|
Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
|
|
#include <common/items/all.qh>#include <common/mutators/mutator/powerups/powerups.qh>#include <server/items/items.qh>#include <common/resources/sv_resources.qh>Go to the source code of this file.
Classes | |
| class | Jetpack |
Functions | |
| MODEL (Jetpack_ITEM, Item_Model("g_jetpack.md3")) | |
| void | powerup_jetpack_init (Pickup def, entity item) |
| REGISTER_ITEM (Jetpack, NEW(Jetpack)) | |
Variables | |
| int | autocvar_g_pickup_fuel_jetpack |
| bool | autocvar_g_powerups_jetpack = true |
| MODEL | ( | Jetpack_ITEM | , |
| Item_Model("g_jetpack.md3") | ) |
Definition at line 17 of file jetpack.qh.
References autocvar_g_pickup_fuel_jetpack, autocvar_g_powerups, autocvar_g_powerups_jetpack, entity(), GetResource(), ITEM_FLAG_MUTATORBLOCKED, and SetResourceExplicit().
Referenced by Jetpack::void().
References NEW, REGISTER_ITEM, and SPAWNFUNC_ITEM.
| int autocvar_g_pickup_fuel_jetpack |
Definition at line 16 of file jetpack.qh.
Referenced by powerup_jetpack_init().
Definition at line 15 of file jetpack.qh.
Referenced by powerup_jetpack_init().