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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <client.h>
int client_state_t::activeweapon |
Definition at line 765 of file client.h.
Referenced by CL_UpdateItemsAndWeapon(), and IN_Move_TouchScreen_SteelStorm().
beam_t* client_state_t::beams |
Definition at line 996 of file client.h.
Referenced by CL_ClearState(), CL_NewBeam(), and CL_RelinkBeams().
float client_state_t::bob2_smooth |
Definition at line 850 of file client.h.
Referenced by V_CalcRefdefUsing().
float client_state_t::bobfall_speed |
Definition at line 851 of file client.h.
Referenced by V_CalcRefdefUsing().
float client_state_t::bobfall_swing |
Definition at line 852 of file client.h.
Referenced by V_CalcRefdefUsing().
int* client_state_t::brushmodel_entities |
Definition at line 999 of file client.h.
Referenced by CL_Cache_TraceLineSurfaces(), CL_ClearState(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateNetworkCollisionEntities(), and R_Stain().
unsigned char* client_state_t::buildlightmapmemory |
Definition at line 1133 of file client.h.
Referenced by R_BuildLightMap().
size_t client_state_t::buildlightmapmemorysize |
Definition at line 1132 of file client.h.
Referenced by R_BuildLightMap().
double client_state_t::calcrefdef_prevtime |
Definition at line 853 of file client.h.
Referenced by V_CalcRefdefUsing().
int client_state_t::cdtrack |
Definition at line 940 of file client.h.
Referenced by CL_ParseServerMessage().
usercmd_t client_state_t::cmd |
Definition at line 752 of file client.h.
Referenced by CL_Input(), CL_NewFrameReceived(), CL_SendMove(), CL_UpdateNetworkEntity(), CL_UpdatePrydonCursor(), IN_Move_TouchScreen_Quake(), IN_Move_TouchScreen_SteelStorm(), Sbar_Draw(), V_CalcRefdef(), V_DriftPitch(), and VID_ApplyJoyState().
double client_state_t::completed_time |
Definition at line 858 of file client.h.
Referenced by CL_ParseServerMessage(), Sbar_IntermissionOverlay(), Sbar_PrintScoreboardItem(), and Sbar_SoloScoreboard().
cshift_t client_state_t::cshifts[NUM_CSHIFTS] |
Definition at line 775 of file client.h.
Referenced by CL_DisconnectEx(), R_MotionBlurView(), V_BonusFlash_f(), V_CalcViewBlend(), V_FadeViewFlashs(), and V_ParseDamage().
matrix4x4_t client_state_t::csqc_listenermatrix |
Definition at line 1117 of file client.h.
Referenced by CL_Frame(), and VM_CL_setlistener().
struct model_s* client_state_t::csqc_model_precache[MAX_MODELS] |
Definition at line 836 of file client.h.
Referenced by CL_GetModelByIndex(), VM_CL_precache_model(), and VM_CL_setmodel().
char client_state_t::csqc_printtextbuf[MAX_INPUTLINE] |
Definition at line 1118 of file client.h.
Referenced by CSQC_AddPrintText().
size_t client_state_t::csqc_printtextbuf_len |
unsigned short client_state_t::csqc_server2csqcentitynumber[MAX_EDICTS] |
Definition at line 1110 of file client.h.
Referenced by CL_LinkNetworkEntity(), CL_UpdateNetworkEntity(), CL_VM_ConsoleCommand(), CL_VM_DrawHud(), CL_VM_Event_Sound(), CL_VM_GetViewEntity(), CL_VM_InputEvent(), CL_VM_Parse_CenterPrint(), CL_VM_Parse_Print(), CL_VM_Parse_StuffCmd(), CL_VM_Parse_TempEntity(), CL_VM_UpdateView(), CSQC_ReadEntities(), SND_Spatialize_WithSfx(), and V_CalcRefdef().
qbool client_state_t::csqc_usecsqclistener |
Definition at line 1116 of file client.h.
Referenced by CL_Frame(), and VM_CL_setlistener().
csqc_vidvars_t client_state_t::csqc_vidvars |
Definition at line 834 of file client.h.
Referenced by CL_ClearState(), CL_VM_Init(), R_RenderScene(), R_RenderWaterPlanes(), R_SetupShader_Surface(), R_Shadow_DrawPrepass(), Sbar_Draw(), VM_CL_R_ClearScene(), and VM_CL_R_SetView().
vec3_t client_state_t::csqc_viewangles |
Definition at line 1112 of file client.h.
Referenced by CSQC_R_RecalcView(), CSQC_SetGlobals(), VM_CL_R_ClearScene(), VM_CL_R_SetView(), and VM_CL_V_CalcRefdef().
vec3_t client_state_t::csqc_viewanglesfromengine |
Definition at line 1114 of file client.h.
Referenced by CSQC_SetGlobals(), V_CalcIntermissionRefdef(), V_CalcRefdef(), V_CalcRefdefUsing(), VM_CL_R_ClearScene(), and VM_CL_V_CalcRefdef().
matrix4x4_t client_state_t::csqc_viewmodelmatrixfromengine |
Definition at line 1115 of file client.h.
Referenced by CSQC_R_RecalcView(), V_CalcIntermissionRefdef(), V_CalcRefdef(), and V_CalcRefdefUsing().
vec3_t client_state_t::csqc_vieworigin |
Definition at line 1111 of file client.h.
Referenced by CSQC_R_RecalcView(), CSQC_SetGlobals(), VM_CL_R_ClearScene(), VM_CL_R_SetView(), and VM_CL_V_CalcRefdef().
vec3_t client_state_t::csqc_vieworiginfromengine |
Definition at line 1113 of file client.h.
Referenced by CSQC_SetGlobals(), V_CalcIntermissionRefdef(), V_CalcRefdef(), V_CalcRefdefUsing(), VM_CL_R_ClearScene(), and VM_CL_V_CalcRefdef().
qbool client_state_t::csqc_wantsmousemove |
Definition at line 835 of file client.h.
Referenced by CL_Input(), Sys_SDL_HandleEvents(), VM_CL_getmousepos(), and VM_CL_setcursormode().
entity_render_t* client_state_t::csqcrenderentities |
Definition at line 992 of file client.h.
