Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
weaponstats.qh File Reference
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Macros

#define WEAPONSTATS_GETINDEX(awep, abot, vwep, vbot)

Functions

void WeaponStats_Init ()
void WeaponStats_LogDamage (float awep, float abot, float vwep, float vbot, float damage)
void WeaponStats_LogItem (float awep, float abot, float vwep, float vbot, vector item)
void WeaponStats_LogKill (float awep, float abot, float vwep, float vbot)
void WeaponStats_ready (entity fh, entity pass, float status)
void WeaponStats_Shutdown ()

Variables

string autocvar_sv_weaponstats_file
float weaponstats_buffer

Macro Definition Documentation

◆ WEAPONSTATS_GETINDEX

#define WEAPONSTATS_GETINDEX ( awep,
abot,
vwep,
vbot )
Value:
(((vwep) + (awep) * (WEP_LAST - WEP_FIRST + 1) - (WEP_FIRST + WEP_FIRST * (WEP_LAST - WEP_FIRST + 1))) * 4 + (abot) * 2 + (vbot))
#define WEP_LAST
Definition all.qh:327
const int WEP_FIRST
Definition all.qh:326

Definition at line 14 of file weaponstats.qh.

Referenced by WeaponStats_LogItem(), and WeaponStats_ready().

Function Documentation

◆ WeaponStats_Init()

void WeaponStats_Init ( )

Definition at line 9 of file weaponstats.qc.

10{
12}
#define buf_create
string autocvar_sv_weaponstats_file
Definition weaponstats.qh:3
float weaponstats_buffer
Definition weaponstats.qh:5

References autocvar_sv_weaponstats_file, buf_create, and weaponstats_buffer.

Referenced by RestoreGame(), and spawnfunc().

◆ WeaponStats_LogDamage()

void WeaponStats_LogDamage ( float awep,
float abot,
float vwep,
float vbot,
float damage )

Definition at line 101 of file weaponstats.qc.

102{
103 if(damage < 0)
104 error("negative damage?");
105 WeaponStats_LogItem(awep, abot, vwep, vbot, '0 0 1' * damage + '0 1 0');
106}
#define error
Definition pre.qh:6
void WeaponStats_LogItem(float awep, float abot, float vwep, float vbot, vector item)

References error, and WeaponStats_LogItem().

Referenced by PlayerDamage().

◆ WeaponStats_LogItem()

void WeaponStats_LogItem ( float awep,
float abot,
float vwep,
float vbot,
vector item )

Definition at line 88 of file weaponstats.qc.

89{
90 float idx;
91 if(weaponstats_buffer < 0)
92 return;
93 if(awep < WEP_FIRST || vwep < WEP_FIRST)
94 return;
95 if(awep > WEP_LAST || vwep > WEP_LAST)
96 return;
97 idx = WEAPONSTATS_GETINDEX(awep,abot,vwep,vbot);
98 bufstr_set(weaponstats_buffer, idx, vtos(stov(bufstr_get(weaponstats_buffer, idx)) + item));
99}
vector stov(string s)
string vtos(vector v)
#define WEAPONSTATS_GETINDEX(awep, abot, vwep, vbot)

References stov(), vector, vtos(), weaponstats_buffer, WEAPONSTATS_GETINDEX, WEP_FIRST, and WEP_LAST.

Referenced by WeaponStats_LogDamage(), and WeaponStats_LogKill().

◆ WeaponStats_LogKill()

void WeaponStats_LogKill ( float awep,
float abot,
float vwep,
float vbot )

Definition at line 108 of file weaponstats.qc.

109{
110 WeaponStats_LogItem(awep, abot, vwep, vbot, '1 0 0');
111}

References WeaponStats_LogItem().

Referenced by PlayerDamage().

◆ WeaponStats_ready()

void WeaponStats_ready ( entity fh,
entity pass,
float status )

Definition at line 14 of file weaponstats.qc.

