Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
cl_mapvoting.qc File Reference
#include "cl_mapvoting.qh"
#include "net.qh"
#include <client/draw.qh>
#include <client/hud/_mod.qh>
#include <client/hud/panel/scoreboard.qh>
#include <common/util.qh>
Include dependency graph for cl_mapvoting.qc:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Macros

#define IMPULSE_ARROW_CASE(key, func)
#define IMPULSE_NUM_CASE(num, imp_num)

Functions

void Cmd_MapVote_MapDownload (int argc)
void GameTypeVote_DrawGameTypeItem (vector pos, float maxh, float tsize, string gtype, string pic, int _count, int id, int most_votes)
void MapVote_CheckPic (string pic, string pk3, int id)
void MapVote_CheckPK3 (string pic, string pk3, int id)
void MapVote_Draw (bool should_draw)
 Draws map vote or gametype vote.
void MapVote_Draw_Export (int fh)
void MapVote_DrawAbstain (vector pos, float tsize, int _count, int id)
void MapVote_DrawMapItem (vector pos, float isize, float tsize, string map, string pic, int _count, int id, int most_votes)
void MapVote_DrawMapPicture (string pic, vector pos, vector img_size, float theAlpha)
void MapVote_DrawSuggester (vector pos)
string MapVote_FormatItem (int id, string text, int _count, float maxwidth, vector fontsize)
vector MapVote_GridVec (vector gridspec, int i, int m)
float MapVote_InputEvent (int bInputType, float nPrimary, float nSecondary)
int MapVote_MoveDown (int pos)
int MapVote_MoveLeft (int pos)
int MapVote_MoveRight (int pos)
int MapVote_MoveUp (int pos)
vector MapVote_RGB (int id)
int MapVote_Selection (vector topleft, vector cellsize, int rows, int columns)
bool PreviewExists (string name)

Variables

const float MV_FADETIME = 0.2
float xmax
float xmin
float ymax
float ymin

Macro Definition Documentation

◆ IMPULSE_ARROW_CASE

#define IMPULSE_ARROW_CASE ( key,
func )
Value:
case key: \
if (!mv_winner) \
{ \
} \
return true
bool mv_selection_keyboard
int mv_selection
int mv_winner
Definition mapvoting.qh:24

Referenced by MapVote_InputEvent().

◆ IMPULSE_NUM_CASE

#define IMPULSE_NUM_CASE ( num,
imp_num )
Value:
case '0' + num: \
case K_KP_##num: \
imp = imp_num; \
break
int int int imp
Definition impulse.qc:90

Referenced by MapVote_InputEvent().

Function Documentation

◆ Cmd_MapVote_MapDownload()

void Cmd_MapVote_MapDownload ( int argc)

Definition at line 599 of file cl_mapvoting.qc.

600{
601 TC(int, argc);
602
603 if (argc != 2 || !mv_pk3list)
604 {
605 LOG_INFO(_("mv_mapdownload: ^3You're not supposed to use this command on your own!"));
606 return;
607 }
608
609 entity pak;
610 int id = stoi(argv(1));
611 for (pak = mv_pk3list; pak; pak = pak.chain)
612 if (pak.sv_entnum == id)
613 break;
614
615 if (!pak || pak.sv_entnum != id)
616 {
617 LOG_INFO(_("^1Error:^7 Couldn't find pak index."));
618 return;
619 }
620
621 if (PreviewExists(pak.message))
622 {
623 mv_preview[id] = true;
624 return;
625 }
626 else
627 {
628 LOG_INFO(_("Requesting preview..."));
629 localcmd("\ncmd mv_getpicture ", ftos(id), "\n");
630 }
631}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
bool PreviewExists(string name)
entity mv_pk3list
float mv_preview[MAPVOTE_COUNT]
(shared) whether there is a pic
#define stoi(s)
Definition int.qh:4
#define TC(T, sym)
Definition _all.inc:82
#define LOG_INFO(...)
Definition log.qh:62
void localcmd(string command,...)
string ftos(float f)
string argv(float n)

References argv(), entity(), ftos(), localcmd(), LOG_INFO, mv_pk3list, mv_preview, PreviewExists(), stoi, and TC.

Referenced by LocalCommand_mv_download(), and MapVote_CheckPK3().

◆ GameTypeVote_DrawGameTypeItem()

void GameTypeVote_DrawGameTypeItem ( vector pos,
float maxh,
float tsize,
string gtype,
string pic,
int _count,
int id,
int most_votes )

Definition at line 72 of file cl_mapvoting.qc.

