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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "follow.qh"Go to the source code of this file.
Functions | |
| void | _Movetype_Physics_Follow (entity this) |
Definition at line 3 of file follow.qc.
References _Movetype_LinkEdict(), aiment, ang, angles, entity(), makevectors, origin, v_angle, vector, and view_ofs.
Referenced by _Movetype_Physics_ClientFrame(), and _Movetype_Physics_Frame().