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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "notify.qh"#include <client/draw.qh>#include <client/hud/panel/scoreboard.qh>#include <client/view.qh>Go to the source code of this file.
Functions | |
| void | HUD_Notify () |
| void | HUD_Notify_Export (int fh) |
| void | HUD_Notify_Push (string icon, string attacker, string victim) |
| void HUD_Notify | ( | ) |
Definition at line 57 of file notify.qc.
References alpha, autocvar__hud_configure, autocvar_hud_panel_notify, autocvar_hud_panel_notify_dynamichud, autocvar_hud_panel_notify_fadetime, autocvar_hud_panel_notify_flip, autocvar_hud_panel_notify_fontsize, autocvar_hud_panel_notify_icon_aspect, autocvar_hud_panel_notify_time, bound(), boxesoverlap(), ColorTranslateRGB(), count, drawcolorcodedstring, DRAWFLAG_NORMAL, drawpic_aspect_skin, eX, eY, fade_start, fade_time, floor(), HUD_Panel_DrawBg, HUD_Panel_LoadCvars(), HUD_Scale_Disable(), HUD_Scale_Enable(), intermission, intermission_time, max(), min(), notify_attackers, notify_count, NOTIFY_ICON_MARGIN, notify_icons, notify_index, NOTIFY_MAX_ENTRIES, notify_times, notify_victims, panel_bg_alpha, panel_bg_padding, panel_fg_alpha, panel_pos, panel_size, REGISTRY_GET, scoreboard_bottom, scoreboard_fade_alpha, scoreboard_left, scoreboard_right, scoreboard_top, size, stringwidth, stringwidth_colors(), textShortenToWidth(), time, vec2, vector, Weapons, WEP_FIRST, and WEP_LAST.
Definition at line 9 of file notify.qc.
References HUD_Write_Cvar.
Definition at line 19 of file notify.qc.
References notify_attackers, notify_count, notify_icons, notify_index, NOTIFY_MAX_ENTRIES, notify_times, notify_victims, string_null, strunzone(), strzone(), and time.
Referenced by Local_Notification_HUD_Notify_Push(), and minigame_prompt().