Referenced by CL_ClearState(), CL_ExpandCSQCRenderEntities(), CL_LinkNetworkEntity(), CL_UpdateNetworkEntity(), CLVM_free_edict(), CLVM_init_edict(), CSQC_AddRenderEdict(), and VM_CL_R_AddEntities().
float client_state_t::deathfade |
Definition at line 879 of file client.h.
Referenced by V_CalcViewBlend().
unsigned int client_state_t::decalsequence |
Definition at line 978 of file client.h.
Referenced by R_DecalSystem_SplatEntities(), and R_DrawModelDecals_FadeEntity().
dlight_t* client_state_t::dlights |
Definition at line 997 of file client.h.
Referenced by CL_AllocLightFlash(), CL_ClearState(), CL_DecayLightFlashes(), and CL_RelinkLightFlashes().
qbool client_state_t::downloadcsqc |
Definition at line 1025 of file client.h.
Referenced by CL_BeginDownloads(), and CL_ParseServerInfo().
int client_state_t::downloadmodel_current |
Definition at line 1020 of file client.h.
Referenced by CL_BeginDownloads(), and CL_ParseServerInfo().
int client_state_t::downloadsound_current |
Definition at line 1023 of file client.h.
Referenced by CL_BeginDownloads(), and CL_ParseServerInfo().
float client_state_t::driftmove |
Definition at line 829 of file client.h.
Referenced by V_DriftPitch(), and V_StartPitchDrift().
cl_effect_t* client_state_t::effects |
Definition at line 995 of file client.h.
Referenced by CL_ClearState(), CL_Effect(), and CL_RelinkEffects().
skeleton_t* client_state_t::engineskeletonobjects |
Definition at line 1136 of file client.h.
Referenced by EntityState5_ReadUpdate().
entity_t* client_state_t::entities |
Definition at line 991 of file client.h.
Referenced by CL_Beam_CalculatePositions(), CL_Cache_TraceLineSurfaces(), CL_ClearState(), CL_ClientMovement_Replay(), CL_ExpandEntities(), CL_LinkNetworkEntity(), CL_NetworkTimeReceived(), CL_ParseServerMessage(), CL_ParseTrailParticles(), CL_PrintEntities_f(), CL_RelinkNetworkEntities(), CL_RelinkWorld(), CL_SelectTraceLine(), CL_SetupWorldModel(), CL_SpawnDecalParticleForSurface(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateEntityShading_Entity(), CL_UpdateNetworkCollisionEntities(), CL_UpdateNetworkEntities(), CL_UpdateNetworkEntity(), CL_UpdatePrydonCursor(), CL_UpdateViewEntities(), CL_UpdateViewModel(), CL_UpdateWorld(), CSQC_SetGlobals(), EntityFrame4_CL_ReadFrame(), EntityFrame5_CL_ReadFrame(), EntityFrame_CL_ReadFrame(), EntityFrameQuake_ISeeDeadEntities(), EntityFrameQuake_ReadEntity(), EntityFrameQW_CL_ReadFrame(), EntityStateQW_ReadPlayerUpdate(), R_Stain(), SND_Spatialize_WithSfx(), V_CalcRefdef(), V_ParseDamage(), and VM_CL_GetEntity().
unsigned char* client_state_t::entities_active |
Definition at line 993 of file client.h.
Referenced by CL_ClearState(), CL_NetworkTimeReceived(), CL_ParseServerMessage(), CL_RelinkNetworkEntities(), CL_SelectTraceLine(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateEntityShading_Entity(), CL_UpdateNetworkCollisionEntities(), CL_UpdateNetworkEntities(), CL_UpdateViewEntities(), EntityFrame4_CL_ReadFrame(), EntityFrame5_CL_ReadFrame(), EntityFrame_CL_ReadFrame(), EntityFrameQuake_ISeeDeadEntities(), EntityFrameQuake_ReadEntity(), EntityFrameQW_CL_ReadFrame(), EntityStateQW_ReadPlayerUpdate(), and VM_CL_GetEntity().
entityframe_database_t* client_state_t::entitydatabase |
Definition at line 963 of file client.h.
Referenced by EntityFrame_CL_ReadFrame().
entityframe4_database_t* client_state_t::entitydatabase4 |
Definition at line 964 of file client.h.
Referenced by EntityFrame4_CL_ReadFrame().
entityframeqw_database_t* client_state_t::entitydatabaseqw |
Definition at line 965 of file client.h.
Referenced by EntityFrameQW_CL_ReadFrame().
float client_state_t::faceanimtime |
Definition at line 769 of file client.h.
Referenced by Sbar_DrawFace(), and V_ParseDamage().
qbool client_state_t::fixangle[2] |
Definition at line 800 of file client.h.
Referenced by CL_LerpPlayer(), CL_MoveLerpEntityStates(), CL_NetworkTimeReceived(), CL_ParseServerMessage(), and CL_UpdateNetworkEntity().
qbool client_state_t::foundteamchatsound |
Definition at line 929 of file client.h.
Referenced by CL_SetupWorldModel(), and Con_MaskPrint().
int client_state_t::free_particle |
Definition at line 1015 of file client.h.
Referenced by CL_NewParticle(), and R_DrawParticles().
int client_state_t::gametype |
Definition at line 914 of file client.h.
Referenced by CL_ParseServerInfo(), CL_VM_Init(), Sbar_Draw(), and Sbar_IntermissionOverlay().
vec3_t client_state_t::gunangles_adjustment_highpass |
Definition at line 818 of file client.h.
Referenced by V_CalcRefdefUsing().
vec3_t client_state_t::gunangles_adjustment_lowpass |
Definition at line 817 of file client.h.
Referenced by V_CalcRefdefUsing().
vec3_t client_state_t::gunangles_highpass |
Definition at line 816 of file client.h.
Referenced by V_CalcRefdefUsing().
vec3_t client_state_t::gunangles_prev |
Definition at line 815 of file client.h.
Referenced by V_CalcRefdefUsing().
vec3_t client_state_t::gunorg_adjustment_highpass |
Definition at line 823 of file client.h.
Referenced by V_CalcRefdefUsing().
vec3_t client_state_t::gunorg_adjustment_lowpass |
Definition at line 822 of file client.h.