15{
16 float i, j, n, ibot, jbot, idx;
17 vector v;
18 string prefix, s;
19 switch(status)
20 {
22 // we can write
23 prefix = strcat(autocvar_hostname, "\t", GetGametype(), "_", GetMapname(), "\t");
24 url_fputs(fh, "#begin statsfile\n");
25 url_fputs(fh, strcat("#date ", strftime(true, "%a %b %e %H:%M:%S %Z %Y"), "\n"));
26#ifdef WATERMARK
27 url_fputs(fh, strcat("#version ", WATERMARK, "\n"));
28#endif
29 url_fputs(fh, strcat("#config ", ftos(crc16(false, cvar_purechanges)), "\n"));
30 url_fputs(fh, strcat("#cvar_purechanges ", ftos(cvar_purechanges_count), "\n"));
32 for(i = 0; i < n; ++i)
33 url_fputs(fh, strcat("#cvar_purechange ", argv(i), "\n"));
34 for(i = WEP_FIRST; i <= WEP_LAST; ++i) for(ibot = 0; ibot <= 1; ++ibot)
35 for(j = WEP_FIRST; j <= WEP_LAST; ++j) for(jbot = 0; jbot <= 1; ++jbot)
36 {
37 idx = WEAPONSTATS_GETINDEX(i, ibot, j, jbot);
38 v = stov(bufstr_get(weaponstats_buffer, idx));
39 if(v != '0 0 0')
40 {
41 //vector is: kills hits damage
42 url_fputs(fh, sprintf("%s%d %d\t%d %d\t", prefix, i, ibot, j, jbot));
43 url_fputs(fh, sprintf("%d %d %g\n", v.x, v.y, v.z));
44 }
45 }
46 url_fputs(fh, "#end\n\n");
47 url_fclose(fh);
48 break;
50 // url_fclose is processing, we got a response for writing the data
51 // this must come from HTTP
52 LOG_INFO("Got response from weapon stats server:");
53 while((s = url_fgets(fh)))
54 LOG_INFO(" ", s);
55 LOG_INFO("End of response.");
56 url_fclose(fh);
57 break;
59 // url_fclose has finished
60 LOG_INFO("Weapon stats written");
61 buf_del(weaponstats_buffer);
63 break;
64 case URL_READY_ERROR:
65 default:
66 LOG_INFO("Weapon stats writing failed: ", ftos(status));
67 buf_del(weaponstats_buffer);
69 break;
70 }
71}
#define tokenizebyseparator
string GetMapname()
string GetGametype()
#define LOG_INFO(...)
Definition log.qh:65
string ftos(float f)
string argv(float n)
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))
vector
Definition self.qh:92
string autocvar_hostname
Definition client.qh:50
ERASEABLE string url_fgets(entity e)
Definition urllib.qc:287
ERASEABLE void url_fputs(entity e, string s)
Definition urllib.qc:312
ERASEABLE void url_fclose(entity e)
Definition urllib.qc:207
const float URL_READY_CLOSED
Definition urllib.qh:15
const float URL_READY_ERROR
Definition urllib.qh:14
const float URL_READY_CANREAD
Definition urllib.qh:17
const float URL_READY_CANWRITE
Definition urllib.qh:16
float cvar_purechanges_count
Definition world.qh:47
string cvar_purechanges
Definition world.qh:46

References argv(), autocvar_hostname, cvar_purechanges, cvar_purechanges_count, entity(), ftos(), GetGametype(), GetMapname(), LOG_INFO, pass, stov(), strcat(), tokenizebyseparator, url_fclose(), url_fgets(), url_fputs(), URL_READY_CANREAD, URL_READY_CANWRITE, URL_READY_CLOSED, URL_READY_ERROR, vector, weaponstats_buffer, WEAPONSTATS_GETINDEX, WEP_FIRST, and WEP_LAST.

Referenced by WeaponStats_Shutdown().

◆ WeaponStats_Shutdown()

void WeaponStats_Shutdown ( )

Definition at line 73 of file weaponstats.qc.

74{
75 if(weaponstats_buffer < 0)
76 return;
78 {
80 }
81 else
82 {
83 buf_del(weaponstats_buffer);
85 }
86}
const float FILE_APPEND
#define NULL
Definition post.qh:14
ERASEABLE void url_multi_fopen(string url, int mode, url_ready_func rdy, entity pass)
Definition urllib.qc:364
void WeaponStats_ready(entity fh, entity pass, float status)

References autocvar_sv_weaponstats_file, FILE_APPEND, NULL, url_multi_fopen(), weaponstats_buffer, and WeaponStats_ready().

Referenced by NextLevel(), and Shutdown().

Variable Documentation

◆ autocvar_sv_weaponstats_file

string autocvar_sv_weaponstats_file

Definition at line 3 of file weaponstats.qh.

Referenced by WeaponStats_Init(), and WeaponStats_Shutdown().

◆ weaponstats_buffer

float weaponstats_buffer