Here is a list of all variables with links to the files they belong to:
- s -
- SafeScreenTexCoord : shader_glsl.h
- samelevel : server.h, sv_main.c
- samples : glquake.h, vid_shared.c
- Saturation : shader_glsl.h
- saved1 : server.h, sv_main.c
- saved2 : server.h, sv_main.c
- saved3 : server.h, sv_main.c
- saved4 : server.h, sv_main.c
- savedgamecfg : server.h, sv_main.c
- sb_ammo : sbar.c
- sb_armor : sbar.c
- sb_colon : sbar.c
- sb_complete : sbar.c
- sb_disc : sbar.c
- sb_face_invis : sbar.c
- sb_face_invis_invuln : sbar.c
- sb_face_invuln : sbar.c
- sb_face_quad : sbar.c
- sb_faces : sbar.c
- sb_finale : sbar.c
- sb_health : sbar.c
- sb_ibar : sbar.c
- sb_inter : sbar.c
- sb_items : sbar.c
- sb_lines : sbar.c, sbar.h, screen.h
- sb_nums : sbar.c
- sb_ranking : sbar.c
- sb_sbar : sbar.c
- sb_sbar_minimal : sbar.c
- sb_sbar_overlay : sbar.c
- sb_scorebar : sbar.c
- sb_showscores : client.h, sbar.c
- sb_sigil : sbar.c
- sb_slash : sbar.c
- sb_weapons : sbar.c
- sbar_alpha_bg : sbar.c, sbar.h
- sbar_alpha_fg : sbar.c, sbar.h
- sbar_flagstatus_pos : sbar.c
- sbar_flagstatus_right : sbar.c
- sbar_gametime : sbar.c
- sbar_hudselector : sbar.c
- sbar_info_pos : cl_screen.c, sbar.c
- sbar_miniscoreboard_size : sbar.c
- sbar_scorerank : sbar.c
- sbar_x : sbar.c
- sbar_y : sbar.c
- scale : dpextensions.qc
- ScaleSteps : shader_glsl.h
- scoreboardlines : sbar.c
- scr_center_lines : cl_screen.c
- scr_centerstring : cl_screen.c
- scr_centertime : cl_screen.c
- scr_centertime_off : cl_screen.c, sv_main.c
- scr_centertime_start : cl_screen.c
- scr_con_current : cl_screen.c, screen.h
- scr_con_margin_bottom : cl_screen.c
- scr_conalpha : cl_screen.c, screen.h
- scr_conalpha2factor : cl_screen.c, screen.h
- scr_conalpha3factor : cl_screen.c, screen.h
- scr_conalphafactor : cl_screen.c, screen.h
- scr_conbrightness : cl_screen.c, screen.h
- scr_conforcewhiledisconnected : cl_screen.c
- scr_conheight : cl_screen.c
- scr_conscroll2_x : cl_screen.c, screen.h
- scr_conscroll2_y : cl_screen.c, screen.h
- scr_conscroll3_x : cl_screen.c, screen.h
- scr_conscroll3_y : cl_screen.c, screen.h
- scr_conscroll_x : cl_screen.c, screen.h
- scr_conscroll_y : cl_screen.c, screen.h
- scr_erase_center : cl_screen.c
- scr_erase_lines : cl_screen.c
- scr_fov : cl_screen.c, screen.h
- scr_infobar_height : cl_screen.c
- scr_infobarstring : cl_screen.c
- scr_infobartime_off : cl_screen.c
- scr_initialized : cl_screen.c
- scr_loading : cl_screen.c, vid.h
- scr_loadingscreen_background : cl_screen.c
- scr_loadingscreen_barcolor : cl_screen.c
- scr_loadingscreen_barheight : cl_screen.c
- scr_loadingscreen_count : cl_screen.c
- scr_loadingscreen_firstforstartup : cl_screen.c
- scr_loadingscreen_maxfps : cl_screen.c
- scr_loadingscreen_picture : cl_screen.c
- scr_loadingscreen_scale : cl_screen.c
- scr_loadingscreen_scale_base : cl_screen.c
- scr_loadingscreen_scale_limit : cl_screen.c
- scr_numtouchscreenareas : cl_screen.c, screen.h
- scr_printspeed : cl_screen.c
- scr_refresh : cl_screen.c, screen.h
