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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| void | nade_veil_Apply (entity player) |
| void | nade_veil_boom (entity this) |
| void | nade_veil_touch (entity this, entity toucher) |
Definition at line 34 of file veil.qc.
References entity(), and time.
Referenced by MUTATOR_HOOKFUNCTION().
Definition at line 26 of file veil.qc.
References autocvar_g_nades_veil_radius, autocvar_g_nades_veil_time, entity(), nade_veil_touch(), nades_spawn_orb(), origin, owner, realowner, and settouch.
Referenced by nade_boom().
Definition at line 6 of file veil.qc.
References entity(), IS_REAL_CLIENT, IS_VEHICLE, realowner, SAME_TEAM, time, and toucher.
Referenced by nade_veil_boom().