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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| MUTATOR_HOOKFUNCTION (nades, MonsterMove) | |
| MUTATOR_HOOKFUNCTION (nades, PlayerPhysics_UpdateStats) | |
| void | nade_entrap_boom (entity this) |
| void | nade_entrap_touch (entity this, entity toucher) |
| MUTATOR_HOOKFUNCTION | ( | nades | , |
| MonsterMove | ) |
| MUTATOR_HOOKFUNCTION | ( | nades | , |
| PlayerPhysics_UpdateStats | ) |
Definition at line 33 of file entrap.qc.
References autocvar_g_nades_entrap_radius, autocvar_g_nades_entrap_time, entity(), nade_entrap_touch(), nades_spawn_orb(), origin, owner, realowner, and settouch.
Referenced by nade_boom().
Definition at line 6 of file entrap.qc.
References autocvar_g_nades_entrap_strength, DIFF_TEAM, entity(), IS_REAL_CLIENT, IS_VEHICLE, isPushable(), realowner, time, toucher, and UpdateCSQCProjectile().
Referenced by nade_entrap_boom().