- scr_sbarscale : cl_screen.c
- scr_screenshot_alpha : cl_screen.c
- scr_screenshot_gammaboost : cl_screen.c, cl_screen.h
- scr_screenshot_jpeg : cl_screen.c, cl_screen.h
- scr_screenshot_jpeg_quality : cl_screen.c, cl_screen.h
- scr_screenshot_name : cl_screen.h, fs.c
- scr_screenshot_name_in_mapdir : cl_screen.c
- scr_screenshot_png : cl_screen.c, cl_screen.h
- scr_screenshot_timestamp : cl_screen.c
- scr_showbrand : cl_screen.c
- scr_showpause : cl_screen.c
- scr_showram : cl_screen.c
- scr_showturtle : cl_screen.c
- scr_stipple : cl_screen.c, screen.h
- scr_touchscreenareas : cl_screen.c, screen.h
- scr_viewsize : cl_screen.c, screen.h
- scratch1 : server.h, sv_main.c
- scratch2 : server.h, sv_main.c
- scratch3 : server.h, sv_main.c
- scratch4 : server.h, sv_main.c
- ScreenTexCoord : shader_glsl.h
- sdlaudiotime : snd_sdl.c
- SE : shader_glsl.h
- seconds : crypto-keygen-standalone.c
- self : csprogsdefs.qc, menudefs.qc, progsdefs.qc
- sendquakestats : protocol.c
- sensitivity : cl_main.c, client.h
- sentinel_seed : zone.c
- servercommandframe : csprogsdefs.qc
- serverflags : progsdefs.qc
- serverlist_callbackentry : menu.c
- serverlist_querystage : cl_main.c, netconn.c
- serverquerycount : netconn.c
- serverreplycount : netconn.c
- sessionid : host.c, host.h
- setup_bottom : menu.c
- setup_cursor : menu.c
- setup_cursor_table : menu.c
- setup_myname : menu.c
- setup_oldbottom : menu.c
- setup_oldrate : menu.c
- setup_oldtop : menu.c
- setup_rate : menu.c
- setup_ratetable : menu.c
- setup_top : menu.c
- severities : glquake.h, vid_shared.c
- severity : glquake.h, vid_shared.c
- sfactorAlpha : glquake.h, vid_shared.c
- shadermodeinfo : gl_rmain.c
- shaderpermutationinfo : gl_rmain.c
- shaderstaticparms_count : gl_rmain.c
- shaderstaticparmstrings_list : gl_rmain.c
- shadowelements : r_shadow.c
- ShadowMap_Parameters : shader_glsl.h
- ShadowMap_TextureScale : shader_glsl.h
- ShadowMapTC : shader_glsl.h
- shadowmark : r_shadow.c, r_shadow.h
- shadowmarkcount : r_shadow.c, r_shadow.h
- shadowmarklist : r_shadow.c, r_shadow.h
- shadowsides : r_shadow.c, r_shadow.h
- shadowsideslist : r_shadow.c, r_shadow.h
- shadowvertex3f : r_shadow.c
- sharewarequakegame : menu.c
- showfps_framecount : sbar.c
- showfps_framerate : sbar.c
- showfps_lasttime : sbar.c
- showfps_nexttime : sbar.c
- si1 : shader_glsl.h
- si2 : shader_glsl.h
- simsound : snd_main.c, snd_main.h
- size : csprogsdefs.qc, progsdefs.qc, glquake.h, vid_shared.c
- SkeletalMatrix : shader_glsl.h
- SkeletalMatrix1 : shader_glsl.h
- SkeletalMatrix2 : shader_glsl.h
- SkeletalMatrix3 : shader_glsl.h
- SkeletalNormal : shader_glsl.h
- SkeletalNormalMatrix : shader_glsl.h
- SkeletalSVector : shader_glsl.h
- SkeletalTVector : shader_glsl.h
- SkeletalVertex : shader_glsl.h
- skeletonindex : csprogsdefs.qc, dpextensions.qc
- skill : server.h, sv_main.c
- skin : csprogsdefs.qc, dpextensions.qc, progsdefs.qc
- skyboxelement3i : r_sky.c
- skyboxelement3s : r_sky.c
- skyboxskinframe : r_sky.c
- skyboxtexcoord2f : r_sky.c
