Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
sv_cts.qh File Reference
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Functions

void cts_Initialize ()
 REGISTER_MUTATOR (cts, false)

Variables

const float ST_CTS_LAPS = 1

Function Documentation

◆ cts_Initialize()

void cts_Initialize ( )

Definition at line 375 of file sv_cts.qc.

376{
379}
#define CTS_RECORD
Definition util.qh:98
void cts_ScoreRules()
Definition sv_cts.qc:55
string record_type
Definition world.qh:55

References CTS_RECORD, cts_ScoreRules(), and record_type.

Referenced by REGISTER_MUTATOR().

◆ REGISTER_MUTATOR()

REGISTER_MUTATOR ( cts ,
false  )

Definition at line 8 of file sv_cts.qh.

9{
12 {
17
19 }
20 return 0;
21}
#define MUTATOR_ONADD
Definition base.qh:309
#define MUTATOR_STATIC()
Definition base.qh:313
bool independent_players
Definition client.qh:310
int g_race_qualifying
Definition race.qh:13
void cts_Initialize()
Definition sv_cts.qc:375
void GameRules_limit_score(int limit)
Definition sv_rules.qc:23
void GameRules_limit_lead(int limit)
Definition sv_rules.qc:33

References cts_Initialize(), g_race_qualifying, GameRules_limit_lead(), GameRules_limit_score(), independent_players, MUTATOR_ONADD, and MUTATOR_STATIC.

Variable Documentation

◆ ST_CTS_LAPS

const float ST_CTS_LAPS = 1

Definition at line 24 of file sv_cts.qh.