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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include "quakedef.h"
Go to the source code of this file.
Variables | |
cvar_t | bgmvolume = {CF_CLIENT | CF_ARCHIVE, "bgmvolume", "1", "volume of background music (such as CD music or replacement files such as sound/cdtracks/track002.ogg)"} |
cvar_t | snd_initialized = {CF_CLIENT | CF_READONLY, "snd_initialized", "0", "indicates the sound subsystem is active"} |
Definition at line 44 of file snd_null.c.
sfx_t * S_FindName | ( | const char * | name | ) |
Definition at line 107 of file snd_null.c.
References NULL.
Definition at line 140 of file snd_null.c.
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Definition at line 28 of file snd_null.c.
qbool S_IsSoundPrecached | ( | const sfx_t * | sfx | ) |
Definition at line 98 of file snd_null.c.
qbool S_LocalSound | ( | const char * | s | ) |
Definition at line 120 of file snd_null.c.
Definition at line 125 of file snd_null.c.
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Definition at line 40 of file snd_null.c.
float S_SoundLength | ( | const char * | name | ) |
Definition at line 93 of file snd_null.c.
int S_StartSound | ( | int | entnum, |
int | entchannel, | ||
sfx_t * | sfx, | ||
vec3_t | origin, | ||
float | fvol, | ||
float | attenuation ) |
S_StartSound returns the channel index, or -1 if an error occurred.
Definition at line 57 of file snd_null.c.
int S_StartSound_StartPosition_Flags | ( | int | entnum, |
int | entchannel, | ||
sfx_t * | sfx, | ||
vec3_t | origin, | ||
float | fvol, | ||
float | attenuation, | ||
float | startposition, | ||
int | flags, | ||
float | fspeed ) |
Definition at line 62 of file snd_null.c.
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Definition at line 32 of file snd_null.c.
void S_UnloadAllSounds_f | ( | cmd_state_t * | cmd | ) |
Definition at line 103 of file snd_null.c.
void S_Update | ( | const matrix4x4_t * | matrix | ) |
Definition at line 112 of file snd_null.c.
if the sound system can generate events, send them
Definition at line 150 of file snd_null.c.
cvar_t bgmvolume = {CF_CLIENT | CF_ARCHIVE, "bgmvolume", "1", "volume of background music (such as CD music or replacement files such as sound/cdtracks/track002.ogg)"} |
Definition at line 25 of file snd_null.c.
cvar_t snd_initialized = {CF_CLIENT | CF_READONLY, "snd_initialized", "0", "indicates the sound subsystem is active"} |
Definition at line 26 of file snd_null.c.