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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "sv_midair.qh"Go to the source code of this file.
Functions | |
| MUTATOR_HOOKFUNCTION (midair, BuildMutatorsPrettyString) | |
| MUTATOR_HOOKFUNCTION (midair, BuildMutatorsString) | |
| MUTATOR_HOOKFUNCTION (midair, Damage_Calculate) | |
| MUTATOR_HOOKFUNCTION (midair, PlayerPowerups) | |
| MUTATOR_HOOKFUNCTION (midair, PlayerSpawn) | |
| REGISTER_MUTATOR (midair, expr_evaluate(autocvar_g_midair)) | |
Variables | |
| string | autocvar_g_midair |
| float | autocvar_g_midair_damageforcescale |
| float | autocvar_g_midair_damagemultiplier |
| float | autocvar_g_midair_shieldtime |
| float | midair_shieldtime |
| MUTATOR_HOOKFUNCTION | ( | midair | , |
| BuildMutatorsPrettyString | ) |
Definition at line 53 of file sv_midair.qc.
| MUTATOR_HOOKFUNCTION | ( | midair | , |
| BuildMutatorsString | ) |
| MUTATOR_HOOKFUNCTION | ( | midair | , |
| Damage_Calculate | ) |
Definition at line 12 of file sv_midair.qc.
References autocvar_g_midair_damageforcescale, autocvar_g_midair_damagemultiplier, entity(), frag_target, IS_PLAYER, M_ARGV, time, and vector.
| MUTATOR_HOOKFUNCTION | ( | midair | , |
| PlayerPowerups | ) |
Definition at line 28 of file sv_midair.qc.
References autocvar_g_midair_shieldtime, EF_ADDITIVE, EF_FULLBRIGHT, entity(), game_starttime, IS_ONGROUND, M_ARGV, max(), and time.
| MUTATOR_HOOKFUNCTION | ( | midair | , |
| PlayerSpawn | ) |
Definition at line 40 of file sv_midair.qc.
References entity(), IS_BOT_CLIENT, and M_ARGV.
| REGISTER_MUTATOR | ( | midair | , |
| expr_evaluate(autocvar_g_midair) | ) |
References autocvar_g_midair.
| string autocvar_g_midair |
Definition at line 3 of file sv_midair.qc.
Referenced by REGISTER_MUTATOR().
| float autocvar_g_midair_damageforcescale |
Definition at line 6 of file sv_midair.qc.
Referenced by MUTATOR_HOOKFUNCTION().
| float autocvar_g_midair_damagemultiplier |
Definition at line 5 of file sv_midair.qc.
Referenced by MUTATOR_HOOKFUNCTION().
| float autocvar_g_midair_shieldtime |
Definition at line 4 of file sv_midair.qc.
Referenced by MUTATOR_HOOKFUNCTION().
| float midair_shieldtime |
Definition at line 10 of file sv_midair.qc.