Referenced by V_CalcRefdefUsing().
vec3_t client_state_t::gunorg_highpass |
Definition at line 821 of file client.h.
Referenced by V_CalcRefdefUsing().
vec3_t client_state_t::gunorg_prev |
Definition at line 820 of file client.h.
Referenced by V_CalcRefdefUsing().
double client_state_t::hitgroundtime |
Definition at line 849 of file client.h.
Referenced by V_CalcRefdefUsing().
float client_state_t::idealpitch |
Definition at line 826 of file client.h.
Referenced by CL_ParseClientdata(), EntityStateQW_ReadPlayerUpdate(), and V_DriftPitch().
int client_state_t::intermission |
Definition at line 856 of file client.h.
Referenced by CL_ClientMovement_Replay(), CL_ParseServerMessage(), CL_UpdateNetworkEntity(), CL_UpdatePrydonCursor(), CL_UpdateViewModel(), CSQC_AddRenderEdict(), M_Menu_Main_f(), M_Menu_Save_f(), QW_CL_Changing_f(), Sbar_Draw(), Sbar_PrintScoreboardItem(), Sbar_SoloScoreboard(), SCR_CheckDrawCenterString(), SCR_DrawCenterString(), SCR_UpdateVars(), V_CalcRefdefUsing(), and VM_CL_V_CalcRefdef().
qbool client_state_t::inwater |
Definition at line 844 of file client.h.
Referenced by CL_ParseClientdata(), and CSQC_SetGlobals().
int client_state_t::islocalgame |
Definition at line 746 of file client.h.
Referenced by CL_DisconnectEx(), CL_ParseServerInfo(), CL_VM_DrawHud(), M_Menu_Main_f(), M_Menu_Save_f(), R_ReplaceWorldTexture_f(), Sbar_Draw(), Sbar_DrawFace(), Sbar_DrawScoreboard(), SCR_DrawScreen(), and VM_CL_setpause().
unsigned char client_state_t::isquakeentity[MAX_EDICTS] |
Definition at line 969 of file client.h.
Referenced by EntityFrameQuake_ISeeDeadEntities(), and EntityFrameQuake_ReadEntity().
float client_state_t::item_gettime[32] |
Definition at line 763 of file client.h.
Referenced by CL_UpdateItemsAndWeapon(), and Sbar_DrawInventory().
double client_state_t::last_ping_request |
Definition at line 1036 of file client.h.
Referenced by Sbar_DeathmatchOverlay().
float client_state_t::last_received_message |
Definition at line 885 of file client.h.
Referenced by CL_ParseServerMessage(), CL_SendMove(), and SCR_DrawNet().
vec3_t client_state_t::lastdeathorigin |
Definition at line 1128 of file client.h.
Referenced by CL_ForwardToServer().
double client_state_t::lastongroundtime |
Definition at line 848 of file client.h.
Referenced by V_CalcRefdefUsing().
int client_state_t::lastquakeentity |
Definition at line 968 of file client.h.
Referenced by EntityFrameQuake_ISeeDeadEntities(), and EntityFrameQuake_ReadEntity().
double client_state_t::laststop |
Definition at line 830 of file client.h.
Referenced by V_StartPitchDrift(), and V_StopPitchDrift().
int client_state_t::latestframenums[LATESTFRAMENUMS] |
Definition at line 961 of file client.h.
Referenced by CL_NewFrameReceived(), and CL_SendMove().
int client_state_t::latestframenumsposition |
Definition at line 960 of file client.h.
Referenced by CL_NewFrameReceived(), and CL_SendMove().
unsigned int client_state_t::latestsendnums[LATESTFRAMENUMS] |
Definition at line 962 of file client.h.
Referenced by CL_NewFrameReceived(), and CL_SendMove().
lightstyle_t* client_state_t::lightstyle |
Definition at line 998 of file client.h.
Referenced by CL_ClearState(), CL_ParseServerMessage(), CL_RelinkLightFlashes(), and VM_CL_lightstyle().
qbool client_state_t::loadbegun |
Definition at line 1027 of file client.h.
Referenced by CL_BeginDownloads(), CL_BeginDownloads_f(), CL_ParseServerInfo(), and Curl_Curl_f().
qbool client_state_t::loadcsqc |
Definition at line 1026 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ReadDemoMessage(), and CL_SetupWorldModel().
qbool client_state_t::loadfinished |
Definition at line 1028 of file client.h.
Referenced by CL_BeginDownloads(), CL_ParseServerInfo(), and QW_CL_RequestNextDownload().
int client_state_t::loadmodel_current |
Definition at line 1019 of file client.h.
Referenced by CL_BeginDownloads(), and CL_ParseServerInfo().
int client_state_t::loadmodel_total |
Definition at line 1021 of file client.h.
Referenced by CL_BeginDownloads(), and CL_ParseServerInfo().
int client_state_t::loadsound_current |
Definition at line 1022 of file client.h.
Referenced by CL_BeginDownloads(), and CL_ParseServerInfo().
int client_state_t::loadsound_total |
Definition at line 1024 of file client.h.
Referenced by CL_BeginDownloads(), and CL_ParseServerInfo().
cl_locnode_t* client_state_t::locnodes |
Definition at line 1125 of file client.h.
Referenced by CL_Locs_AddNode(), CL_Locs_Clear_f(), CL_Locs_FindNearest(), CL_Locs_FreeNode(), CL_Locs_Save_f(), and R_DrawLocs().
int client_state_t::looptrack |
Definition at line 940 of file client.h.
Referenced by CL_ParseServerMessage().
int client_state_t::max_beams |
Definition at line 984 of file client.h.
Referenced by CL_ClearState(), and CL_NewBeam().
int client_state_t::max_brushmodel_entities |
Definition at line 987 of file client.h.
Referenced by CL_ClearState().
int client_state_t::max_csqcrenderentities |
Definition at line 981 of file client.h.
Referenced by CL_ClearState(), and CL_ExpandCSQCRenderEntities().
int client_state_t::max_dlights |
Definition at line 985 of file client.h.
Referenced by CL_AllocLightFlash(), and CL_ClearState().
int client_state_t::max_effects |
Definition at line 983 of file client.h.
Referenced by CL_ClearState(), and CL_Effect().
int client_state_t::max_entities |
Definition at line 980 of file client.h.
