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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "models.qh"#include <client/csqcmodel_hooks.qh>#include <common/constants.qh>#include <common/mapobjects/bgmscript.qh>#include <common/mapobjects/subs.qh>#include <common/mapobjects/triggers.qh>#include <common/net_linked.qh>#include <common/stats.qh>#include <common/weapons/_all.qh>#include <lib/csqcmodel/sv_model.qh>Go to the source code of this file.
Functions | |
| void | g_clientmodel_dropbyspawnflags (entity this) |
| bool | g_clientmodel_genericsendentity (entity this, entity to, int sf) |
| void | g_clientmodel_init (entity ent, float sol) |
| void | g_clientmodel_setcolormaptoactivator (entity this, entity actor, entity trigger) |
| void | g_clientmodel_think (entity this) |
| void | g_clientmodel_use (entity this, entity actor, entity trigger) |
| void | g_model_dropbyspawnflags (entity this) |
| void | g_model_init (entity ent, float sol) |
| void | g_model_setcolormaptoactivator (entity this, entity actor, entity trigger) |
| spawnfunc (func_clientillusionary) | |
| spawnfunc (func_clientwall) | |
| spawnfunc (func_illusionary) | |
| spawnfunc (func_static) | |
| spawnfunc (func_wall) | |
| spawnfunc (misc_clientmodel) | |
| spawnfunc (misc_gamemodel) | |
| spawnfunc (misc_models) | |
Definition at line 92 of file models.qc.
References BIT, entity(), g_model_dropbyspawnflags(), origin, SendFlags, and vector.
Referenced by g_clientmodel_init().
Definition at line 101 of file models.qc.
References alpha_max, alpha_min, angles, BIT, bound(), colormap, entity(), fade_end, fade_start, fade_vertical_offset, floor(), inactive, lip, loddistance1, loddistance2, lodmodelindex0, lodmodelindex1, lodmodelindex2, maxs, mins, modelindex, movedir, MSG_ENTITY, origin, scale, skin, solid, WriteByte(), WriteHeader, WriteShort(), and WriteString().
Referenced by g_clientmodel_init().
Definition at line 187 of file models.qc.
References autocvar_physics_ode, checkextension(), entity(), g_clientmodel_dropbyspawnflags(), g_clientmodel_genericsendentity(), g_clientmodel_think(), g_clientmodel_use(), InitializeEntity(), INITPRIO_DROPTOFLOOR, MOVETYPE_PHYSICS, Net_LinkEntity(), set_movetype(), SetBrushEntityModel(), setthink, SOLID_NOT, and time.
Referenced by spawnfunc(), spawnfunc(), and spawnfunc().
Definition at line 31 of file models.qc.
References BIT, entity(), g_model_setcolormaptoactivator(), and SendFlags.
Referenced by g_clientmodel_use().
Definition at line 37 of file models.qc.
References antiwall_flag, classname, default_solid, entity(), g_clientmodel_setcolormaptoactivator(), inactive, origin, solid, and SOLID_NOT.
Referenced by g_clientmodel_init().
Definition at line 65 of file models.qc.
References entity(), maxs, mins, MOVE_NOMONSTERS, origin, spawnflags, and trace_endpos.
Referenced by g_clientmodel_dropbyspawnflags(), and g_model_init().
Definition at line 174 of file models.qc.
References autocvar_physics_ode, checkextension(), entity(), g_model_dropbyspawnflags(), g_model_setcolormaptoactivator(), InitializeEntity(), INITPRIO_DROPTOFLOOR, MOVETYPE_PHYSICS, set_movetype(), SetBrushEntityModel(), and SOLID_NOT.
Referenced by spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), and spawnfunc().
Definition at line 17 of file models.qc.
References BIT, colormap, entity(), floor(), random(), and teamplay.
Referenced by g_clientmodel_setcolormaptoactivator(), and g_model_init().
| spawnfunc | ( | func_clientillusionary | ) |
| spawnfunc | ( | func_clientwall | ) |
| spawnfunc | ( | func_illusionary | ) |
| spawnfunc | ( | func_static | ) |
| spawnfunc | ( | func_wall | ) |
| spawnfunc | ( | misc_clientmodel | ) |
| spawnfunc | ( | misc_gamemodel | ) |
| spawnfunc | ( | misc_models | ) |
Definition at line 210 of file models.qc.
References angles, g_model_init(), and SOLID_NOT.