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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| bool | generator_send (entity this, entity to, int sf) |
Variables | |
| const vector | GENERATOR_MAX = '52 52 75' |
| const vector | GENERATOR_MIN = '-52 -52 -14' |
| const int | GSF_SETUP = 8 |
| const int | GSF_STATUS = 4 |
Definition at line 3 of file sv_generator.qc.
References ceil(), count, entity(), GetResource(), GSF_SETUP, GSF_STATUS, max_health, MSG_ENTITY, origin, team, WriteByte(), and WriteHeader.
Referenced by ons_DelayedGeneratorSetup(), and ons_GeneratorReset().
| const vector GENERATOR_MAX = '52 52 75' |
Definition at line 4 of file sv_generator.qh.
| const vector GENERATOR_MIN = '-52 -52 -14' |
Definition at line 3 of file sv_generator.qh.
| const int GSF_SETUP = 8 |
Definition at line 7 of file sv_generator.qh.
| const int GSF_STATUS = 4 |
Definition at line 6 of file sv_generator.qh.