73{
74 TC(int, id);
75
76 // Find the correct alpha
77 float alpha;
78 if (!(mv_flags_start[id] & GTV_AVAILABLE))
79 alpha = 0.2; // The gametype isn't supported by the map
80 else if (!(mv_flags[id] & GTV_AVAILABLE) && mv_reduce_alpha)
81 alpha = mv_reduce_alpha; // Fade away if not one of the top 2 choice
82 else
83 alpha = 1; // Normal, full alpha
85
86 // Bounding box details
87 float rect_margin = hud_fontsize.y * 0.5;
88
91 maxh -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border);
92 tsize -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border);
93
94 vector rect_pos = pos - '0.5 0.5 0' * rect_margin;
95 vector rect_size = '1 1 0';
96 rect_size.x = tsize + rect_margin;
97 rect_size.y = maxh + rect_margin;
98
99 vector rgb = MapVote_RGB(id);
100 float time_frac;
101 if (id == mv_ownvote)
102 {
103 // Highlight current vote
104 time_frac = 0;
105 mv_select_lasttime[id] = time; // pretend it's selected, to also enlarge icon
106 drawfill(rect_pos, rect_size, rgb, 0.1 * alpha, DRAWFLAG_NORMAL);
108 }
109 else if (mv_flags[id] & GTV_AVAILABLE)
110 {
111 // Highlight selected item
112 if (id == mv_selection)
113 time_frac = 0;
114 else
115 time_frac = (time - mv_select_lasttime[id]) / MV_FADETIME;
116 if (time_frac < 1)
117 drawfill(rect_pos, rect_size, '1 1 1', 0.1 * (1 - sqrt(time_frac)) * panel_fg_alpha, DRAWFLAG_NORMAL);
118 }
119 else
120 time_frac = 1;
121
122 vector offset = pos;
123
124 float title_gap = gtv_text_size.y * 1.4; // distance between the title and the description
125 pos.y += title_gap;
126 maxh -= title_gap;
127
128 // Evaluate the image size
129 vector image_size = '3 3 0' * gtv_text_size.x;
130 if (maxh < image_size.y)
131 image_size = '1 1 0' * maxh;
132 image_size *= 0.8;
133 float desc_padding = gtv_text_size.x * 0.6;
134 pos.x += image_size.x + desc_padding;
135
136 // Split the description into lines, count lines
137 float desc_tsize = tsize - (image_size.x + desc_padding);
138 string the_label = mv_desc[id];
139 int nlines = 0;
140 if (the_label != "")
141 {
142 string ts;
143 int n = tokenizebyseparator(the_label, "\n");
144 for (int i = 0; i < n && maxh > (nlines + 1) * gtv_text_size_small.y; ++i)
145 {
147 while (getWrappedLine_remaining && maxh > (nlines + 1) * gtv_text_size_small.y)
148 if ((ts = getWrappedLine(desc_tsize, gtv_text_size_small, stringwidth_colors)) != "")
149 ++nlines;
150 }
151 }
152
153 // Center the contents in the bounding box
154 vector old_offset = offset;
155 float old_maxh = maxh;
156 maxh -= max(nlines * gtv_text_size_small.y, image_size.y);
157 if (maxh > 0)
158 offset.y += maxh * 0.5;
159
160 // Draw the title
161 bool is_bold = ((mv_flags[id] & GTV_AVAILABLE)
162 && (mv_tie_winner == id || (mv_tie_winner == -2 && _count == most_votes)));
163 if (is_bold)
165 string title = MapVote_FormatItem(id, mv_data[id], _count, tsize, gtv_text_size);
166 drawstring(offset, title, gtv_text_size, rgb, alpha, DRAWFLAG_NORMAL);
167 if (is_bold)
169
170 // Draw the icon
171 if (pic != "")
172 {
173 vector offset_padding;
174 if (time_frac >= 0 && time_frac < 1)
175 {
176 float extra_padding = min(desc_padding, title_gap);
177 float transition_progress = 1 - sqrt(time_frac);
178 image_size *= transition_progress * (extra_padding / image_size.x) + 1;
179 offset_padding = transition_progress * extra_padding * '-0.5 -0.5 0';
180 }
181 else
182 offset_padding = '0 0 0';
183 drawpic(eY * title_gap + eX * 0.5 * desc_padding + offset + offset_padding, pic, image_size, '1 1 1', alpha, DRAWFLAG_NORMAL);
184 }
185
186 // Draw the description, line by line
187 if (the_label == "")
188 return;
189
190 string ts;
191 int n = tokenizebyseparator(the_label, "\n");
192 nlines = 0;
193 maxh = old_maxh;
194 offset -= old_offset;
195 for (int i = 0; i < n && maxh > (nlines + 1) * gtv_text_size_small.y; ++i)
196 {
198 while (getWrappedLine_remaining && maxh > (nlines + 1) * gtv_text_size_small.y)
199 if ((ts = getWrappedLine(desc_tsize, gtv_text_size_small, stringwidth_colors)) != "")
200 {
201 drawstring(pos + offset, ts, gtv_text_size_small, '1 1 1', alpha, DRAWFLAG_NORMAL);
202 pos.y += gtv_text_size_small.y;
203 ++nlines;
204 }
205 }
206}
string MapVote_FormatItem(int id, string text, int _count, float maxwidth, vector fontsize)
vector MapVote_RGB(int id)
const float MV_FADETIME
int mv_tie_winner
float mv_select_lasttime[MAPVOTE_COUNT]
vector gtv_text_size_small
int mv_flags_start[MAPVOTE_COUNT]
(gt) mv_flags initially
float mv_reduce_alpha
string mv_desc[MAPVOTE_COUNT]
(gt) gametype description
vector gtv_text_size
int mv_ownvote
string mv_data[MAPVOTE_COUNT]
(shared) map pk3 name/gametype human readable name
float autocvar_hud_panel_mapvote_highlight_border
void drawborderlines(float thickness, vector pos, vector dim, vector color, float theAlpha, float drawflag)
Definition draw.qc:5
#define drawstring(position, text, scale, rgb, alpha, flag)
Definition draw.qh:27
#define drawpic(position, pic, size, rgb, alpha, flag)
Definition draw.qh:21
#define draw_beginBoldFont()
Definition draw.qh:4
#define drawfill(position, size, rgb, alpha, flag)
Definition draw.qh:36
#define draw_endBoldFont()
Definition draw.qh:5
float alpha
Definition items.qc:13
vector hud_fontsize
Definition main.qh:77
string getWrappedLine(float maxWidth, vector theFontSize, textLengthUpToWidth_widthFunction_t tw)
Definition util.qc:1143
string getWrappedLine_remaining
Definition util.qh:147
const float DRAWFLAG_NORMAL
float time
#define tokenizebyseparator
float panel_fg_alpha
Definition hud.qh:169
int mv_flags[MAPVOTE_COUNT]
(shared) map/gametype flags
Definition mapvoting.qh:18
const int GTV_AVAILABLE
Can be voted.
Definition mapvoting.qh:28
float sqrt(float f)
float min(float f,...)
float max(float f,...)
vector
Definition self.qh:96
float stringwidth_colors(string s, vector theSize)
Definition string.qh:30
const vector eY
Definition vector.qh:44
const vector eX
Definition vector.qh:43

References alpha, argv(), autocvar_hud_panel_mapvote_highlight_border, draw_beginBoldFont, draw_endBoldFont, drawborderlines(), drawfill, DRAWFLAG_NORMAL, drawpic, drawstring, eX, eY, getWrappedLine(), getWrappedLine_remaining, GTV_AVAILABLE, gtv_text_size, gtv_text_size_small, hud_fontsize, MapVote_FormatItem(), MapVote_RGB(), max(), min(), mv_data, mv_desc, MV_FADETIME, mv_flags, mv_flags_start, mv_ownvote, mv_reduce_alpha, mv_select_lasttime, mv_selection, mv_tie_winner, panel_fg_alpha, sqrt(), stringwidth_colors(), TC, time, tokenizebyseparator, and vector.