Referenced by CL_ClearState(), CL_ExpandEntities(), CL_NewBeam(), CL_ParseServerMessage(), CL_ParseStartSoundPacket(), CL_ParseTrailParticles(), EntityFrame4_CL_ReadFrame(), EntityFrame5_CL_ReadFrame(), EntityFrame_CL_ReadFrame(), EntityFrameQuake_ReadEntity(), and EntityFrameQW_CL_ReadFrame().
int client_state_t::max_lightstyle |
Definition at line 986 of file client.h.
Referenced by CL_ClearState(), CL_ParseServerMessage(), CL_RelinkLightFlashes(), and VM_CL_lightstyle().
int client_state_t::max_particles |
Definition at line 988 of file client.h.
Referenced by CL_ClearState(), CL_NewParticle(), CL_ReadPointFile_f(), and R_DrawParticles().
int client_state_t::max_showlmps |
Definition at line 989 of file client.h.
Referenced by CL_ClearState(), and SHOWLMP_decodeshow().
int client_state_t::max_static_entities |
Definition at line 982 of file client.h.
Referenced by CL_ClearState(), CL_ParseStatic(), and VM_CL_makestatic().
int client_state_t::maxclients |
Definition at line 912 of file client.h.
Referenced by CL_ExaminePrintString(), CL_ParseServerInfo(), CL_ParseServerMessage(), CL_PingPLReport_f(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateNetworkCollisionEntities(), CL_UpdateNetworkEntity(), CL_User_f(), CL_Users_f(), CL_ValidateState(), CSQC_AddRenderEdict(), CSQC_SetGlobals(), EntityFrameQW_CL_ReadFrame(), NetConn_IsLocalGame(), Nicks_CompleteCountPossible(), QW_CL_RequestNextDownload(), QW_CL_SetInfo(), QW_CL_UpdateUserInfo(), QW_TranslateEffects(), R_GetCurrentTexture(), RSurf_ActiveModelEntity(), Sbar_Score(), Sbar_SortFrags(), SND_Spatialize_WithSfx(), and VM_CL_getplayerkey().
model_t* client_state_t::model_beam |
Definition at line 920 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseTempEntity(), QW_CL_RequestNextDownload(), and VM_CL_te_beam().
model_t* client_state_t::model_bolt |
Definition at line 917 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseTempEntity(), QW_CL_RequestNextDownload(), and VM_CL_te_lightning1().
model_t* client_state_t::model_bolt2 |
Definition at line 918 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseTempEntity(), QW_CL_RequestNextDownload(), and VM_CL_te_lightning2().
model_t* client_state_t::model_bolt3 |
Definition at line 919 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseTempEntity(), QW_CL_RequestNextDownload(), and VM_CL_te_lightning3().
char client_state_t::model_name[MAX_MODELS][MAX_QPATH] |
Definition at line 892 of file client.h.
Referenced by CL_BeginDownloads(), CL_ParseServerInfo(), CL_ParseServerMessage(), Mod_Decompile_f(), Mod_Precache_f(), QW_CL_ParseModelList(), QW_CL_RequestNextDownload(), and VM_CL_precache_model().
struct model_s* client_state_t::model_precache[MAX_MODELS] |
Definition at line 888 of file client.h.
Referenced by CL_BeginDownloads(), CL_GetModelByIndex(), CL_ParseServerMessage(), QW_CL_RequestNextDownload(), SV_Viewframe_f(), SV_Viewmodel_f(), SV_Viewnext_f(), SV_Viewprev_f(), and VM_CL_setmodel().
float client_state_t::motionbluralpha |
Definition at line 882 of file client.h.
Referenced by R_MotionBlurView(), and Sbar_ShowFPS().
usercmd_t client_state_t::movecmd[CL_MAX_USERCMDS] |
Definition at line 754 of file client.h.
Referenced by CL_ClientMovement_Replay(), CL_RotateMoves(), CL_SendMove(), CSQC_SetGlobals(), V_CalcRefdefUsing(), and VM_CL_getinputstate().
unsigned int client_state_t::moveflags |
Definition at line 1054 of file client.h.
Referenced by CL_ClientMovement_Physics_PM_Accelerate(), CL_ClientMovement_Physics_Walk(), and CL_UpdateMoveVars().
vec3_t client_state_t::movement_origin |
Definition at line 809 of file client.h.
Referenced by CL_ClientMovement_Replay(), CL_ForwardToServer(), CL_UpdateNetworkEntity(), R_DrawLocs(), and R_TimeReport_EndFrame().
qbool client_state_t::movement_predicted |
Definition at line 805 of file client.h.
Referenced by CL_ClientMovement_Replay(), and CL_UpdateNetworkEntity().
qbool client_state_t::movement_replay |
Definition at line 807 of file client.h.
Referenced by CL_ClientMovement_Replay(), CL_NetworkTimeReceived(), and CL_SendMove().
vec3_t client_state_t::movement_velocity |
Definition at line 810 of file client.h.
Referenced by CL_ClientMovement_Replay(), CSQC_SetGlobals(), R_MotionBlurView(), and Sbar_ShowFPS().
float client_state_t::movevars_accelerate |
Definition at line 1063 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_airaccel_qw |
Definition at line 1071 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_airaccel_qw_stretchfactor |
Definition at line 1072 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), and CL_UpdateMoveVars().
float client_state_t::movevars_airaccel_sideways_friction |
Definition at line 1073 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_airaccelerate |
Definition at line 1064 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_aircontrol |
Definition at line 1078 of file client.h.
Referenced by CL_ClientMovement_Physics_CPM_PM_Aircontrol(), CL_ClientMovement_Physics_Walk(), and CL_UpdateMoveVars().
float client_state_t::movevars_aircontrol_penalty |
Definition at line 1080 of file client.h.
Referenced by CL_ClientMovement_Physics_CPM_PM_Aircontrol(), and CL_UpdateMoveVars().
float client_state_t::movevars_aircontrol_power |
Definition at line 1079 of file client.h.
