45float parm1,
parm2,
parm3,
parm4,
parm5,
parm6,
parm7,
parm8,
parm9,
parm10,
parm11,
parm12,
parm13,
parm14,
parm15,
parm16;
405void() break_to_debugger =
#6;
426string(
string s) precache_model = #20;
499string(
string s) precache_model2 = #75;
500string(
string s) precache_sound2 = #76;
501string(
string s) precache_file2 = #77;
float frame
primary framegroup animation (strength = 1 - lerpfrac - lerpfrac3 - lerpfrac4)
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define setmodel(this, m)
const int FL_JUMPRELEASED
const int FL_PARTIALGROUND
const float TE_TAREXPLOSION
const float SOLID_SLIDEBOX
const float TE_KNIGHTSPIKE
const float SOLID_TRIGGER
const float TE_LIGHTNING3
const float CONTENT_SOLID
const float TE_LIGHTNING2
const float TE_SUPERSPIKE
const float CONTENT_WATER
const float TE_LAVASPLASH
const float CONTENT_EMPTY
const float TE_LIGHTNING1
vector trace_plane_normal
const float CONTENT_SLIME
#define PutClientInServer
const int MOVETYPE_FLYMISSILE
const int MOVETYPE_BOUNCEMISSILE
const int MOVETYPE_NOCLIP
const int MOVETYPE_BOUNCE
float health
Legacy fields for the resources. To be removed.
#define sound(e, c, s, v, a)
#define IT_GRENADE_LAUNCHER
#define IT_ROCKET_LAUNCHER
#define IT_INVULNERABILITY