Referenced by MapVote_Draw().

◆ MapVote_CheckPic()

void MapVote_CheckPic ( string pic,
string pk3,
int id )

Definition at line 650 of file cl_mapvoting.qc.

651{
652 TC(int, id);
653 // never try to retrieve a pic for the "don't care" 'map'
654 if (mv_abstain && id == mv_count - 1)
655 return;
656
657 if (PreviewExists(pic))
658 {
659 mv_preview[id] = true;
660 return;
661 }
662 MapVote_CheckPK3(pic, pk3, id);
663}
void MapVote_CheckPK3(string pic, string pk3, int id)
bool mv_abstain
(shared) if abstaining is possible, false in gametype voting
Definition mapvoting.qh:21
int mv_count
(shared) number of maps/gametypes
Definition mapvoting.qh:14

References MapVote_CheckPK3(), mv_abstain, mv_count, mv_preview, PreviewExists(), and TC.

Referenced by MapVote_ReadOption().

◆ MapVote_CheckPK3()

void MapVote_CheckPK3 ( string pic,
string pk3,
int id )

Definition at line 633 of file cl_mapvoting.qc.

634{
635 TC(int, id);
636 entity pak = spawn();
637 pak.message = pic;
638 pak.netname = pk3;
639 pak.sv_entnum = id;
640
641 pak.chain = mv_pk3list;
642 mv_pk3list = pak;
643
644 if (pk3 != "")
645 localcmd("\ncurl --pak ", pk3, "; wait; cl_cmd mv_download ", itos(id), "\n");
646 else
648}
void Cmd_MapVote_MapDownload(int argc)
#define spawn
#define tokenize_console
#define itos(i)
Definition int.qh:6
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))

References Cmd_MapVote_MapDownload(), entity(), itos, localcmd(), mv_pk3list, spawn, strcat(), TC, and tokenize_console.

Referenced by MapVote_CheckPic().

◆ MapVote_Draw()

void MapVote_Draw ( bool should_draw)

Draws map vote or gametype vote.

Definition at line 386 of file cl_mapvoting.qc.