Referenced by CL_ClientMovement_Physics_CPM_PM_Aircontrol(), and CL_UpdateMoveVars().
float client_state_t::movevars_airspeedlimit_nonqw |
Definition at line 1087 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), and CL_UpdateMoveVars().
float client_state_t::movevars_airstopaccelerate |
Definition at line 1074 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), and CL_UpdateMoveVars().
float client_state_t::movevars_airstrafeaccel_qw |
Definition at line 1077 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), and CL_UpdateMoveVars().
float client_state_t::movevars_airstrafeaccelerate |
Definition at line 1075 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), and CL_UpdateMoveVars().
float client_state_t::movevars_edgefriction |
Definition at line 1068 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_entgravity |
Definition at line 1066 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), CL_ParseServerInfo(), CL_ParseServerMessage(), and CL_UpdateMoveVars().
float client_state_t::movevars_friction |
Definition at line 1057 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_gravity |
Definition at line 1059 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), CL_NetworkTimeReceived(), CL_NewParticle(), CL_ParseServerInfo(), CL_Sparks(), CL_Trace_Toss(), CL_UpdateMoveVars(), and R_DrawParticles().
float client_state_t::movevars_jumpvelocity |
Definition at line 1067 of file client.h.
Referenced by CL_ClientMovement_Physics_CheckJump(), CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_maxairspeed |
Definition at line 1069 of file client.h.
Referenced by CL_ClientMovement_Physics_CPM_PM_Aircontrol(), CL_ClientMovement_Physics_PM_AirAccelerate(), CL_ClientMovement_Physics_Walk(), CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_maxairstrafespeed |
Definition at line 1076 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), and CL_UpdateMoveVars().
float client_state_t::movevars_maxspeed |
Definition at line 1061 of file client.h.
Referenced by CL_ClientMovement_Physics_Swim(), CL_ClientMovement_Physics_Walk(), CL_ParseServerInfo(), CL_ParseServerMessage(), and CL_UpdateMoveVars().
float client_state_t::movevars_spectatormaxspeed |
Definition at line 1062 of file client.h.
Referenced by CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_stepheight |
Definition at line 1070 of file client.h.
Referenced by CL_ClientMovement_Move(), CL_ParseServerInfo(), CL_UpdateMoveVars(), and V_CalcRefdefUsing().
float client_state_t::movevars_stopspeed |
Definition at line 1060 of file client.h.
Referenced by CL_ClientMovement_Physics_Walk(), CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_ticrate |
Definition at line 1086 of file client.h.
Referenced by CL_NetworkTimeReceived(), CL_SendMove(), and CL_UpdateMoveVars().
float client_state_t::movevars_timescale |
Definition at line 1058 of file client.h.
Referenced by CL_Frame(), CL_NetworkTimeReceived(), CL_ParseServerInfo(), CL_UpdateMoveVars(), and V_CalcRefdefUsing().
float client_state_t::movevars_wallfriction |
Definition at line 1055 of file client.h.
Referenced by CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_warsowbunny_accel |
Definition at line 1082 of file client.h.
Referenced by CL_ClientMovement_Physics_PM_AirAccelerate(), and CL_UpdateMoveVars().
float client_state_t::movevars_warsowbunny_airforwardaccel |
Definition at line 1081 of file client.h.
Referenced by CL_ClientMovement_Physics_PM_AirAccelerate(), and CL_UpdateMoveVars().
float client_state_t::movevars_warsowbunny_backtosideratio |
Definition at line 1085 of file client.h.
Referenced by CL_ClientMovement_Physics_PM_AirAccelerate(), and CL_UpdateMoveVars().
float client_state_t::movevars_warsowbunny_topspeed |
Definition at line 1083 of file client.h.
Referenced by CL_ClientMovement_Physics_PM_AirAccelerate(), and CL_UpdateMoveVars().
float client_state_t::movevars_warsowbunny_turnaccel |
Definition at line 1084 of file client.h.
Referenced by CL_ClientMovement_Physics_PM_AirAccelerate(), CL_ClientMovement_Physics_Walk(), and CL_UpdateMoveVars().
float client_state_t::movevars_wateraccelerate |
Definition at line 1065 of file client.h.
Referenced by CL_ClientMovement_Physics_Swim(), CL_ParseServerInfo(), and CL_UpdateMoveVars().
float client_state_t::movevars_waterfriction |
Definition at line 1056 of file client.h.
Referenced by CL_ClientMovement_Physics_Swim(), CL_ParseServerInfo(), and CL_UpdateMoveVars().
vec3_t client_state_t::mpunchangle[2] |
Definition at line 788 of file client.h.
Referenced by CL_LerpPlayer(), CL_ParseClientdata(), and EntityStateQW_ReadPlayerUpdate().
vec3_t client_state_t::mpunchvector[2] |
Definition at line 790 of file client.h.
Referenced by CL_LerpPlayer(), CL_ParseClientdata(), and EntityStateQW_ReadPlayerUpdate().
double client_state_t::mtime[2] |
Definition at line 861 of file client.h.
Referenced by CL_LerpPoint(), CL_MoveLerpEntityStates(), CL_NetworkTimeReceived(), CL_NewBeam(), CL_ReadDemoMessage(), CL_SendMove(), CL_UpdateNetworkEntity(), EntityFrame4_CL_ReadFrame(), EntityFrame5_CL_ReadFrame(), EntityFrame_CL_ReadFrame(), EntityFrameQuake_ISeeDeadEntities(), EntityFrameQuake_ReadEntity(), EntityFrameQW_CL_ReadFrame(), EntityStateQW_ReadPlayerUpdate(), S_PaintAndSubmit(), and S_StartSound_StartPosition_Flags().
vec3_t client_state_t::mvelocity[2] |
Definition at line 792 of file client.h.
Referenced by CL_ClientMovement_Replay(), CL_LerpPlayer(), CL_ParseClientdata(), and EntityStateQW_ReadPlayerUpdate().
vec3_t client_state_t::mviewangles[2] |
Definition at line 786 of file client.h.
Referenced by CL_LerpPlayer(), CL_NetworkTimeReceived(), CL_ParseServerMessage(), and CL_ReadDemoMessage().
vec_t client_state_t::mviewzoom[2] |
Definition at line 794 of file client.h.
Referenced by CL_ClearState(), CL_LerpPlayer(), CL_ParseClientdata(), and EntityStateQW_ReadPlayerUpdate().
qbool client_state_t::nodrift |
Definition at line 828 of file client.h.