- skyboxvertex3f : r_sky.c
- skyinversematrix : r_sky.c
- skymatrix : r_sky.c
- skyname : r_sky.c
- skyrenderbox : r_sky.c
- skyrenderlater : r_sky.c, render.h
- skyrendermasked : r_sky.c, render.h
- skyrendersphere : r_sky.c
- skyscissor : r_sky.c, render.h
- skysphere_element3i : r_sky.c
- skysphere_element3s : r_sky.c
- skysphere_texcoord2f : r_sky.c
- skysphere_vertex3f : r_sky.c
- skytexturepool : r_sky.c
- slist_cursor : menu.c
- SLIST_HOSTCACHETOTALCOUNT : menudefs.qc
- SLIST_HOSTCACHEVIEWCOUNT : menudefs.qc
- SLIST_LEGACY_LINE1 : menudefs.qc
- SLIST_LEGACY_LINE2 : menudefs.qc
- SLIST_MASK_AND : menudefs.qc
- SLIST_MASK_OR : menudefs.qc
- SLIST_MASTERQUERYCOUNT : menudefs.qc
- SLIST_MASTERREPLYCOUNT : menudefs.qc
- SLIST_SERVERQUERYCOUNT : menudefs.qc
- SLIST_SERVERREPLYCOUNT : menudefs.qc
- SLIST_SORTDESCENDING : menudefs.qc
- SLIST_SORTFIELD : menudefs.qc
- SLIST_TEST_CONTAINS : menudefs.qc
- SLIST_TEST_EQUAL : menudefs.qc
- SLIST_TEST_GREATER : menudefs.qc
- SLIST_TEST_GREATEREQUAL : menudefs.qc
- SLIST_TEST_LESS : menudefs.qc
- SLIST_TEST_LESSEQUAL : menudefs.qc
- SLIST_TEST_NOTCONTAIN : menudefs.qc
- SLIST_TEST_NOTEQUAL : menudefs.qc
- SLIST_TEST_NOTSTARTSWITH : menudefs.qc
- SLIST_TEST_STARTSWITH : menudefs.qc
- slist_visible : menu.c
- SLSF_CATEGORIES : menudefs.qc
- SLSF_DESCENDING : menudefs.qc
- SLSF_FAVORITES : menudefs.qc
- snd_attenuation_decibel : snd_main.c
- snd_attenuation_exponent : snd_main.c
- snd_blocked : snd_main.c, snd_main.h
- snd_bufferlength : snd_main.c, snd_main.h
- snd_cdautopause : cl_parse.c
- snd_channel0volume : snd_main.c
- snd_channel1volume : snd_main.c
- snd_channel2volume : snd_main.c
- snd_channel3volume : snd_main.c
- snd_channel4volume : snd_main.c
- snd_channel5volume : snd_main.c
- snd_channel6volume : snd_main.c
- snd_channel7volume : snd_main.c
- snd_channellayout : snd_main.c, snd_main.h
- snd_channels : snd_main.c
- snd_csqcchannel0volume : snd_main.c
- snd_csqcchannel1volume : snd_main.c
- snd_csqcchannel2volume : snd_main.c
- snd_csqcchannel3volume : snd_main.c
- snd_csqcchannel4volume : snd_main.c
- snd_csqcchannel5volume : snd_main.c
- snd_csqcchannel6volume : snd_main.c
- snd_csqcchannel7volume : snd_main.c
- snd_entchannel0volume : snd_main.c
- snd_entchannel1volume : snd_main.c
- snd_entchannel2volume : snd_main.c
- snd_entchannel3volume : snd_main.c
- snd_entchannel4volume : snd_main.c
- snd_entchannel5volume : snd_main.c
- snd_entchannel6volume : snd_main.c
- snd_entchannel7volume : snd_main.c
- snd_identicalsoundrandomization_tics : snd_main.c
- snd_identicalsoundrandomization_time : snd_main.c
- snd_initialized : snd_main.c, snd_null.c, sound.h
- snd_maxchannelvolume : snd_main.c
- snd_mempool : snd_main.c, snd_main.h
- snd_mutewhenidle : snd_main.c
- snd_playerchannel0volume : snd_main.c
- snd_playerchannel1volume : snd_main.c
- snd_playerchannel2volume : snd_main.c
- snd_playerchannel3volume : snd_main.c
- snd_playerchannel4volume : snd_main.c
- snd_playerchannel5volume : snd_main.c