387{
388 if (!should_draw)
389 return;
390 //if (intermission != 2) return;
391 if (!mv_active)
392 return;
393
395
396 float center = (vid_conwidth - 1) * 0.5;
397 xmin = vid_conwidth * (gametypevote ? 0.08 : 0.1);
399 ymin = 20;
401
402 if (chat_posy + chat_sizey * 0.5 < vid_conheight * 0.5)
403 ymin += chat_sizey;
404 else
405 ymax -= chat_sizey;
406
407 hud_fontsize = HUD_GetFontsize("hud_fontsize");
408 if (gametypevote)
409 {
412 }
413
414 vector pos;
415 pos.y = ymin;
416 pos.z = 0;
417
420
421 string map = (gametypevote) ? _("Decide the gametype") : _("Vote for a map");
422 if (!mv_winner)
423 {
424 pos.x = center - stringwidth(map, false, hud_fontsize * 2) * 0.5;
425 drawstring(pos, map, hud_fontsize * 2, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
426 }
427 pos.y += hud_fontsize.y * 2;
428
429 if (mv_chosenmap != "")
430 {
431 pos.y += hud_fontsize.y * 0.25;
432 pos.x = center - stringwidth(mv_chosenmap, false, hud_fontsize * 1.5) * 0.5;
434 pos.y += hud_fontsize.y * 1.5;
435 }
436 pos.y += hud_fontsize.y * 0.5;
437
439
440 int i;
441 if (mv_winner)
442 map = mv_entries[mv_winner - 1];
443 else
444 {
445 i = ceil(max(1, mv_timeout - time)); // make sure 0 seconds left never shows up, not even for a frame
446 map = count_seconds(i);
447 }
448 pos.x = center - stringwidth(map, false, hud_fontsize * 1.5) * 0.5;
449 drawstring(pos, map, hud_fontsize * 1.5, '0 1 0', panel_fg_alpha, DRAWFLAG_NORMAL);
450 pos.y += hud_fontsize.y * 1.5;
451 pos.y += hud_fontsize.y * 0.5;
452
453 // base for multi-column stuff...
454 pos.y += hud_fontsize.y;
455 pos.x = xmin;
456 ymin = pos.y;
457 float abstain_spacing = panel_bg_border + hud_fontsize.y;
458 float suggester_spacing = hud_fontsize.y * 1.5;
459 if (mv_abstain)
460 ymax -= abstain_spacing;
461 bool were_suggesters = (mv_suggester[0] != ""); // suggestions are placed at the start
462 if (were_suggesters)
463 ymax -= suggester_spacing;
464
465 // higher than the image itself ratio for mapvote items to reserve space for long map names
466 float item_aspect = (gametypevote) ? 3/1 : 5/3;
467 vector table_size = HUD_GetTableSize_BestItemAR(mv_count_real, vec2(xmax - xmin, ymax - ymin), item_aspect);
468 mv_columns = table_size.x;
469 int rows = table_size.y;
470
471 vector dist = vec2((xmax - xmin) / mv_columns, (ymax - pos.y) / rows);
472
473 // reduce size of too wide items
474 float tmp = vid_conwidth / 3; // max width
475 if (dist.x > tmp)
476 {
477 dist.x = tmp;
478 dist.y = min(dist.y, dist.x / item_aspect);
479 }
480 tmp = vid_conheight / 3; // max height
481 if (dist.y > tmp)
482 {
483 dist.y = tmp;
484 dist.x = min(dist.x, dist.y * item_aspect);
485 }
486
487 // reduce size to fix aspect ratio
488 if (dist.x / dist.y > item_aspect)
489 dist.x = dist.y * item_aspect;
490 else
491 dist.y = dist.x / item_aspect;
492
493 // adjust table pos and size according to the new size
494 float offset = ((xmax - pos.x) - dist.x * mv_columns) * 0.5;
495 xmin = pos.x += offset;
496 xmax -= offset;
497 offset = ((ymax - pos.y) - dist.y * rows) * 0.5;
498 ymax -= 2 * offset;
499
500 // override panel_pos and panel_size
501 panel_pos.x = pos.x;
502 panel_pos.y = pos.y;
503 panel_size.x = xmax - xmin;
504 panel_size.y = ymax - ymin;
506
508 {
509 // FIXME item AR gets slightly changed here...
510 // it's rather hard to avoid it at this point
511 dist.x -= 2 * panel_bg_padding / mv_columns;
512 dist.y -= 2 * panel_bg_padding / rows;
513 xmin = pos.x += panel_bg_padding;
514 ymin = pos.y += panel_bg_padding;
515 xmax -= 2 * panel_bg_padding;
516 ymax -= 2 * panel_bg_padding;
517 }
518
519 mv_selection = MapVote_Selection(pos, dist, rows, mv_columns);
520 if (mv_selection != -1)
522
523 if (mv_reduce_time)
524 mv_reduce_alpha = max(0.2, 1 - (time - mv_reduce_time) ** 2);
525
526 if (mv_winner_time)
527 mv_winner_alpha = max(0.2, 1 - sqrt(max(0, time - mv_winner_time)));
528
529 int most_votes = -1;
530 if (mv_tie_winner == -2)
531 for (i = 0; i < mv_count_real; ++i)
532 if (mv_votes[i] > most_votes)
533 most_votes = mv_votes[i];
534
535 void(vector, float, float, string, string, float, int, int) DrawItem;
536 if (gametypevote)
538 else
539 DrawItem = MapVote_DrawMapItem;
540
541 for (i = 0; i < mv_count_real; ++i)
542 {
543 tmp = mv_votes[i]; // FTEQCC bug: too many array accesses in the function call screw it up
544 map = mv_entries[i];
545 string pic = (mv_preview[i] ? mv_pics[i] : "");
546 DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), dist.y, dist.x, map, pic, tmp, i, most_votes);
547 }
548
549 pos.y = ymax + abstain_spacing;
550 if (mv_abstain)
551 {
552 tmp = mv_votes[i];
553 pos.x = center;
554 MapVote_DrawAbstain(pos, xmax - xmin, tmp, i);
555 pos.y += suggester_spacing;
556 }
557
558 if (mv_winner)
559 {
560 // expand winner map image
561 vector startsize;
562 startsize.z = 0;
563 startsize.y = vid_conheight * 0.1;
564 startsize.x = startsize.y * 4/3;
565 vector startpos = panel_pos + (panel_size - startsize) * 0.5;
566
567 vector endsize;
568 endsize.z = 0;
569 endsize.y = vid_conheight * 0.5;
570 endsize.x = endsize.y * 4/3;
571 vector endpos;
572 endpos.z = 0;
573 endpos.y = panel_pos.y;
574 endpos.x = (vid_conwidth - endsize.x) * 0.5;
575
576 float f = bound(0, sqrt((time - mv_winner_time) * 2), 1);
577 float theAlpha = f;
578 f = min(0.1 + f, 1);
579 vector img_size = endsize * f + startsize * (1 - f);
580 vector img_pos = endpos * f + startpos * (1 - f);
581
582 MapVote_DrawMapPicture(mv_pics[mv_winner - 1], img_pos, img_size, theAlpha);
583
584 if (were_suggesters)
585 {
586 float suggester_startposy = pos.y;
587 float suggester_endposy = panel_pos.y + endsize.y + hud_fontsize.y;
588 pos.y = suggester_endposy * f + suggester_startposy * (1 - f);
589 }
590 }
591
592 if (were_suggesters)
593 {
594 pos.x = center;
596 }
597}
float xmin
void GameTypeVote_DrawGameTypeItem(vector pos, float maxh, float tsize, string gtype, string pic, int _count, int id, int most_votes)
void MapVote_DrawMapItem(vector pos, float isize, float tsize, string map, string pic, int _count, int id, int most_votes)
vector MapVote_GridVec(vector gridspec, int i, int m)
void MapVote_DrawMapPicture(string pic, vector pos, vector img_size, float theAlpha)
float ymin
int MapVote_Selection(vector topleft, vector cellsize, int rows, int columns)
float xmax
void MapVote_DrawSuggester(vector pos)
void MapVote_DrawAbstain(vector pos, float tsize, int _count, int id)
float ymax
int mv_columns
float mv_winner_time
string mv_chosenmap
bool mv_active
bool gametypevote
float mv_winner_alpha
string mv_pics[MAPVOTE_COUNT]
(shared) pic file location
#define count_seconds(time)
Definition counting.qh:56
#define stringwidth
void HUD_Panel_LoadCvars()
Definition hud.qc:215
vector HUD_GetFontsize(string cvarname)
Definition hud.qc:112
vector HUD_GetTableSize_BestItemAR(int item_count, vector psize, float item_aspect)
Definition hud.qc:172
void HUD_Scale_Disable()
Definition hud.qc:84
vector panel_size
Definition hud.qh:163
float panel_bg_padding
Definition hud.qh:174
float panel_bg_border
Definition hud.qh:172
float chat_sizey
Definition hud.qh:183
#define HUD_Panel_DrawBg()
Definition hud.qh:55
vector panel_pos
Definition hud.qh:162
float chat_posy
Definition hud.qh:182
noref float vid_conwidth
Definition draw.qh:7
noref float vid_conheight
Definition draw.qh:8
string mv_entries[MAPVOTE_COUNT]
(shared) map name or gametype name
Definition mapvoting.qh:16
float mv_reduce_time
Definition mapvoting.qh:22
int mv_count_real
(shared) number of maps/gametypes, excluding abstain
Definition mapvoting.qh:15
int mv_votes[MAPVOTE_COUNT]
(shared) number of votes for the map/gametype
Definition mapvoting.qh:19
string mv_suggester[MAPVOTE_COUNT]
(maps) .netname of the player who suggested the map
Definition mapvoting.qh:17
float mv_timeout
Definition mapvoting.qh:23
float ceil(float f)
float bound(float min, float value, float max)
void
Definition self.qh:76
#define vec2(...)
Definition vector.qh:95

