Here is a list of all variables with links to the files they belong to:
- f -
- f1 : all.inc
- f2 : all.inc
- fade_end : item.qh, models.qh
- fade_rate : projectile.qh, subs.qh, common.qh
- fade_start : item.qh, models.qh
- fade_time : common.qh
- fade_vertical_offset : models.qh
- fadetime : modeleffects.qc
- fake_nade : sv_nades.qh
- FallbackPlayerModel : client.qc
- falloff : impulse.qh
- FALLOFF_LINEAR : impulse.qh
- FALLOFF_LINEAR_INV : impulse.qh
- FALLOFF_NO : impulse.qh
- FALSE : csprogsdefs.qc, menudefs.qc, progsdefs.qc
- false : ent_cs.qc, csprogsdefs.qc, menudefs.qc, bool.qh
- FIELD_ENTITY : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FIELD_FLOAT : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FIELD_FUNCTION : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FIELD_STRING : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FIELD_VECTOR : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FILE_APPEND : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FILE_READ : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FILE_WRITE : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- finalangle : subs.qh
- finaldest : subs.qh
- FindConnectedComponent_processing : util.qc
- findtrajectory_velocity : aim.qh
- fire_damagepersec : damage.qh
- fire_deathtype : damage.qh
- fire_hitsound : damage.qh
- fire_owner : damage.qh
- fireball_impactvec : fireball.qh
- fireball_primarytime : fireball.qh
- fireBullet_last_hit : tracing.qh
- fireBullet_trace_callback_eff : tracing.qh
- firecheck_flags : turret.qh
- fired_time : accuracy.qc
- fireflag : phaser.qc, phaser_weapon.qc
- firstChild : menu_cmd.qc, util.qc
- fixangle : progsdefs.qc
- FL_CLIENT : constants.qh, progsdefs.qc
- FL_DUCKED : constants.qh
- FL_FLY : constants.qh, progsdefs.qc
- FL_GODMODE : constants.qh, progsdefs.qc
- FL_INWATER : constants.qh, progsdefs.qc
- FL_ITEM : constants.qh, progsdefs.qc
- FL_JUMPRELEASED : constants.qh, progsdefs.qc
- FL_MONSTER : constants.qh, progsdefs.qc
- FL_NOTARGET : constants.qh, progsdefs.qc
- FL_ONGROUND : constants.qh, progsdefs.qc
- FL_ONSLICK : constants.qh
- FL_PARTIALGROUND : constants.qh, progsdefs.qc
- FL_PICKUPITEMS : constants.qh
- FL_POWERUP : constants.qh
- FL_PROJECTILE : constants.qh
- FL_SPAWNING : constants.qh
- FL_SWIM : constants.qh, progsdefs.qc
- FL_TOSSED : constants.qh
- FL_WATERJUMP : constants.qh, progsdefs.qc
- FL_WEAPON : constants.qh
- FLAG_BASE : sv_ctf.qh
- FLAG_CARRY : sv_ctf.qh
- FLAG_CARRY_OFFSET : sv_ctf.qh
- FLAG_DROP_OFFSET : sv_ctf.qh
- FLAG_DROPPED : sv_ctf.qh
- FLAG_FLOAT_OFFSET_Z : sv_ctf.qh
- FLAG_PASS_ARC_OFFSET_Z : sv_ctf.qh
- FLAG_PASSING : sv_ctf.qh
- FLAG_SCALE : sv_ctf.qh
- FLAG_THINKRATE : sv_ctf.qh
- FLAG_TOUCHRATE : sv_ctf.qh
- FLAG_WAYPOINT_OFFSET : sv_ctf.qh
- flagcarried : sv_ctf.qh
- flags : csprogsdefs.qc, progsdefs.qc, keybinder.qc
- float2int_decimal_fld : sv_clanarena.qc, sv_keepaway.qc, sv_keyhunt.qc, sv_tka.qc
- FLOAT_EPSILON : float.qh
- FLOAT_MAX : float.qh
- FLOAT_NAN : float.qh
- flock_id : steerlib.qc
- floodcontrol_chat : chat.qh
- floodcontrol_chatteam : chat.qh
- floodcontrol_chattell : chat.qh
- fog : world.qh
- FOLLOW_ATTACH : follow.qh
- FOLLOW_LOCAL : follow.qh
- FONT_CENTERPRINT : csprogsdefs.qc, menudefs.qc
- FONT_CHAT : csprogsdefs.qc, menudefs.qc
- FONT_CONSOLE : csprogsdefs.qc, menudefs.qc
- FONT_DEFAULT : csprogsdefs.qc, menudefs.qc
- FONT_INFOBAR : csprogsdefs.qc, menudefs.qc
