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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "dialog_welcome.qh"#include "image.qh"#include "textlabel.qh"#include "textbox.qh"#include "radiobutton.qh"#include "commandbutton.qh"#include "slider.qh"#include <common/campaign_common.qh>Go to the source code of this file.
Functions | |
| void | welcomeDialog_resetStrings (entity me) |
| void | XonoticWelcomeDialog_destroy (entity me) |
| void | XonoticWelcomeDialog_draw (entity me) |
| void | XonoticWelcomeDialog_fill (entity me) |
| float | XonoticWelcomeDialog_keyDown (entity me, float key, float ascii, float shift) |
| bool | XonoticWelcomeDialog_mouseRelease (entity me, vector pos) |
| void | XonoticWelcomeDialog_readInputArgs (entity me, int argsbuf) |
Definition at line 11 of file dialog_welcome.qc.
References entity(), and strcpy.
Referenced by XonoticWelcomeDialog_readInputArgs().
Definition at line 43 of file dialog_welcome.qc.
References cvar_set(), and entity().
Definition at line 89 of file dialog_welcome.qc.
References entity(), GAME_CONNECTED, GAME_ISSERVER, gamestatus, isdemo(), localcmd(), and SUPER.
Definition at line 116 of file dialog_welcome.qc.
References COMMANDBUTTON_CLOSE, cvar_set(), entity(), makeXonoticCommandButton(), makeXonoticTextBox(), and registercvar().
Definition at line 17 of file dialog_welcome.qc.
References entity(), K_ENTER, K_KP_ENTER, K_SPACE, SUPER, and XonoticCommandButton_Click().
Definition at line 33 of file dialog_welcome.qc.
Definition at line 48 of file dialog_welcome.qc.
References campaign_entries, campaign_title, entity(), itos, stoi, strcat(), strcpy, and welcomeDialog_resetStrings().