References bound(), ceil(), chat_posy, chat_sizey, count_seconds, draw_beginBoldFont, draw_endBoldFont, DRAWFLAG_NORMAL, drawstring, gametypevote, GameTypeVote_DrawGameTypeItem(), gtv_text_size, gtv_text_size_small, hud_fontsize, HUD_GetFontsize(), HUD_GetTableSize_BestItemAR(), HUD_Panel_DrawBg, HUD_Panel_LoadCvars(), HUD_Scale_Disable(), MapVote_DrawAbstain(), MapVote_DrawMapItem(), MapVote_DrawMapPicture(), MapVote_DrawSuggester(), MapVote_GridVec(), MapVote_Selection(), max(), min(), mv_abstain, mv_active, mv_chosenmap, mv_columns, mv_count_real, mv_entries, mv_pics, mv_preview, mv_reduce_alpha, mv_reduce_time, mv_select_lasttime, mv_selection, mv_suggester, mv_tie_winner, mv_timeout, mv_votes, mv_winner, mv_winner_alpha, mv_winner_time, panel_bg_border, panel_bg_padding, panel_fg_alpha, panel_pos, panel_size, sqrt(), stringwidth, time, vec2, vector, vid_conheight, vid_conwidth, void, xmax, xmin, ymax, and ymin.

◆ MapVote_Draw_Export()

void MapVote_Draw_Export ( int fh)

Definition at line 12 of file cl_mapvoting.qc.

13{
14 // allow saving cvars that aesthetically change the panel into hud skin files
15 HUD_Write_Cvar("hud_panel_mapvote_highlight_border");
16}
#define HUD_Write_Cvar(cvar)
Definition hud_config.qh:40

References HUD_Write_Cvar.

◆ MapVote_DrawAbstain()

void MapVote_DrawAbstain ( vector pos,
float tsize,
int _count,
int id )

Definition at line 299 of file cl_mapvoting.qc.

300{
301 string label = MapVote_FormatItem(id, _("Don't care"), _count, tsize, hud_fontsize);
302
303 float theAlpha = (mv_winner && mv_winner_alpha)
305 : 1;
306 theAlpha *= panel_fg_alpha;
307 pos.x -= 0.5 * stringwidth(label, false, hud_fontsize);
308 drawstring(pos, label, hud_fontsize, MapVote_RGB(id), theAlpha, DRAWFLAG_NORMAL);
309}

References DRAWFLAG_NORMAL, drawstring, hud_fontsize, MapVote_FormatItem(), MapVote_RGB(), mv_winner, mv_winner_alpha, panel_fg_alpha, stringwidth, and vector.

Referenced by MapVote_Draw().

◆ MapVote_DrawMapItem()

void MapVote_DrawMapItem ( vector pos,
float isize,
float tsize,
string map,
string pic,
int _count,
int id,
int most_votes )

Definition at line 221 of file cl_mapvoting.qc.

222{
223 TC(int, id);
224
225 float rect_margin = hud_fontsize.y * 0.5;
226 pos.x += rect_margin + autocvar_hud_panel_mapvote_highlight_border;
227 pos.y += rect_margin + autocvar_hud_panel_mapvote_highlight_border;
228 isize -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border);
229 tsize -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border);
230
231 vector rect_pos = pos - '0.5 0.5 0' * rect_margin;
232 vector rect_size = '1 1 0';
233 rect_size.x = tsize + rect_margin;
234 rect_size.y = isize + rect_margin;
235
236 const float img_ar = 4/3;
237 vector img_size = '0 0 0';
238 img_size.x = min(tsize, isize * img_ar);
239 img_size.y = img_size.x / img_ar;
240 img_size.y -= hud_fontsize.y;
241 img_size.x = img_size.y * img_ar;
242
243 pos.y += (isize - img_size.y - hud_fontsize.y) * 0.5;
244
245 bool is_bold = ((mv_flags[id] & GTV_AVAILABLE)
246 && (mv_tie_winner == id || (mv_tie_winner == -2 && _count == most_votes)));
247 if (is_bold)
249 string label = MapVote_FormatItem(id, map, _count, tsize, hud_fontsize);
250 vector rgb = MapVote_RGB(id);
251
252 float text_size = stringwidth_nocolors(label, hud_fontsize);
253
254 float save_rect_sizex = rect_size.x;
255 rect_size.x = max(img_size.x, text_size) + rect_margin;
256 rect_pos.x += (save_rect_sizex - rect_size.x) * 0.5;
257
258 vector text_pos;
259 text_pos.x = pos.x + (tsize - text_size) * 0.5;
260 text_pos.y = pos.y + img_size.y;
261 text_pos.z = 0;
262
263 pos.x += (tsize - img_size.x) * 0.5;
264
265 float theAlpha = panel_fg_alpha;
266 if (!(mv_flags[id] & GTV_AVAILABLE) && mv_reduce_alpha)
267 theAlpha *= mv_reduce_alpha;
268 else if (mv_winner && mv_winner_alpha)
269 theAlpha *= mv_winner_alpha;
270
271 if (!mv_winner)
272 {
273 if (id == mv_ownvote)
274 {
275 // Highlight current vote
276 drawfill(rect_pos, rect_size, rgb, 0.1 * theAlpha, DRAWFLAG_NORMAL);
278 }
279 else if (mv_flags[id] & GTV_AVAILABLE)
280 {
281 // Highlight selected item
282 float time_frac;
283 if (id == mv_selection)
284 time_frac = 0;
285 else
286 time_frac = (time - mv_select_lasttime[id]) / MV_FADETIME;
287 if (time_frac < 1)
288 drawfill(rect_pos, rect_size, '1 1 1', 0.1 * (1 - sqrt(time_frac)) * panel_fg_alpha, DRAWFLAG_NORMAL);
289 }
290 }
291
292 MapVote_DrawMapPicture(pic, pos, img_size, theAlpha);
293
294 drawstring(text_pos, label, hud_fontsize, rgb, theAlpha, DRAWFLAG_NORMAL);
295 if (is_bold)
297}
float stringwidth_nocolors(string s, vector theSize)
Definition string.qh:35

