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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "monster.qh"#include <common/monsters/sv_spawn.qh>#include <common/monsters/sv_monsters.qh>Go to the source code of this file.
Functions | |
| void | nade_monster_boom (entity this) |
Definition at line 7 of file monster.qc.
References autocvar_g_monsters, autocvar_g_nades_pokenade_monster_lifetime, entity(), MONSTER_SKILL_INSANE, origin, pokenade_type, realowner, spawn, spawnmonster(), and time.
Referenced by nade_boom().