- snd_playerchannel6volume : snd_main.c
- snd_playerchannel7volume : snd_main.c
- snd_precache : snd_main.c
- snd_renderbuffer : snd_main.c, snd_main.h
- snd_show : snd_main.c
- snd_softclip : snd_main.c, snd_mix.c
- snd_soundradius : snd_main.c
- snd_spatialization_control : snd_main.c
- snd_spatialization_max : snd_main.c
- snd_spatialization_max_radius : snd_main.c
- snd_spatialization_min : snd_main.c
- snd_spatialization_min_radius : snd_main.c
- snd_spatialization_occlusion : snd_main.c
- snd_spatialization_power : snd_main.c
- snd_spatialization_prologic : snd_main.c
- snd_spatialization_prologic_frontangle : snd_main.c
- snd_speakerlayout : snd_main.c, snd_mix.c
- snd_speakerlayouts : snd_main.c
- snd_speed : snd_main.c
- snd_startloopingsounds : snd_main.c
- snd_startnonloopingsounds : snd_main.c
- snd_starttime : snd_main.c
- snd_staticvolume : snd_main.c
- snd_streaming : snd_main.c, snd_main.h
- snd_streaming_length : snd_main.c, snd_main.h
- snd_swapstereo : snd_main.c
- snd_threaded : snd_main.c, snd_main.h
- snd_usethreadedmixing : snd_main.c, snd_main.h
- snd_waterfx : snd_main.c, snd_main.h
- snd_width : snd_main.c
- snd_worldchannel0volume : snd_main.c
- snd_worldchannel1volume : snd_main.c
- snd_worldchannel2volume : snd_main.c
- snd_worldchannel3volume : snd_main.c
- snd_worldchannel4volume : snd_main.c
- snd_worldchannel5volume : snd_main.c
- snd_worldchannel6volume : snd_main.c
- snd_worldchannel7volume : snd_main.c
- sobel : shader_glsl.h
- solid : csprogsdefs.qc, progsdefs.qc
- SOLID_BBOX : csprogsdefs.qc, progsdefs.qc
- SOLID_BSP : csprogsdefs.qc, progsdefs.qc
- SOLID_CORPSE : csprogsdefs.qc, dpextensions.qc
- SOLID_NOT : csprogsdefs.qc, progsdefs.qc
- SOLID_PHYSICS_BOX : dpextensions.qc
- SOLID_PHYSICS_CAPSULE : dpextensions.qc
- SOLID_PHYSICS_CYLINDER : dpextensions.qc
- SOLID_PHYSICS_SPHERE : dpextensions.qc
- SOLID_PHYSICS_TRIMESH : dpextensions.qc
- SOLID_SLIDEBOX : csprogsdefs.qc, progsdefs.qc
- SOLID_TRIGGER : csprogsdefs.qc, progsdefs.qc
- SOUNDFLAG_RELIABLE : csprogsdefs.qc, dpextensions.qc
- sounds : progsdefs.qc
- soundtime : snd_main.c
- source : glquake.h, vid_shared.c
- sources : glquake.h, vid_shared.c
- SPA_LIGHTMAP0_COLOR : dpextensions.qc
- SPA_LIGHTMAP0_TEXCOORDS : dpextensions.qc
- SPA_POSITION : dpextensions.qc
- SPA_R_AXIS : dpextensions.qc
- SPA_S_AXIS : dpextensions.qc
- SPA_T_AXIS : dpextensions.qc
- SPA_TEXCOORDS0 : dpextensions.qc
- spatialdiff : snd_main.c
- spatialfactor : snd_main.c
- spatialmethod : snd_main.c
- spatialmin : snd_main.c
- spatialoffset : snd_main.c
- spatialpower : snd_main.c
- spawnflags : progsdefs.qc
- speedstringcount : r_stats.c
- spritetexcoord2f : r_shadow.c, r_sprites.c
- src : prvm_execprogram.h
- srcX1 : glquake.h, vid_shared.c
- srcY0 : glquake.h, vid_shared.c
- srcY1 : glquake.h, vid_shared.c
- standardeffectnames : cl_particles.c, sv_main.c
- startepisode : menu.c
- startlevel : menu.c
- STAT_ACTIVEWEAPON : csprogsdefs.qc
- STAT_AMMO : csprogsdefs.qc
- STAT_ARMOR : csprogsdefs.qc
