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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "swamp.qh"Go to the source code of this file.
Functions | |
| spawnfunc (trigger_swamp) | |
| void | swamp_think (entity this) |
| spawnfunc | ( | trigger_swamp | ) |
Definition at line 59 of file swamp.qc.
References active, ACTIVE_ACTIVE, dmg, EXACTTRIGGER_INIT, nextthink, setthink, swamp_interval, swamp_slowdown, swamp_think(), and time.
Definition at line 21 of file swamp.qc.
References absmax, absmin, active, ACTIVE_ACTIVE, ACTIVE_NOT, entity(), FOREACH_ENTITY_RADIUS, g_swamped, IL_EACH, IL_PUSH(), IS_DEAD, IS_PLAYER, vlen(), and WarpZoneLib_ExactTrigger_Touch().
Referenced by spawnfunc().