References autocvar_hud_panel_mapvote_highlight_border, draw_beginBoldFont, draw_endBoldFont, drawborderlines(), drawfill, DRAWFLAG_NORMAL, drawstring, GTV_AVAILABLE, hud_fontsize, MapVote_DrawMapPicture(), MapVote_FormatItem(), MapVote_RGB(), max(), min(), MV_FADETIME, mv_flags, mv_ownvote, mv_reduce_alpha, mv_select_lasttime, mv_selection, mv_tie_winner, mv_winner, mv_winner_alpha, panel_fg_alpha, sqrt(), stringwidth_nocolors(), TC, time, and vector.

Referenced by MapVote_Draw().

◆ MapVote_DrawMapPicture()

void MapVote_DrawMapPicture ( string pic,
vector pos,
vector img_size,
float theAlpha )

Definition at line 208 of file cl_mapvoting.qc.

209{
210 if (pic == "")
211 drawfill(pos, img_size, '0.5 0.5 0.5', 0.7 * theAlpha, DRAWFLAG_NORMAL);
212 else
213 {
214 if (drawgetimagesize(pic) == '0 0 0')
215 drawpic(pos, draw_UseSkinFor("nopreview_map"), img_size, '1 1 1', theAlpha, DRAWFLAG_NORMAL);
216 else
217 drawpic(pos, pic, img_size, '1 1 1', theAlpha, DRAWFLAG_NORMAL);
218 }
219}
vector drawgetimagesize(string pic)

References drawfill, DRAWFLAG_NORMAL, drawgetimagesize(), drawpic, and vector.

Referenced by MapVote_Draw(), and MapVote_DrawMapItem().

◆ MapVote_DrawSuggester()

void MapVote_DrawSuggester ( vector pos)

Definition at line 311 of file cl_mapvoting.qc.

312{
313 int id = (mv_winner ? mv_winner - 1 : mv_selection);
314
315 float theAlpha = 0;
316 if (id != -1 && (mv_flags[id] & GTV_AVAILABLE)) // if the map is valid, update cache and time
317 {
318 if (mv_suggester_cache == "" && mv_suggester[id] == "")
319 return;
320 if (mv_suggester[id] != "") // update cache to current, set time
321 {
324 theAlpha = 1;
325 }
326 }
327 if (mv_suggester_cache != "" && theAlpha != 1) // figure out alpha for cache if it's partly-faded
328 {
329 float time_frac = (time - mv_suggester_cachetime) / MV_FADETIME;
330 if (time_frac >= 1) // finished fading out, delete cache
331 {
333 return;
334 }
335 theAlpha = 1 - sqrt(time_frac);
336 }
337 if (!theAlpha)
338 return;
339
340 string label = sprintf(_("Suggested by: %s"), ColorTranslateRGB(mv_suggester_cache));
341
342 theAlpha *= panel_fg_alpha;
343 pos.x -= 0.5 * stringwidth(label, true, hud_fontsize);
344 drawcolorcodedstring(pos, label, hud_fontsize, theAlpha, DRAWFLAG_NORMAL);
345}
float mv_suggester_cachetime
string mv_suggester_cache
#define drawcolorcodedstring(position, text, scale, alpha, flag)
Definition draw.qh:30
ERASEABLE string ColorTranslateRGB(string s)
Definition string.qh:194

References ColorTranslateRGB(), drawcolorcodedstring, DRAWFLAG_NORMAL, GTV_AVAILABLE, hud_fontsize, MV_FADETIME, mv_flags, mv_selection, mv_suggester, mv_suggester_cache, mv_suggester_cachetime, mv_winner, panel_fg_alpha, sqrt(), stringwidth, time, and vector.

Referenced by MapVote_Draw().

◆ MapVote_FormatItem()

string MapVote_FormatItem ( int id,
string text,
int _count,
float maxwidth,
vector fontsize )

Definition at line 36 of file cl_mapvoting.qc.

37{
38 TC(int, id);
39 string post, pre = strcat(itos(id + 1), ". ");
40 if (mv_detail)
41 {
42 if (_count == 1)
43 post = _(" (1 vote)");
44 else if (_count >= 0 && (mv_flags[id] & GTV_AVAILABLE))
45 post = sprintf(_(" (%d votes)"), _count);
46 else
47 post = "";
48 }
49 else
50 post = "";
51
52 maxwidth -= stringwidth_nocolors(pre, fontsize) + stringwidth_nocolors(post, fontsize);
53 text = textShortenToWidth(text, maxwidth, fontsize, stringwidth_nocolors);
54 return strcat(pre, text, post);
55}
string textShortenToWidth(string theText, float maxWidth, vector theFontSize, textLengthUpToWidth_widthFunction_t tw)
Definition util.qc:1183
int mv_detail
(shared) how much information about the votes/results is revealed
Definition mapvoting.qh:20

References GTV_AVAILABLE, itos, mv_detail, mv_flags, strcat(), stringwidth_nocolors(), TC, textShortenToWidth(), and vector.

Referenced by GameTypeVote_DrawGameTypeItem(), MapVote_DrawAbstain(), and MapVote_DrawMapItem().

◆ MapVote_GridVec()

vector MapVote_GridVec ( vector gridspec,
int i,
int m )

Definition at line 347 of file cl_mapvoting.qc.