Referenced by V_DriftPitch(), V_StartPitchDrift(), and V_StopPitchDrift().
int client_state_t::num_beams |
Definition at line 1007 of file client.h.
Referenced by CL_ClearState(), CL_NewBeam(), and CL_RelinkBeams().
int client_state_t::num_brushmodel_entities |
Definition at line 1005 of file client.h.
Referenced by CL_Cache_TraceLineSurfaces(), CL_ClearState(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateNetworkCollisionEntities(), CL_UpdateWorld(), and R_Stain().
int client_state_t::num_dlights |
Definition at line 1008 of file client.h.
Referenced by CL_AllocLightFlash(), CL_ClearState(), CL_DecayLightFlashes(), and CL_RelinkLightFlashes().
int client_state_t::num_effects |
Definition at line 1006 of file client.h.
Referenced by CL_ClearState(), CL_Effect(), and CL_RelinkEffects().
int client_state_t::num_entities |
Definition at line 1003 of file client.h.
Referenced by CL_ClearState(), CL_LinkNetworkEntity(), CL_NetworkTimeReceived(), CL_ParseServerInfo(), CL_PrintEntities_f(), CL_RelinkNetworkEntities(), CL_SelectTraceLine(), CL_UpdateEntityShading_Entity(), CL_UpdateNetworkCollisionEntities(), CL_UpdateNetworkEntities(), CL_UpdateNetworkEntity(), CL_UpdateViewEntities(), EntityFrame4_CL_ReadFrame(), EntityFrame5_CL_ReadFrame(), EntityFrame_CL_ReadFrame(), EntityFrameQuake_ReadEntity(), EntityFrameQW_CL_ReadFrame(), and VM_CL_GetEntity().
int client_state_t::num_particles |
Definition at line 1009 of file client.h.
Referenced by CL_NewParticle(), CL_ReadPointFile_f(), R_DrawParticles(), and R_TimeReport_EndFrame().
int client_state_t::num_showlmps |
Definition at line 1011 of file client.h.
Referenced by SHOWLMP_decodehide(), SHOWLMP_decodeshow(), and SHOWLMP_drawall().
int client_state_t::num_static_entities |
Definition at line 1004 of file client.h.
Referenced by CL_ClearState(), CL_ParseStatic(), CL_RelinkStaticEntities(), and VM_CL_makestatic().
int client_state_t::olditems |
Definition at line 761 of file client.h.
Referenced by CL_UpdateItemsAndWeapon().
qbool client_state_t::oldonground |
Definition at line 847 of file client.h.
Referenced by V_CalcRefdefUsing().
double client_state_t::oldtime |
Definition at line 868 of file client.h.
Referenced by CL_DecayLightFlashes(), CL_EntityParticles(), CL_Frame(), CL_NetworkTimeReceived(), CL_ParseServerMessage(), CL_UpdateNetworkEntityTrail(), R_MotionBlurView(), S_UpdateAmbientSounds(), SCR_CheckDrawCenterString(), SCR_DrawScreen(), SCR_InfobarHeight(), V_CalcRefdefUsing(), V_CalcViewBlend(), and V_FadeViewFlashs().
qbool client_state_t::onground |
Definition at line 843 of file client.h.
Referenced by CL_ClientMovement_Replay(), CL_NetworkTimeReceived(), CL_ParseClientdata(), CSQC_SetGlobals(), V_CalcRefdef(), and V_DriftPitch().
uint8_t client_state_t::opt_inputs_since_update |
Definition at line 1051 of file client.h.
Referenced by CL_NetworkTimeReceived(), and CL_SendMove().
int client_state_t::parsingtextexpectingpingforscores |
Definition at line 955 of file client.h.
Referenced by CL_DisconnectEx(), CL_ExaminePrintString(), and Sbar_DeathmatchOverlay().
cl_parsingtextmode_t client_state_t::parsingtextmode |
Definition at line 948 of file client.h.
Referenced by CL_ExaminePrintString().
int client_state_t::parsingtextplayerindex |
Definition at line 949 of file client.h.
Referenced by CL_ExaminePrintString().
particle_t* client_state_t::particles |
Definition at line 1000 of file client.h.
Referenced by CL_ClearState(), CL_NewParticle(), R_DrawParticle_TransparentCallback(), and R_DrawParticles().
double client_state_t::particles_updatetime |
Definition at line 1013 of file client.h.
Referenced by R_DrawParticles().
qbool client_state_t::paused |
Definition at line 842 of file client.h.
Referenced by CL_Frame(), CL_ParseServerMessage(), and SCR_DrawPause().
float client_state_t::pitchvel |
Definition at line 827 of file client.h.
Referenced by V_DriftPitch(), V_StartPitchDrift(), and V_StopPitchDrift().
vec3_t client_state_t::playercrouchmaxs |
Definition at line 975 of file client.h.
Referenced by CL_ClearState(), CL_ClientMovement_Unstick(), CL_ClientMovement_UpdateStatus(), and VM_CL_getinputstate().
vec3_t client_state_t::playercrouchmins |
Definition at line 974 of file client.h.
Referenced by CL_ClearState(), CL_ClientMovement_Unstick(), CL_ClientMovement_UpdateStatus(), and VM_CL_getinputstate().
int client_state_t::playerentity |
Definition at line 910 of file client.h.
Referenced by CL_ClientMovement_Replay(), CL_ParseServerInfo(), CL_ParseServerMessage(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateNetworkEntity(), CL_UpdatePrydonCursor(), CL_VM_ConsoleCommand(), CL_VM_DrawHud(), CL_VM_Event_Sound(), CL_VM_InputEvent(), CL_VM_Parse_CenterPrint(), CL_VM_Parse_Print(), CL_VM_Parse_StuffCmd(), CL_VM_Parse_TempEntity(), CL_VM_UpdateView(), EntityStateQW_ReadPlayerUpdate(), Sbar_MiniDeathmatchOverlay(), Sbar_PrintScoreboardItem(), and Sbar_Score().
vec3_t client_state_t::playerstandmaxs |
Definition at line 973 of file client.h.
Referenced by CL_ClearState(), CL_ClientMovement_UpdateStatus(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), and VM_CL_getinputstate().
vec3_t client_state_t::playerstandmins |
Definition at line 972 of file client.h.
