CLIENT, "fixtrans", Image_FixTransparentPixels_f, "change alpha-zero pixels in an image file to sensible values, and write out a new TGA (warning: SLOW)");
785
786 // commands that are only sent by server to client for execution
787 Cmd_AddCommand(CF_CLIENT_FROM_SERVER, "pingplreport", CL_PingPLReport_f, "command sent by server containing client ping and packet loss values for scoreboard, triggered by pings command from client (not used by QW servers)");
788 Cmd_AddCommand(CF_CLIENT_FROM_SERVER, "fullserverinfo", CL_FullServerinfo_f, "internal use only, sent by server to client to update client's local copy of serverinfo string");
789}
static void CL_PQRcon_f(cmd_state_t *cmd)
Definition cl_cmd.c:486
static void CL_FullInfo_f(cmd_state_t *cmd)
Definition cl_cmd.c:655
static void CL_SetInfo_f(cmd_state_t *cmd)
Definition cl_cmd.c:709
static void CL_Color_c(cvar_t *var)
Definition cl_cmd.c:255
cvar_t r_fixtrans_auto
Definition cl_cmd.c:42
static void CL_Rcon_f(cmd_state_t *cmd)
Definition cl_cmd.c:544
void CL_ForwardToServer_f(cmd_state_t *cmd)
adds the current command line as a clc_stringcmd to the client message.
Definition cl_cmd.c:174
static void CL_PingPLReport_f(cmd_state_t *cmd)
Definition cl_cmd.c:724
cvar_t cl_color
Definition cl_cmd.c:252
cvar_t cl_rate_burstsize
Definition cl_cmd.c:34
static void CL_SendCvar_f(cmd_state_t *cmd)
Definition cl_cmd.c:199
static void CL_FullServerinfo_f(cmd_state_t *cmd)
Definition cl_cmd.c:633
cvar_t cl_bottomcolor
Definition cl_cmd.c:36
cvar_t cl_rate
Definition cl_cmd.c:33
static void CL_Color_f(cmd_state_t *cmd)
Definition cl_cmd.c:293
cvar_t rcon_secure_challengetimeout
Definition console.c:91
cvar_t rcon_secure
Definition console.c:90
void CL_InitCommands(void)
Definition cl_cmd.c:742
cvar_t cl_name
User-visible names of these CF_USERINFO cvars must be matched in CL_SetInfo()!
Definition cl_cmd.c:32
static void CL_Topcolor_c(cvar_t *var)
Definition cl_cmd.c:271
static void CL_Name_f(cmd_state_t *cmd)
Definition cl_cmd.c:228
cvar_t cl_skin
Definition cl_cmd.c:38
cvar_t cl_noaim
Definition cl_cmd.c:39
static void CL_Users_f(cmd_state_t *cmd)
Definition cl_cmd.c:384
cvar_t cl_topcolor
Definition cl_cmd.c:35
void CL_ForwardToServer(const char *s)
adds the string as a clc_stringcmd to the client message.
Definition cl_cmd.c:54
cvar_t cl_team
Definition cl_cmd.c:37
static void CL_Bottomcolor_c(cvar_t *var)
Definition cl_cmd.c:282
static void CL_Packet_f(cmd_state_t *cmd)
Definition cl_cmd.c:413
cvar_t cl_pmodel
Definition cl_cmd.c:40
static void CL_User_f(cmd_state_t *cmd)
Definition cl_cmd.c:351
void CL_Locs_FindLocationName(char *buffer, size_t buffersize, vec3_t point)
Definition cl_main.c:2218
cvar_t cl_locs_enable
Definition cl_main.c:97
client_state_t cl
Definition cl_main.c:117
client_static_t cls
Definition cl_main.c:116
void CL_SetInfo(const char *key, const char *value, qbool send, qbool allowstarkey, qbool allowmodel, qbool quiet)
Definition cl_main.c:233
cvar_t rcon_password
Definition console.c:89
@ ca_connected
Definition client.h:532
cvar_t rcon_address
Definition console.c:92
#define MAX_RCONS
Definition client.h:619
void Cmd_AddCommand(unsigned flags, const char *cmd_name, xcommand_t function, const char *description)
called by the init functions of other parts of the program to register commands and functions to call...
