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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| void | cl_notice_read () |
| void | cl_notice_run () |
| void | sv_notice_join (entity _to) |
| void | sv_notice_to (entity _to, string _notice, float _howlong, float _modal) |
| void | sv_notice_toall (string _notice, float _howlong, float _modal) |
Variables | |
| string | autocvar_sv_join_notices |
| float | autocvar_sv_join_notices_time |
| void cl_notice_read | ( | ) |
Definition at line 44 of file net_notice.qc.
References cl_notices, entity(), LL_NEW, LL_PUSH(), new_pure, ReadByte(), ReadString, strzone(), and time.
Referenced by NET_HANDLE().
| void cl_notice_run | ( | ) |
Definition at line 55 of file net_notice.qc.
References cl_notices, drawfill, DRAWFLAG_NORMAL, LL_DELETE, LL_EACH, OUT, time, vector, vid_conheight, and vid_conwidth.
Referenced by CSQC_UpdateView().
Definition at line 14 of file net_notice.qc.
References autocvar_sv_join_notices, defer(), entity(), and sv_notice_join_think().
Referenced by ClientConnect().
Definition at line 21 of file net_notice.qc.
References entity(), msg_entity, MSG_ONE, WriteByte(), WriteHeader, WriteLong(), and WriteString().
Referenced by sv_notice_join_think(), and sv_notice_toall().
Definition at line 30 of file net_notice.qc.
References FOREACH_CLIENT, IS_REAL_CLIENT, and sv_notice_to().
| string autocvar_sv_join_notices |
Definition at line 4 of file net_notice.qh.
Referenced by sv_notice_join(), and sv_notice_join_think().
| float autocvar_sv_join_notices_time |
Definition at line 5 of file net_notice.qh.
Referenced by sv_notice_join_think().