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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "sv_vampirehook.qh"Go to the source code of this file.
Functions | |
| MUTATOR_HOOKFUNCTION (vh, GrappleHookThink) | |
| REGISTER_MUTATOR (vh, expr_evaluate(autocvar_g_vampirehook)) | |
| MUTATOR_HOOKFUNCTION | ( | vh | , |
| GrappleHookThink | ) |
Definition at line 13 of file sv_vampirehook.qc.
References autocvar_g_pickup_healthsmall_max, autocvar_g_vampirehook_damage, autocvar_g_vampirehook_damagerate, autocvar_g_vampirehook_health_steal, autocvar_g_vampirehook_teamheal, Damage(), DIFF_TEAM, DMG_NOWEP, entity(), game_starttime, GetResource(), Heal(), IS_PLAYER, M_ARGV, SAME_TEAM, STAT, TakeResource(), and time.
| REGISTER_MUTATOR | ( | vh | , |
| expr_evaluate(autocvar_g_vampirehook) | ) |
References autocvar_g_vampirehook.
| string autocvar_g_vampirehook |
Definition at line 3 of file sv_vampirehook.qc.
Referenced by REGISTER_MUTATOR().
| float autocvar_g_vampirehook_damage |
Definition at line 7 of file sv_vampirehook.qc.
Referenced by MUTATOR_HOOKFUNCTION().
| float autocvar_g_vampirehook_damagerate |
Definition at line 8 of file sv_vampirehook.qc.
Referenced by MUTATOR_HOOKFUNCTION().
| float autocvar_g_vampirehook_health_steal |
Definition at line 9 of file sv_vampirehook.qc.
Referenced by MUTATOR_HOOKFUNCTION().
| bool autocvar_g_vampirehook_teamheal |
Definition at line 6 of file sv_vampirehook.qc.
Referenced by MUTATOR_HOOKFUNCTION().
| float last_dmg |
Definition at line 11 of file sv_vampirehook.qc.