Definition cmd.c:1661
#define CF_SHARED
Definition cmd.h:67
@ src_local
from the command buffer
Definition cmd.h:75
#define CF_USERINFO
command or cvar used to communicate userinfo to the server
Definition cmd.h:57
#define CF_SERVER
cvar/command that only the server can change/execute
Definition cmd.h:49
static int Cmd_Argc(cmd_state_t *cmd)
Definition cmd.h:249
static const char * Cmd_Argv(cmd_state_t *cmd, int arg)
Cmd_Argv(cmd, ) will return an empty string (not a NULL) if arg > argc, so string operations are alwa...
Definition cmd.h:254
#define CF_CLIENT
cvar/command that only the client can change/execute
Definition cmd.h:48
#define CF_CLIENT_FROM_SERVER
command that the server is allowed to execute on the client
Definition cmd.h:50
static const char * Cmd_Args(cmd_state_t *cmd)
Definition cmd.h:260
#define CF_ARCHIVE
cvar should have its set value saved to config.cfg and persist across sessions
Definition cmd.h:53
#define CF_PRIVATE
cvar should not be $ expanded or sent to the server under any circumstances (rcon_password,...
Definition cmd.h:59
size_t InfoString_GetValue(const char *buffer, const char *key, char *value, size_t valuesize)
Returns the number of bytes written to *value excluding the \0 terminator.
void InfoString_Print(char *buffer)
void MSG_WriteString(sizebuf_t *sb, const char *s)
Definition com_msg.c:173
void MSG_WriteLong(sizebuf_t *sb, int c)
Definition com_msg.c:147
void MSG_WriteByte(sizebuf_t *sb, int c)
Definition com_msg.c:130
void StoreBigLong(unsigned char *buffer, unsigned int i)
Encode a big endian 32bit int to the given buffer.
Definition com_msg.c:81
void SZ_Clear(sizebuf_t *buf)
Definition common.c:44
char * va(char *buf, size_t buflen, const char *format,...)
Definition common.c:972
void SZ_Write(sizebuf_t *buf, const unsigned char *data, int length)
Definition common.c:72
int dpsnprintf(char *buffer, size_t buffersize, const char *format,...)
Returns the number of printed characters, excluding the final '\0' or returns -1 if the buffer isn't ...
Definition common.c:997
@ PROTOCOL_QUAKEWORLD
quakeworld protocol
Definition common.h:145
#define dp_strlcat(dst, src, dsize)
Definition common.h:304
#define dp_strlcpy(dst, src, dsize)
Definition common.h:303
void Con_Print(const char *msg)
Prints to all appropriate console targets, and adds timestamps.
Definition console.c:1504
void Con_Printf(const char *fmt,...)
Prints to all appropriate console targets.
Definition console.c:1514
void() predraw
float time
void Cvar_SetValueQuick(cvar_t *var, float value)
Definition cvar.c:473
void Cvar_SetQuick(cvar_t *var, const char *value)
Definition cvar.c:436
cvar_state_t cvars_all
Definition cvar.c:28
void Cvar_RegisterVariable(cvar_t *variable)
registers a cvar that already has the name, string, and optionally the archive elements set.
Definition cvar.c:599
cvar_t * Cvar_FindVar(cvar_state_t *cvars, const char *var_name, unsigned neededflags)
Definition cvar.c:36
void Cvar_RegisterVirtual(cvar_t *variable, const char *name)
Definition cvar.c:513
void Cvar_RegisterCallback(cvar_t *variable, void(*callback)(cvar_t *))
Definition cvar.c:495
#define n(x, y)
static int(ZEXPORT *qz_inflate)(z_stream *strm
GLsizei const GLfloat * value
Definition glquake.h:740
GLenum GLuint GLenum GLsizei const GLchar * buf
Definition glquake.h:657
#define HMAC_MDFOUR_16BYTES(out, in, n, key, k)
Definition hmac.h:14
host_static_t host
Definition host.c:41
void Image_FixTransparentPixels_f(cmd_state_t *cmd)
Definition image.c:1376
int LHNETADDRESS_ToString(const lhnetaddress_t *vaddress, char *string, int stringbuffersize, int includeport)
Returns the number of bytes written to *string excluding the \0 terminator.
