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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Macros | |
| #define | AVAILABLE_TEAMS teamplay |
| Number of teams that exist currently. | |
Functions | |
| int | NumTeams (int teams) |
| void | ScoreRules_basics (int teams, float sprio, float stprio, float score_enabled) |
| void | ScoreRules_basics_end () |
| #define AVAILABLE_TEAMS teamplay |
Number of teams that exist currently.
Definition at line 7 of file scores_rules.qh.
Referenced by adjust_respawntime(), bot_fixcount(), bot_setnameandstuff(), CA_CheckTeams(), CA_count_alive_players(), CA_PreventStalemate(), ClientData_Send(), Domination_count_controlpoints(), freezetag_CheckTeams(), freezetag_count_alive_players(), GameplayMode_DelayedInit(), GoalTouch(), Join(), kh_GetMissingTeams(), kh_Key_AllOwnedByWhichTeam(), kh_LoserTeam(), kh_StartRound(), kh_WinnerTeam(), MapHasRightSize(), multi_touch(), MUTATOR_HOOKFUNCTION(), Onslaught_count_generators(), ScoreRules_basics(), shuffleteams(), Team_GetNumberOfAliveTeams(), Team_GetNumberOfTeamsWithOwnedItems(), Team_GetWinnerAliveTeam(), Team_GetWinnerTeam_WithOwnedItems(), Team_InitTeams(), TeamBalance_AreEqual(), TeamBalance_AutoBalanceBots(), TeamBalance_BanTeamsExcept(), TeamBalance_CheckAllowedTeams(), TeamBalance_Destroy(), TeamBalance_FindBestTeam(), TeamBalance_FindBestTeams(), TeamBalance_GetAllowedTeams(), TeamBalance_GetLargestTeamIndex(), TeamBalance_GetTeamCounts(), TeamBalance_IsTeamAllowedInternal(), TeamBalance_QueuedPlayersTagIn(), TeamBalance_RemoveExcessPlayers(), TeamBalance_SizeDifference(), WinningCondition_RanOutOfSpawns(), and WinningCondition_Scores().
Definition at line 12 of file scores_rules.qc.
References BIT, boolean, and teams.
Referenced by ctf_DelayedInit(), and ScoreRules_basics().
Definition at line 19 of file scores_rules.qc.
References autocvar_sv_showskill, AVAILABLE_TEAMS, FOREACH, INDEPENDENT_PLAYERS, MAX_TEAMSCORE, NumTeams(), ScoreInfo_SetLabel_PlayerScore(), ScoreInfo_SetLabel_TeamScore(), SFL_LOWER_IS_BETTER, SFL_NOT_SORTABLE, ST_SCORE, STAT, Team_InitTeams(), teamplay, teamplay_bitmask, and teams.
| void ScoreRules_basics_end | ( | ) |
Definition at line 63 of file scores_rules.qc.
References ScoreInfo_Init(), and teamplay_bitmask.