- STAT_CELLS : csprogsdefs.qc
- STAT_FRAGLIMIT : csprogsdefs.qc
- STAT_HEALTH : csprogsdefs.qc
- STAT_ITEMS : csprogsdefs.qc
- STAT_MONSTERS : csprogsdefs.qc
- STAT_MOVEVARS_GRAVITY : csprogsdefs.qc
- STAT_MOVEVARS_TICRATE : csprogsdefs.qc
- STAT_MOVEVARS_TIMESCALE : csprogsdefs.qc
- STAT_NAILS : csprogsdefs.qc
- STAT_ROCKETS : csprogsdefs.qc
- STAT_SECRETS : csprogsdefs.qc
- STAT_SHELLS : csprogsdefs.qc
- STAT_TIMELIMIT : csprogsdefs.qc
- STAT_TOTALMONSTERS : csprogsdefs.qc
- STAT_TOTALSECRETS : csprogsdefs.qc
- STAT_VIEWHEIGHT : csprogsdefs.qc
- STAT_WEAPONFRAME : csprogsdefs.qc
- STAT_WEAPONMODEL : csprogsdefs.qc
- STATE_BOTTOM : progsdefs.qc
- STATE_DOWN : progsdefs.qc
- STATE_TOP : progsdefs.qc
- STATE_UP : progsdefs.qc
- steelstorm_showing_map : vid_sdl.c
- steelstorm_showing_mousecursor : vid_sdl.c
- strategy : fs.c
- stream_size : fs.c
- stride : glquake.h, vid_shared.c
- string : glquake.h, vid_shared.c
- string_colors : draw.h, gl_draw.c
- stringbuffers_sortlength : prvm_cmds.c
- style : dpextensions.qc
- suffix : gl_rmain.c, r_sky.c
- sv : server.h, sv_main.c
- sv_accelerate : server.h, sv_main.c
- sv_adminnick : sv_ccmds.c
- sv_aim : server.h, sv_main.c
- sv_airaccel_qw : server.h, sv_main.c
- sv_airaccel_qw_stretchfactor : sv_main.c, sv_send.c
- sv_airaccel_sideways_friction : server.h, sv_main.c
- sv_airaccelerate : server.h, sv_main.c
- sv_aircontrol : server.h, sv_main.c
- sv_aircontrol_penalty : server.h, sv_main.c
- sv_aircontrol_power : server.h, sv_main.c
- sv_airspeedlimit_nonqw : server.h, sv_main.c
- sv_airstopaccelerate : server.h, sv_main.c
- sv_airstrafeaccel_qw : server.h, sv_main.c
- sv_airstrafeaccelerate : server.h, sv_main.c
- sv_allowdownloads : server.h, sv_main.c
- sv_allowdownloads_archive : server.h, sv_main.c
- sv_allowdownloads_config : server.h, sv_main.c
- sv_allowdownloads_dlcache : server.h, sv_main.c
- sv_allowdownloads_inarchive : server.h, sv_main.c
- sv_areadebug : server.h, sv_main.c
- sv_areagrid_link_SOLID_NOT : server.h, sv_main.c
- sv_areagrid_mingridsize : server.h, sv_main.c
- sv_autodemo_perclient : sv_main.c, sv_user.c
- sv_autodemo_perclient_discardable : sv_demo.c, sv_main.c
- sv_autodemo_perclient_nameformat : sv_main.c
- sv_cheats : cmd.c, sv_ccmds.c
- sv_checkforpacketsduringsleep : server.h, sv_main.c
- sv_clmovement_enable : server.h, sv_main.c
- sv_clmovement_inputtimeout : server.h, sv_main.c
- sv_clmovement_maxnetfps : server.h
- sv_clmovement_minping : server.h, sv_main.c
- sv_clmovement_minping_disabletime : server.h, sv_main.c
- sv_cullentities_nevercullbmodels : server.h, sv_main.c
- sv_cullentities_pvs : server.h, sv_main.c
- sv_cullentities_stats : server.h, sv_main.c
- sv_cullentities_trace : server.h, sv_main.c
- sv_cullentities_trace_delay : server.h, sv_main.c
- sv_cullentities_trace_delay_players : sv_main.c, sv_send.c
- sv_cullentities_trace_enlarge : server.h, sv_main.c
- sv_cullentities_trace_entityocclusion : sv_main.c, sv_send.c
- sv_cullentities_trace_expand : sv_main.c, sv_send.c
