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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "multivibrator.qh"Go to the source code of this file.
Functions | |
| void | multivibrator_reset (entity this) |
| void | multivibrator_send (entity this) |
| void | multivibrator_send_think (entity this) |
| void | multivibrator_toggle (entity this, entity actor, entity trigger) |
| spawnfunc (trigger_multivibrator) | |
Definition at line 44 of file multivibrator.qc.
References entity(), max(), nextthink, spawnflags, START_ENABLED, and time.
Referenced by spawnfunc().
Definition at line 3 of file multivibrator.qc.
References entity(), floor(), nextthink, NULL, phase, respawntime, state, SUB_UseTargets(), time, and wait.
Referenced by multivibrator_send_think(), and multivibrator_toggle().
Definition at line 22 of file multivibrator.qc.
References entity(), and multivibrator_send().
Referenced by spawnfunc().
Definition at line 27 of file multivibrator.qc.
References entity(), multivibrator_send(), nextthink, state, and SUB_UseTargets().
Referenced by spawnfunc().
| spawnfunc | ( | trigger_multivibrator | ) |
Definition at line 63 of file multivibrator.qc.
References max(), multivibrator_reset(), multivibrator_send_think(), multivibrator_toggle(), nextthink, respawntime, setthink, state, targetname, time, use, and wait.