348{
349 TC(int, i); TC(int, m);
350 int r = i % m;
351 return
352 eX * (gridspec.x * r)
353 +
354 eY * (gridspec.y * (i - r) / m);
355}

References eX, eY, TC, and vector.

Referenced by MapVote_Draw().

◆ MapVote_InputEvent()

float MapVote_InputEvent ( int bInputType,
float nPrimary,
float nSecondary )

Definition at line 734 of file cl_mapvoting.qc.

735{
736 TC(int, bInputType);
737
738 static int first_digit = 0;
739 if (!mv_active || isdemo())
740 return false;
741
742 if (bInputType == 3)
743 {
744 mousepos.x = nPrimary;
745 mousepos.y = nSecondary;
746 mv_selection_keyboard = false;
747 return true;
748 }
749
750 if (bInputType == 2)
751 {
752 mv_selection_keyboard = false;
753 return false;
754 }
755
756 // at this point bInputType can only be 0 or 1 (key pressed or released)
757 bool key_pressed = (bInputType == 0);
758
759 if (key_pressed)
760 {
761 if (nPrimary == K_ALT) hudShiftState |= S_ALT;
762 if (nPrimary == K_CTRL) hudShiftState |= S_CTRL;
763 if (nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
764 }
765 else
766 {
767 if (nPrimary == K_ALT) hudShiftState &= ~S_ALT;
768 if (nPrimary == K_CTRL) hudShiftState &= ~S_CTRL;
769 if (nPrimary == K_SHIFT) hudShiftState &= ~S_SHIFT;
770
771 if (nPrimary == K_CTRL)
772 first_digit = 0;
773 }
774
775 /* Key release events must be handled by the engine otherwise the on-press command such as +jump
776 * executed by pressing SPACE before entering the map voting screen won't be followed by the
777 * on-release command (-jump) on key release once entered the map voting screen, causing +jump
778 * to stay active even on the next map and automatically forcing the player to join
779 */
780 if (!key_pressed)
781 return false;
782
783 int imp = 0;
784 switch (nPrimary)
785 {
786 #define IMPULSE_ARROW_CASE(key, func) \
787 case key: \
788 if (!mv_winner) \
789 { \
790 mv_selection_keyboard = true; \
791 mv_selection = func(mv_selection); \
792 } \
793 return true
798 #undef IMPULSE_ARROW_CASE
799 case K_KP_ENTER:
800 case K_ENTER:
801 case K_SPACE:
804 return true;
805 #define IMPULSE_NUM_CASE(num, imp_num) \
806 case '0' + num: \
807 case K_KP_##num: \
808 imp = imp_num; \
809 break
810 IMPULSE_NUM_CASE(1, 1);
811 IMPULSE_NUM_CASE(2, 2);
812 IMPULSE_NUM_CASE(3, 3);
813 IMPULSE_NUM_CASE(4, 4);
814 IMPULSE_NUM_CASE(5, 5);
815 IMPULSE_NUM_CASE(6, 6);
816 IMPULSE_NUM_CASE(7, 7);
817 IMPULSE_NUM_CASE(8, 8);
818 IMPULSE_NUM_CASE(9, 9);
819 IMPULSE_NUM_CASE(0, 10);
820 #undef IMPULSE_NUM_CASE
821 }
822
823 if (imp && hudShiftState & S_CTRL)
824 {
825 if (!first_digit)
826 {
827 first_digit = imp % 10;
828 return true;
829 }
830 else
831 imp = first_digit * 10 + (imp % 10);
832 }
833
834 if (nPrimary == K_MOUSE1)
835 {
836 mv_selection_keyboard = false;
838 if (mv_selection >= 0)
840 }
841
842 if (nPrimary == K_MOUSE2)
843 return true; // do nothing
844
845 if (imp)
846 {
847 if (!mv_winner && imp <= mv_count)
849 return true;
850 }
851
852 return false;
853}
int MapVote_MoveRight(int pos)
#define IMPULSE_ARROW_CASE(key, func)
int MapVote_MoveLeft(int pos)
int MapVote_MoveUp(int pos)
#define IMPULSE_NUM_CASE(num, imp_num)
int MapVote_MoveDown(int pos)
int mv_mouse_selection
const int S_SHIFT
Definition hud.qh:129
int hudShiftState
Definition hud.qh:128
const int S_ALT
Definition hud.qh:131
vector mousepos
Definition hud.qh:103
const int S_CTRL
Definition hud.qh:130
float K_SHIFT
Definition keycodes.qc:22
float K_UPARROW
Definition keycodes.qc:15
float K_DOWNARROW
Definition keycodes.qc:16
float K_MOUSE1
Definition keycodes.qc:129
float K_CTRL
Definition keycodes.qc:21
float K_RIGHTARROW
Definition keycodes.qc:18
float K_SPACE
Definition keycodes.qc:10
float K_ALT
Definition keycodes.qc:20
float K_ENTER
Definition keycodes.qc:8
float K_LEFTARROW
Definition keycodes.qc:17
float K_MOUSE2
Definition keycodes.qc:130
float K_KP_ENTER
Definition keycodes.qc:74
void MapVote_WritePlayerVote(int index)
Definition net.qc:43
float isdemo()

References hudShiftState, imp, IMPULSE_ARROW_CASE, IMPULSE_NUM_CASE, isdemo(), K_ALT, K_CTRL, K_DOWNARROW, K_ENTER, K_KP_ENTER, K_LEFTARROW, K_MOUSE1, K_MOUSE2, K_RIGHTARROW, K_SHIFT, K_SPACE, K_UPARROW, MapVote_MoveDown(), MapVote_MoveLeft(), MapVote_MoveRight(), MapVote_MoveUp(), MapVote_WritePlayerVote(), min(), mousepos, mv_active, mv_count, mv_mouse_selection, mv_selection, mv_selection_keyboard, mv_winner, S_ALT, S_CTRL, S_SHIFT, and TC.

Referenced by CSQC_InputEvent().