- sv_cullentities_trace_eyejitter : sv_main.c, sv_send.c
- sv_cullentities_trace_prediction : server.h, sv_main.c
- sv_cullentities_trace_prediction_time : sv_ents.c, sv_main.c
- sv_cullentities_trace_samples : server.h, sv_main.c
- sv_cullentities_trace_samples_extra : server.h, sv_main.c
- sv_cullentities_trace_samples_players : sv_main.c, sv_send.c
- sv_cullentities_trace_spectators : sv_main.c, sv_send.c
- sv_curl_defaulturl : libcurl.c
- sv_curl_maxspeed : libcurl.c
- sv_curl_serverpackages : libcurl.c
- sv_debugmove : server.h, sv_main.c
- sv_dedicated : sv_main.c
- sv_disablenotify : cvar.c, sv_main.c
- sv_echobprint : server.h, sv_main.c
- sv_edgefriction : server.h, sv_main.c
- sv_entfields_noescapes : prvm_edict.c
- sv_entpatch : server.h, sv_main.c
- sv_freezenonclients : server.h, sv_main.c
- sv_friction : server.h, sv_main.c
- sv_gameplayfix_blowupfallenzombies : server.h, sv_main.c
- sv_gameplayfix_consistentplayerprethink : server.h, sv_main.c
- sv_gameplayfix_delayprojectiles : server.h, sv_main.c
- sv_gameplayfix_downtracesupportsongroundflag : server.h, sv_main.c
- sv_gameplayfix_droptofloorstartsolid : server.h, sv_main.c
- sv_gameplayfix_droptofloorstartsolid_nudgetocorrect : server.h, sv_main.c
- sv_gameplayfix_easierwaterjump : server.h, sv_main.c
- sv_gameplayfix_findradiusdistancetobox : server.h, sv_main.c
- sv_gameplayfix_fixedcheckwatertransition : server.h, sv_main.c
- sv_gameplayfix_gravityunaffectedbyticrate : server.h, sv_main.c
- sv_gameplayfix_grenadebouncedownslopes : server.h, sv_main.c
- sv_gameplayfix_impactbeforeonground : server.h, sv_main.c
- sv_gameplayfix_multiplethinksperframe : server.h, sv_main.c
- sv_gameplayfix_noairborncorpse : server.h, sv_main.c
- sv_gameplayfix_noairborncorpse_allowsuspendeditems : server.h, sv_main.c
- sv_gameplayfix_nogravityonground : server.h, sv_main.c
- sv_gameplayfix_nosquashentities : server.h, sv_main.c
- sv_gameplayfix_nostepmoveonsteepslopes : server.h, sv_main.c
- sv_gameplayfix_nudgeoutofsolid : server.h, sv_main.c
- sv_gameplayfix_nudgeoutofsolid_separation : server.h, sv_main.c
- sv_gameplayfix_q1bsptracelinereportstexture : server.h, sv_main.c
- sv_gameplayfix_q2airaccelerate : server.h, sv_main.c, sv_user.c
- sv_gameplayfix_setmodelrealbox : server.h, sv_main.c
- sv_gameplayfix_slidemoveprojectiles : server.h, sv_main.c
- sv_gameplayfix_stepdown : server.h, sv_main.c
- sv_gameplayfix_stepmultipletimes : server.h, sv_main.c
- sv_gameplayfix_swiminbmodels : server.h, sv_main.c
- sv_gameplayfix_unstickentities : server.h, sv_main.c
- sv_gameplayfix_unstickplayers : server.h, sv_main.c
- sv_gameplayfix_upwardvelocityclearsongroundflag : server.h, sv_main.c
- sv_gravity : server.h, sv_main.c
- sv_heartbeatperiod : netconn.c
- sv_idealpitchscale : server.h, sv_main.c
- sv_init_frame_count : sv_main.c
- sv_jumpstep : server.h, sv_main.c
- sv_jumpvelocity : server.h, sv_main.c
- sv_lagreporting_always : sv_main.c
- sv_lagreporting_strict : sv_main.c
- sv_legacy_bbox_expand : server.h, sv_main.c