- FONT_MENU : csprogsdefs.qc, menudefs.qc
- FONT_NOTIFY : csprogsdefs.qc, menudefs.qc
- FONT_SBAR : csprogsdefs.qc, menudefs.qc
- FONT_USER : main.qh, menudefs.qc
- FONT_USER0 : csprogsdefs.qc
- FONT_USER1 : csprogsdefs.qc
- FONT_USER2 : csprogsdefs.qc
- FONT_USER3 : csprogsdefs.qc
- FONT_USER4 : csprogsdefs.qc
- FONT_USER5 : csprogsdefs.qc
- FONT_USER6 : csprogsdefs.qc
- FONT_USER7 : csprogsdefs.qc
- force_fromtag_normpower : vehicles.qh
- force_fromtag_origin : vehicles.qh
- force_fromtag_power : vehicles.qh
- force_retouch : progsdefs.qc
- forcefog : main.qc
- forceplayermodels_attempted : csqcmodel_hooks.qc
- forceplayermodels_goodmodel : csqcmodel_hooks.qc
- forceplayermodels_goodmodelindex : csqcmodel_hooks.qc
- forceplayermodels_isgoodmodel : csqcmodel_hooks.qc
- forceplayermodels_isgoodmodel_mdl : csqcmodel_hooks.qc
- forceplayermodels_model : csqcmodel_hooks.qc
- forceplayermodels_modelindex : csqcmodel_hooks.qc
- forceplayermodels_modelisgoodmodel : csqcmodel_hooks.qc
- forceplayermodels_myisgoodmodel : csqcmodel_hooks.qc
- forceplayermodels_mymodel : csqcmodel_hooks.qc
- forceplayermodels_mymodelindex : csqcmodel_hooks.qc
- forceplayermodels_savecolormap : csqcmodel_hooks.qc
- forceplayermodels_savemodel : csqcmodel_hooks.qc
- forceplayermodels_savemodelindex : csqcmodel_hooks.qc
- forceplayermodels_saveskin : csqcmodel_hooks.qc
- forceplayermodels_skin : csqcmodel_hooks.qc
- forcetype : dpextensions.qc
- FORCETYPE_FORCE : dpextensions.qc
- FORCETYPE_FORCEATPOS : dpextensions.qc
- FORCETYPE_NONE : dpextensions.qc
- FORCETYPE_TORQUE : dpextensions.qc
- found_secrets : progsdefs.qc
- FP_INFINITE : mathlib.qh
- FP_NAN : mathlib.qh
- FP_NORMAL : mathlib.qh
- FP_SUBNORMAL : mathlib.qh
- FP_ZERO : mathlib.qh
- frag_damage : sv_ctf.qc
- frag_force : sv_ctf.qc
- frag_ping : all.inc
- frag_stats : all.inc
- frag_target : sv_ctf.qc, sv_keepaway.qc, sv_keyhunt.qc, sv_tka.qc
- frags : ent_cs.qh, progsdefs.qc
- FRAGS_PLAYER : constants.qh
- FRAGS_PLAYER_OUT_OF_GAME : constants.qh
- FRAGS_SPECTATOR : constants.qh
- fragsfilter_cnt : quake3.qh
- fragsleft_last : world.qc
- frame : anim.qh, csprogsdefs.qc, dpextensions.qc, progsdefs.qc, common.qh, client.qc
- frame1time : anim.qh, csprogsdefs.qc, dpextensions.qc, common.qh
- frame2 : anim.qh, csprogsdefs.qc, dpextensions.qc, common.qh
- frame2time : anim.qh, csprogsdefs.qc, dpextensions.qc, common.qh
- frame3 : anim.qh, csprogsdefs.qc, dpextensions.qc
- frame3time : anim.qh, csprogsdefs.qc, dpextensions.qc
- frame4 : anim.qh, csprogsdefs.qc, dpextensions.qc
- frame4time : anim.qh, csprogsdefs.qc, dpextensions.qc
- framecount : main.qh
- framecounter : engineinfo.qc
- frametime : csprogsdefs.qc, progsdefs.qc, menu.qh
- frametimeavg : engineinfo.qc
- frametimeavg1 : engineinfo.qc
- frametimeavg2 : engineinfo.qc
- freeze_ang : view.qc
- freeze_org : view.qc
- freeze_time : sv_freezetag.qh
- freezetag_frozen_armor : sv_freezetag.qh
- freezetag_frozen_force : sv_freezetag.qh
- freezetag_frozen_time : sv_freezetag.qh
- freezetag_frozen_timeout : sv_freezetag.qh
- freezetag_revive_time : sv_freezetag.qh
- freezetag_teams : sv_freezetag.qh
- freq : pendulum.qc
- friction : subs.qc, subs.qh, dpextensions.qc
- frozen_by : sv_freezetag.qh
- frozen_ice : frozen.qc
- fullspawndata : spawnfunc.qh
- FUNC_ROTATING_STARTOFF : rotating.qh
- FUNC_ROTATING_XAXIS : rotating.qh
- FUNC_ROTATING_YAXIS : rotating.qh
- future_target : train.qc