Referenced by CL_ClearState(), CL_ClientMovement_UpdateStatus(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), and VM_CL_getinputstate().
cshift_t client_state_t::prev_cshifts[NUM_CSHIFTS] |
vec3_t client_state_t::punchangle |
Definition at line 788 of file client.h.
Referenced by CL_LerpPlayer(), CSQC_SetGlobals(), and V_CalcRefdefUsing().
vec3_t client_state_t::punchvector |
Definition at line 790 of file client.h.
Referenced by CL_LerpPlayer(), CSQC_SetGlobals(), and V_CalcRefdefUsing().
unsigned int client_state_t::qw_deltasequence[QW_UPDATE_BACKUP] |
Definition at line 1106 of file client.h.
Referenced by CL_ClearState(), CL_SendMove(), and EntityFrameQW_CL_ReadFrame().
vec3_t client_state_t::qw_intermission_angles |
Definition at line 1096 of file client.h.
Referenced by CL_ParseServerMessage(), and V_CalcIntermissionRefdef().
vec3_t client_state_t::qw_intermission_origin |
Definition at line 1095 of file client.h.
Referenced by CL_ParseServerMessage(), and V_CalcIntermissionRefdef().
int client_state_t::qw_modelindex_flag |
Definition at line 1092 of file client.h.
Referenced by CL_AddQWCTFFlagModel(), and QW_CL_RequestNextDownload().
int client_state_t::qw_modelindex_player |
Definition at line 1091 of file client.h.
Referenced by EntityStateQW_ReadPlayerUpdate(), and QW_CL_RequestNextDownload().
int client_state_t::qw_modelindex_s_explod |
Definition at line 1093 of file client.h.
Referenced by CL_ParseTempEntity(), and QW_CL_RequestNextDownload().
int client_state_t::qw_modelindex_spike |
Definition at line 1090 of file client.h.
Referenced by CL_RelinkQWNails(), and QW_CL_RequestNextDownload().
vec_t client_state_t::qw_nails[255][6] |
Definition at line 1100 of file client.h.
Referenced by CL_RelinkQWNails(), and QW_CL_ParseNails().
int client_state_t::qw_num_nails |
Definition at line 1099 of file client.h.
Referenced by CL_ParseServerMessage(), CL_RelinkQWNails(), and QW_CL_ParseNails().
int client_state_t::qw_servercount |
Definition at line 1039 of file client.h.
Referenced by CL_ParseServerInfo(), QW_CL_ParseModelList(), QW_CL_ParseSoundList(), and QW_CL_RequestNextDownload().
char client_state_t::qw_serverinfo[MAX_SERVERINFO_STRING] |
Definition at line 1033 of file client.h.
Referenced by CL_FullServerinfo_f(), QW_CL_ServerInfo(), and VM_CL_serverkey().
int client_state_t::qw_teamplay |
Definition at line 1042 of file client.h.
Referenced by CL_FullServerinfo_f(), QW_CL_ServerInfo(), and Sbar_PrintScoreboardItem().
unsigned int client_state_t::qw_validsequence |
Definition at line 1104 of file client.h.
Referenced by CL_SendMove(), and EntityFrameQW_CL_ReadFrame().
float client_state_t::qw_weaponkick |
Definition at line 1102 of file client.h.
Referenced by CL_ParseServerMessage(), and V_CalcRefdefUsing().
double client_state_t::realframetime |
Definition at line 871 of file client.h.
Referenced by CL_AdjustAngles(), CL_Frame(), CL_Input(), CL_SendMove(), IN_Move_TouchScreen_Quake(), IN_Move_TouchScreen_SteelStorm(), PRVM_GarbageCollection(), R_HDR_UpdateIrisAdaptation(), S_SetUnderwaterIntensity(), SCR_DrawTurtle(), V_DriftPitch(), VID_ApplyJoyState(), and VID_BuildGammaTables().
int client_state_t::realplayerentity |
Definition at line 905 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseServerMessage(), and CL_VM_Init().
scoreboard_t* client_state_t::scores |
Definition at line 945 of file client.h.
Referenced by CL_ExaminePrintString(), CL_ParseServerInfo(), CL_ParseServerMessage(), CL_PingPLReport_f(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateNetworkEntity(), CL_User_f(), CL_Users_f(), CSQC_AddRenderEdict(), Nicks_CompleteCountPossible(), QW_CL_ProcessUserInfo(), QW_CL_RequestNextDownload(), QW_CL_SetInfo(), QW_CL_UpdateUserInfo(), R_GetCurrentTexture(), RSurf_ActiveModelEntity(), Sbar_DeathmatchOverlay(), Sbar_DrawFace(), Sbar_DrawFrags(), Sbar_MiniDeathmatchOverlay(), Sbar_PrintScoreboardItem(), Sbar_Score(), Sbar_SortFrags(), and VM_CL_getplayerkey().
float client_state_t::sensitivityscale |
Definition at line 833 of file client.h.
Referenced by CL_ClearState(), CL_Input(), and VM_CL_setsensitivityscale().
sfx_t* client_state_t::sfx_knighthit |
Definition at line 922 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseTempEntity(), QW_CL_RequestNextDownload(), and VM_CL_te_knightspike().
sfx_t* client_state_t::sfx_r_exp3 |
Definition at line 927 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseTempEntity(), QW_CL_RequestNextDownload(), VM_CL_te_explosion(), VM_CL_te_explosion2(), VM_CL_te_explosionquad(), and VM_CL_te_tarexplosion().
sfx_t* client_state_t::sfx_ric1 |
Definition at line 924 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseTempEntity(), QW_CL_RequestNextDownload(), VM_CL_te_gunshot(), VM_CL_te_gunshotquad(), VM_CL_te_spike(), VM_CL_te_spikequad(), VM_CL_te_superspike(), and VM_CL_te_superspikequad().
sfx_t* client_state_t::sfx_ric2 |
Definition at line 925 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseTempEntity(), QW_CL_RequestNextDownload(), VM_CL_te_gunshot(), VM_CL_te_gunshotquad(), VM_CL_te_spike(), VM_CL_te_spikequad(), VM_CL_te_superspike(), and VM_CL_te_superspikequad().
sfx_t* client_state_t::sfx_ric3 |
Definition at line 926 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseTempEntity(), QW_CL_RequestNextDownload(), VM_CL_te_gunshot(), VM_CL_te_gunshotquad(), VM_CL_te_spike(), VM_CL_te_spikequad(), VM_CL_te_superspike(), and VM_CL_te_superspikequad().
sfx_t* client_state_t::sfx_tink1 |
Definition at line 923 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseTempEntity(), QW_CL_RequestNextDownload(), VM_CL_te_gunshot(), VM_CL_te_gunshotquad(), VM_CL_te_spike(), VM_CL_te_spikequad(), VM_CL_te_superspike(), and VM_CL_te_superspikequad().
sfx_t* client_state_t::sfx_wizhit |
Definition at line 921 of file client.h.