- sv_mapformat_is_quake2 : sv_main.c
- sv_mapformat_is_quake3 : sv_main.c
- sv_masters : netconn.c
- sv_maxairspeed : server.h, sv_main.c
- sv_maxairstrafespeed : server.h, sv_main.c
- sv_maxphysicsframesperserverframe : sv_main.c
- sv_maxrate : server.h, sv_main.c
- sv_maxspeed : server.h, sv_main.c
- sv_maxvelocity : server.h, sv_main.c
- sv_mempool : server.h, sv_main.c
- sv_message : netconn.c, netconn.h
- sv_message_buf : netconn.c
- sv_namechangetimer : sv_ccmds.c
- sv_net_extresponse : netconn.c, netconn.h
- sv_net_extresponse_count : netconn.c, netconn.h
- sv_net_extresponse_last : netconn.c, netconn.h
- sv_netport : netconn.c, netconn.h
- sv_nostep : server.h, sv_main.c
- sv_numreadmoves : sv_user.c
- sv_numsockets : netconn.c
- sv_onlycsqcnetworking : sv_main.c, sv_send.c
- sv_playerphysicsqc : server.h, sv_main.c
- sv_progs : server.h, sv_main.c
- sv_protocolname : server.h, sv_main.c
- sv_public : netconn.c, netconn.h
- sv_public_rejectreason : netconn.c
- sv_qcstats : sv_main.c, sv_send.c, svvm_cmds.c
- sv_random_seed : server.h, sv_main.c
- sv_readmoves : sv_user.c
- sv_readstring : netconn.c, netconn.h
- sv_reqfields : sv_main.c
- sv_reqglobals : sv_main.c
- sv_rollangle : sv_main.c, sv_user.c
- sv_rollspeed : sv_main.c, sv_user.c
- sv_sendentities_csqc_randomize_order : sv_ents_csqc.c, sv_main.c
- sv_sockets : netconn.c
- sv_sound_land : server.h, sv_main.c
- sv_sound_watersplash : server.h, sv_main.c
- sv_status_privacy : netconn.c, sv_ccmds.c
- sv_status_show_qcstatus : sv_ccmds.c
- sv_stepheight : server.h, sv_main.c
- sv_stopspeed : server.h, sv_main.c
- sv_threaded : sv_main.c
- sv_wallfriction : server.h, sv_main.c
- sv_warsowbunny_accel : sv_main.c, sv_send.c
- sv_warsowbunny_airforwardaccel : sv_main.c, sv_send.c
- sv_warsowbunny_backtosideratio : sv_main.c, sv_send.c
- sv_warsowbunny_topspeed : sv_main.c, sv_send.c
- sv_warsowbunny_turnaccel : sv_main.c, sv_send.c
- sv_wateraccelerate : server.h, sv_main.c
- sv_waterfriction : server.h, sv_main.c
- sv_worldbasename : sv_main.c
- sv_worldmessage : sv_main.c
- sv_worldname : sv_main.c
- sv_worldnamenoextension : sv_main.c
- sv_writepicture_quality : jpeg.c, sv_main.c
- SVC_CDTRACK : progsdefs.qc
- SVC_FINALE : progsdefs.qc
- SVC_FOUNDSECRET : progsdefs.qc
- SVC_INTERMISSION : progsdefs.qc
- SVC_KILLEDMONSTER : progsdefs.qc
- SVC_SELLSCREEN : progsdefs.qc
- svc_strings : cl_parse.c
- SVC_TEMPENTITY : progsdefs.qc
- svs : server.h, sv_main.c
- SW : shader_glsl.h
- sw : shader_glsl.h
- sys : sys.h, sys_shared.c
- sys_colortranslation : console.c
- sys_debugsleep : sys_shared.c
- sys_libdir : sys_shared.c
- sys_memsize_physical : zone.c
- sys_memsize_virtual : zone.c
- sys_specialcharactertranslation : console.c
- sys_stdout : sys_shared.c
- sys_stdout_blocks : sys_shared.c
- sys_supportsdlgetticks : sys.h, sys_null.c, sys_sdl.c, sys_wasm.c
- sys_ticrate : server.h, sv_main.c
- sys_usenoclockbutbenchmark : sys_shared.c
- sys_usesdldelay : sys_shared.c
- sys_usesdlgetticks : sys_shared.c