27#define ENTITYGRIDAREAS 16
28#define MAX_ENTITYCLUSTERS 16
31#define PRVM_FLOAT_IS_TRUE_FOR_INT(x) DOUBLE_IS_TRUE_FOR_INT(x)
32#define PRVM_FLOAT_LOSSLESS_FORMAT DOUBLE_LOSSLESS_FORMAT
33#define PRVM_VECTOR_LOSSLESS_FORMAT DOUBLE_VECTOR_LOSSLESS_FORMAT
35#define PRVM_FLOAT_IS_TRUE_FOR_INT(x) FLOAT_IS_TRUE_FOR_INT(x)
36#define PRVM_FLOAT_LOSSLESS_FORMAT FLOAT_LOSSLESS_FORMAT
37#define PRVM_VECTOR_LOSSLESS_FORMAT FLOAT_VECTOR_LOSSLESS_FORMAT
41#define GEOMTYPE_NONE -1
42#define GEOMTYPE_SOLID 0
44#define GEOMTYPE_SPHERE 2
45#define GEOMTYPE_CAPSULE 3
46#define GEOMTYPE_TRIMESH 4
47#define GEOMTYPE_CYLINDER 5
48#define GEOMTYPE_CAPSULE_X 6
49#define GEOMTYPE_CAPSULE_Y 7
50#define GEOMTYPE_CAPSULE_Z 8
51#define GEOMTYPE_CYLINDER_X 9
52#define GEOMTYPE_CYLINDER_Y 10
53#define GEOMTYPE_CYLINDER_Z 11
55#define JOINTTYPE_NONE 0
56#define JOINTTYPE_POINT 1
57#define JOINTTYPE_HINGE 2
58#define JOINTTYPE_SLIDER 3
59#define JOINTTYPE_UNIVERSAL 4
60#define JOINTTYPE_HINGE2 5
61#define JOINTTYPE_FIXED -1
63#define FORCETYPE_NONE 0
64#define FORCETYPE_FORCE 1
65#define FORCETYPE_FORCEATPOS 2
66#define FORCETYPE_TORQUE 3
68#define ODEFUNC_ENABLE 1
69#define ODEFUNC_DISABLE 2
70#define ODEFUNC_FORCE 3
71#define ODEFUNC_TORQUE 4
73typedef struct edict_odefunc_s
78 struct edict_odefunc_s *next;
82typedef struct edict_engineprivate_s
135 int ode_numtriangles;
136 edict_odefunc_t *ode_func;
153 int ode_joint_aiment;
156 vec3_t ode_joint_velocity;
GLfloat GLfloat GLfloat v2
#define MAX_ENTITYCLUSTERS
#define MAX_FRAMEGROUPBLENDS
qbool waterposition_forceupdate
const char * allocation_origin
vec3_t waterposition_origin