◆ MapVote_MoveDown()

int MapVote_MoveDown ( int pos)

Definition at line 711 of file cl_mapvoting.qc.

712{
713 TC(int, pos);
714 int imp;
715 if (pos < 0)
716 imp = 0;
717 else
718 {
719 imp = pos + mv_columns;
720 if (imp >= mv_count)
721 {
722 int col = imp % mv_columns;
723 if (col == mv_columns - 1)
724 imp = 0;
725 else
726 imp = col + 1;
727 }
728 }
729 if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote)
731 return imp;
732}

References GTV_AVAILABLE, imp, MapVote_MoveDown(), mv_columns, mv_count, mv_flags, mv_ownvote, and TC.

Referenced by MapVote_InputEvent(), and MapVote_MoveDown().

◆ MapVote_MoveLeft()

int MapVote_MoveLeft ( int pos)

Definition at line 665 of file cl_mapvoting.qc.

666{
667 TC(int, pos);
668 int imp;
669 if (pos < 0)
670 imp = mv_count - 1;
671 else
672 imp = pos < 1 ? mv_count - 1 : pos - 1;
673 if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote)
675 return imp;
676}

References GTV_AVAILABLE, imp, MapVote_MoveLeft(), mv_count, mv_flags, mv_ownvote, and TC.

Referenced by MapVote_InputEvent(), and MapVote_MoveLeft().

◆ MapVote_MoveRight()

int MapVote_MoveRight ( int pos)

Definition at line 677 of file cl_mapvoting.qc.

678{
679 TC(int, pos);
680 int imp;
681 if (pos < 0)
682 imp = 0;
683 else
684 imp = pos >= mv_count - 1 ? 0 : pos + 1;
685 if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote)
687 return imp;
688}

References GTV_AVAILABLE, imp, MapVote_MoveRight(), mv_count, mv_flags, mv_ownvote, and TC.

Referenced by MapVote_InputEvent(), and MapVote_MoveRight().

◆ MapVote_MoveUp()

int MapVote_MoveUp ( int pos)

Definition at line 689 of file cl_mapvoting.qc.

690{
691 TC(int, pos);
692 int imp;
693 if (pos < 0)
694 imp = mv_count - 1;
695 else
696 {
697 imp = pos - mv_columns;
698 if (imp < 0)
699 {
700 int mv_rows = ceil(mv_count / mv_columns);
701 if (imp == -mv_columns) // pos == 0
702 imp = mv_columns * mv_rows - 1;
703 else
704 imp += mv_columns * mv_rows - 1;
705 }
706 }
707 if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote)
709 return imp;
710}

References ceil(), GTV_AVAILABLE, imp, MapVote_MoveUp(), mv_columns, mv_count, mv_flags, mv_ownvote, and TC.

Referenced by MapVote_InputEvent(), and MapVote_MoveUp().

◆ MapVote_RGB()

vector MapVote_RGB ( int id)

Definition at line 57 of file cl_mapvoting.qc.

58{
59 TC(int, id);
60
61 if (!(mv_flags[id] & GTV_AVAILABLE))
62 return '1 1 1';
63 if (id == mv_ownvote)
64 return '0 1 0';
65 if (id == mv_selection)
66 return '1 1 0';
67
68 float time_frac = (time - mv_select_lasttime[id]) / MV_FADETIME;
69 return '1 1 0' + eZ * (time_frac >= 1 ? 1 : sqrt(time_frac));
70}
const vector eZ
Definition vector.qh:45

References eZ, GTV_AVAILABLE, MV_FADETIME, mv_flags, mv_ownvote, mv_select_lasttime, mv_selection, sqrt(), TC, time, and vector.

Referenced by GameTypeVote_DrawGameTypeItem(), MapVote_DrawAbstain(), and MapVote_DrawMapItem().

◆ MapVote_Selection()

int MapVote_Selection ( vector topleft,
vector cellsize,
int rows,
int columns )

Definition at line 357 of file cl_mapvoting.qc.

358{
359 if (mv_winner)
360 return -1;
361
363
364 for (int c, r = 0; r < rows; ++r)
365 for (c = 0; c < columns; ++c)
366 if (mousepos.x >= topleft.x + cellsize.x * c
367 && mousepos.x <= topleft.x + cellsize.x * (c + 1)
368 && mousepos.y >= topleft.y + cellsize.y * r
369 && mousepos.y <= topleft.y + cellsize.y * (r + 1))
370 {
371 mv_mouse_selection = r * columns + c;
372 break;
373 }
374
379
381 return mv_selection;
382 return mv_mouse_selection;
383}

References mousepos, mv_abstain, mv_count_real, mv_mouse_selection, mv_selection, mv_selection_keyboard, mv_winner, and vector.

Referenced by MapVote_Draw().

◆ PreviewExists()

bool PreviewExists ( string name)

Definition at line 22 of file cl_mapvoting.qc.

23{
25 return false;
26
27 if (fexists(strcat(name, ".tga"))
28 || fexists(strcat(name, ".png"))
29 || fexists(strcat(name, ".jpg"))
30 || fexists(strcat(name, ".pcx")))
31 return true;
32
33 return false;
34}
bool autocvar_cl_readpicture_force
ERASEABLE bool fexists(string f)
Definition file.qh:4
string name
Definition menu.qh:30

References autocvar_cl_readpicture_force, fexists(), name, and strcat().

Referenced by Cmd_MapVote_MapDownload(), GameTypeVote_ReadOption(), and MapVote_CheckPic().

Variable Documentation

◆ MV_FADETIME

const float MV_FADETIME = 0.2

◆ xmax

float xmax

Definition at line 18 of file cl_mapvoting.qc.

Referenced by MapVote_Draw().

◆ xmin

float xmin

Definition at line 18 of file cl_mapvoting.qc.

Referenced by MapVote_Draw().

◆ ymax

float ymax

Definition at line 18 of file cl_mapvoting.qc.

Referenced by MapVote_Draw().

◆ ymin

float ymin

Definition at line 18 of file cl_mapvoting.qc.

Referenced by MapVote_Draw().