Here is a list of all variables with links to the structures/unions they belong to:
- g -
- gamedir : vfs_t
- gamedirname1 : gamemode_info_t
- gamedirname2 : gamemode_info_t
- gamedirs : vfs_t
- gameid : gameinfo_t
- gamename : gamelevels_t, gamemode_info_t
- gamenetworkfiltername : gamemode_info_t
- gamescreenshotname : gamemode_info_t
- gametype : client_state_t
- gameuserdirname : gamemode_info_t
- gausstable : font_postprocess_t
- gc : prvm_prog_t
- generic : FT_FaceRec, FT_GlyphSlotRec, FT_SizeRec
- getaspectratio : clvideo_t
- getframerate : clvideo_t
- getheight : clvideo_t
- GetLightInfo : model_t
- GetPVS : model_brush_t
- getsamplesfloat : snd_fetcher_t
- getstatusfloodaddresses : server_t
- getwidth : clvideo_t
- gfx : wadstate_t
- gfx_base : wadstate_t
- ghosttexcoord2f : r_framebufferstate_t
- ghosttexture : r_framebufferstate_t
- ghosttexture_valid : r_framebufferstate_t
- glformat : gltexture_t, textypeinfo_t
- glinternalbytesperpixel : textypeinfo_t
- glinternalformat : gltexture_t, textypeinfo_t
- glisdepthstencil : gltexture_t, rtexture_t
- global_state : j_compress_ptr, j_decompress_ptr
- globaldefindex : cvar_t
- globaldefindex_stringno : cvar_t
- globaldefs : prvm_prog_t
- globaloffsets : prvm_prog_t
- globals : prvm_prog_t
- globals_mark_progress : prvm_prog_garbagecollection_state_t
- gloss : skinframe_t
- glosstexture : texture_t
- glow : skinframe_t
- glowcolor : entity_state_t
- glowmod : entity_render_t, entity_state_t
- glowsize : entity_state_t
- glowtexture : texture_t
- glshaderversion : viddef_support_t
- gltchain : gltexturepool_t
- gltexturetypeenum : gltexture_t, rtexture_t
- gltype : gltexture_t, textypeinfo_t
- glue_bits : vorbis_block, vorbis_dsp_state
- glversion : viddef_support_t
- glyph : FT_FaceRec
- glyphchars : ft2_font_map_t
- glyphs : ft2_font_map_t
- glyphSize : ft2_font_map_t
- goalentity : entvars_t
- good_count : netconn_t::netconn_qw_s
- granule_vals : ogg_stream_state
- granulepos : ogg_packet, ogg_stream_state, theora_state, vorbis_block, vorbis_dsp_state
- gravity : movevars_t, particle_t, particleeffectinfo_t, vmparticletheme_t
- groundentity : entvars_t
- group : dhlmdl_hitbox_t, gamemode_info_t, pskaniminfo_t, pskface_t
- gunangles_adjustment_highpass : client_state_t
- gunangles_adjustment_lowpass : client_state_t
- gunangles_highpass : client_state_t
- gunangles_prev : client_state_t
- gunorg_adjustment_highpass : client_state_t
- gunorg_adjustment_lowpass : client_state_t
- gunorg_highpass : client_state_t
- gunorg_prev : client_state_t
- gvl : xmp_module