Definition lhnet.c:540
int LHNETADDRESS_FromString(lhnetaddress_t *vaddress, const char *string, int defaultport)
Definition lhnet.c:204
int LHNETADDRESS_Compare(const lhnetaddress_t *vaddress1, const lhnetaddress_t *vaddress2)
Definition lhnet.c:665
float strlen(string s)
void cmd(string command,...)
float floor(float f)
int NetConn_Write(lhnetsocket_t *mysocket, const void *data, int length, const lhnetaddress_t *peeraddress)
Definition netconn.c:758
int NetConn_WriteString(lhnetsocket_t *mysocket, const char *string, const lhnetaddress_t *peeraddress)
Definition netconn.c:783
lhnetsocket_t * NetConn_ChooseClientSocketForAddress(lhnetaddress_t *address)
Definition netconn.c:1198
lhnetsocket_t * NetConn_ChooseServerSocketForAddress(lhnetaddress_t *address)
Definition netconn.c:1209
cvar_t sv_netport
Definition netconn.c:156
#define NETFLAG_CTL
Definition netconn.h:44
#define NETFLAG_LENGTH_MASK
Definition netconn.h:35
#define CCREQ_RCON
Definition netconn.h:123
#define qw_clc_stringcmd
Definition protocol.h:957
#define clc_stringcmd
Definition protocol.h:291
int i
#define MAX_INPUTLINE
maximum size of console commandline, QuakeC strings, and many other text processing buffers
Definition qdefs.h:94
#define MAX_SCOREBOARDNAME
max length of player name in game
Definition qdefs.h:111
#define STAT_HEALTH
Definition qstats.h:8
#define STAT_CELLS
Definition qstats.h:17
#define STAT_ARMOR
Definition qstats.h:12
#define STAT_ITEMS
FTE, DP.
Definition qstats.h:23
#define STAT_ROCKETS
Definition qstats.h:16
#define NULL
Definition qtypes.h:12
#define IT_LIGHTNING
Definition quakedef.h:44
#define IT_GRENADE_LAUNCHER
Definition quakedef.h:42
#define IT_SUPER_SHOTGUN
Definition quakedef.h:39
#define IT_NAILGUN
Definition quakedef.h:40
#define IT_INVISIBILITY
Definition quakedef.h:57
#define IT_ROCKET_LAUNCHER
Definition quakedef.h:43
#define IT_INVULNERABILITY
Definition quakedef.h:58
#define IT_SUPER_NAILGUN
Definition quakedef.h:41
#define IT_QUAD
Definition quakedef.h:60
char qw_serverinfo[MAX_SERVERINFO_STRING]
Definition client.h:1033
vec3_t movement_origin
Definition client.h:809
vec3_t lastdeathorigin
Definition client.h:1128
scoreboard_t * scores
Definition client.h:945
double time
Definition client.h:868
int stats[MAX_CL_STATS]
Definition client.h:758
cactive_t state
Definition client.h:568
lhnetaddress_t rcon_addresses[MAX_RCONS]
Definition client.h:621
double rcon_timeout[MAX_RCONS]
Definition client.h:623
netconn_t * netcon
Definition client.h:630
lhnetaddress_t rcon_address
Definition client.h:614
char rcon_commands[MAX_RCONS][MAX_INPUTLINE]
Definition client.h:622
protocolversion_t protocol
Definition client.h:617
char userinfo[MAX_USERINFO_STRING]
Definition client.h:669
command interpreter state - the tokenizing and execution of commands, as well as pointers to which cv...
Definition cmd.h:127
Definition cvar.h:66
float value
Definition cvar.h:74
unsigned flags
Definition cvar.h:67
int integer
Definition cvar.h:73
void(* callback)(struct cvar_s *var)
Definition cvar.h:79
const char * name
Definition cvar.h:69
const char * string
Definition cvar.h:71
void(* CL_SendCvar)(struct cmd_state_s *)
Definition host.h:58
double realtime
the accumulated mainloop time since application started (with filtering), without any slowmo or clamp...
Definition host.h:46
struct host_static_t::@12 hook
lhnetaddress_t peeraddress
Definition netconn.h:147
sizebuf_t message
writing buffer to send to peer as the next reliable message can be added to at any time,...
Definition netconn.h:161
int qw_movementloss
Definition client.h:498
int qw_packetloss
Definition client.h:497
char name[MAX_SCOREBOARDNAME]
Definition client.h:489
int qw_ping
Definition client.h:496
int qw_userid
Definition client.h:493
char qw_userinfo[MAX_USERINFO_STRING]
Definition client.h:494