|
Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
|
|
#include "dialog_singleplayer.qh"#include <common/gametypes/_mod.qh>#include "bigbutton.qh"#include "leavematchbutton.qh"#include "radiobutton.qh"#include "textlabel.qh"#include "mainwindow.qh"#include "campaign.qh"Go to the source code of this file.
Functions | |
| void | InstantAction_LoadMap (entity btn, entity dummy) |
| void | XonoticSingleplayerDialog_fill (entity me) |
Definition at line 11 of file dialog_singleplayer.qc.
References ceil(), cvar_set(), entity(), error, fabs(), fexists(), floor(), ftos(), LABEL, localcmd(), makeServerSingleplayer(), MapInfo_BSPName_ByID(), MapInfo_count, MapInfo_CurrentFeatures(), MapInfo_CurrentGametype(), MapInfo_FilterGametype(), MapInfo_ForbiddenFlags(), MapInfo_LoadMap(), MapInfo_RequiredFlags(), MapInfo_SwitchGameType(), random(), and strcat().
Referenced by XonoticSingleplayerDialog_fill().
Definition at line 143 of file dialog_singleplayer.qc.
References CampaignList_LoadMap(), entity(), InstantAction_LoadMap(), makeXonoticBigButton(), makeXonoticButton(), makeXonoticCampaignList(), makeXonoticHeaderLabel(), makeXonoticLeaveMatchButton(), makeXonoticRadioButton(), makeXonoticTextLabel(), MultiCampaign_Next(), MultiCampaign_Prev(), NULL, and ZCTX.