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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "nades.qh"Go to the source code of this file.
Functions | |
| void | DrawAmmoNades (vector myPos, vector mySize, bool draw_expanding, float expand_time) |
| bool | Projectile_isnade (int proj) |
Definition at line 81 of file cl_nades.qc.
References autocvar_hud_panel_ammo_iconalign, autocvar_hud_panel_ammo_text, DRAWFLAG_NORMAL, DrawNadeProgressBar(), drawpic_aspect_skin, drawpic_aspect_skin_expanding(), drawstring_aspect(), eX, ftos(), hsv_to_rgb(), Nade::m_color, Nade::m_icon, M_PI, max(), panel_fg_alpha, REGISTRY_GET, STAT, time, vec2, and vector.
Definition at line 77 of file cl_nades.qc.
References Nade_FromProjectile().
Referenced by Projectile_Draw().