Referenced by CL_ParseServerInfo(), CL_ParseTempEntity(), QW_CL_RequestNextDownload(), and VM_CL_te_wizspike().
showlmp_t* client_state_t::showlmps |
Definition at line 1001 of file client.h.
Referenced by CL_ClearState(), SHOWLMP_decodehide(), SHOWLMP_decodeshow(), and SHOWLMP_drawall().
char client_state_t::sound_name[MAX_SOUNDS][MAX_QPATH] |
Definition at line 893 of file client.h.
Referenced by CL_BeginDownloads(), CL_ParseServerInfo(), CL_VM_Event_Sound(), QW_CL_ParseSoundList(), and QW_CL_RequestNextDownload().
struct sfx_s* client_state_t::sound_precache[MAX_SOUNDS] |
Definition at line 889 of file client.h.
Referenced by CL_BeginDownloads(), CL_ParseServerInfo(), CL_ParseServerMessage(), CL_ParseStartSoundPacket(), CL_ParseStaticSound(), CL_SoundIndexList_f(), QW_CL_RequestNextDownload(), and S_FindName().
double client_state_t::stairsmoothtime |
Definition at line 772 of file client.h.
Referenced by V_CalcRefdefUsing().
float client_state_t::stairsmoothz |
Definition at line 771 of file client.h.
Referenced by V_CalcRefdefUsing().
entity_t* client_state_t::static_entities |
Definition at line 994 of file client.h.
Referenced by CL_ClearState(), CL_ParseStatic(), CL_RelinkStaticEntities(), and VM_CL_makestatic().
int client_state_t::stats[MAX_CL_STATS] |
Definition at line 758 of file client.h.
Referenced by CL_ClearState(), CL_ClientMovement_Replay(), CL_ForwardToServer(), CL_ParseClientdata(), CL_ParseServerMessage(), CL_UpdateItemsAndWeapon(), CL_UpdateMoveVars(), CL_UpdateViewModel(), CL_VM_DrawHud(), EntityStateQW_ReadPlayerUpdate(), IN_BestWeapon_f(), Sbar_Draw(), Sbar_DrawFace(), Sbar_DrawInventory(), Sbar_IntermissionOverlay(), Sbar_SoloScoreboard(), V_CalcRefdef(), V_CalcViewBlend(), VM_CL_getstatf(), VM_CL_getstati(), and VM_CL_getstats().
float* client_state_t::statsf |
Definition at line 759 of file client.h.
Referenced by CL_ClearState(), CL_UpdateMoveVars(), and Sbar_Score().
double client_state_t::time |
Definition at line 868 of file client.h.
Referenced by CL_AllocLightFlash(), CL_DecayLightFlashes(), CL_Effect(), CL_EntityParticles(), CL_ForwardToServer(), CL_Frame(), CL_GetEntityLocalTagMatrix(), CL_LerpPoint(), CL_MoveLerpEntityStates(), CL_NetworkTimeReceived(), CL_NewParticle(), CL_ParseServerMessage(), CL_ReadDemoMessage(), CL_RelinkBeams(), CL_RelinkEffects(), CL_RelinkLightFlashes(), CL_RelinkStaticEntities(), CL_RelinkWorld(), CL_SendMove(), CL_UpdateItemsAndWeapon(), CL_UpdateNetworkEntity(), CL_UpdateNetworkEntityTrail(), CL_UpdateRenderEntity(), CL_UpdateScreen(), CL_UpdateViewModel(), CL_UpdateWorld(), CL_VM_ConsoleCommand(), CL_VM_DrawHud(), CL_VM_Event_Sound(), CL_VM_Init(), CL_VM_InputEvent(), CL_VM_Parse_CenterPrint(), CL_VM_Parse_Print(), CL_VM_Parse_StuffCmd(), CL_VM_Parse_TempEntity(), CL_VM_ShutDown(), CL_VM_TransformView(), CL_VM_UpdateView(), CLVM_init_edict(), Con_DrawNotifyRect(), ConBuffer_AddLine(), ConBuffer_FixTimes(), CSQC_AddRenderEdict(), CSQC_ReadEntities(), CSQC_SetGlobals(), EntityState5_ReadUpdate(), R_DrawParticles(), R_MotionBlurView(), R_MoveExplosion(), R_NewExplosion(), R_SetupShader_SetPermutationGLSL(), R_TimeReport_EndFrame(), S_UpdateAmbientSounds(), Sbar_Draw(), Sbar_DrawFace(), Sbar_DrawInventory(), Sbar_PrintScoreboardItem(), Sbar_Score(), Sbar_SoloScoreboard(), SCR_CenterPrint(), SCR_CheckDrawCenterString(), SCR_DrawCenterString(), SCR_DrawScreen(), SCR_InfobarHeight(), V_CalcRefdefUsing(), V_CalcViewBlend(), V_FadeViewFlashs(), V_ParseDamage(), V_StartPitchDrift(), V_StopPitchDrift(), VM_CL_gettaginfo(), VM_CL_R_AddEntities(), VM_CL_skel_build(), VM_CL_sound(), VM_CL_SpawnParticle(), and VM_CL_SpawnParticleDelayed().
float client_state_t::timesincepacket |
Definition at line 1049 of file client.h.
Referenced by CL_SendMove().
unsigned char client_state_t::ts_error_num |
Definition at line 875 of file client.h.
Referenced by CL_NetworkTimeReceived().
float client_state_t::ts_error_stor[NUM_TS_ERRORS] |
Definition at line 876 of file client.h.
Referenced by CL_NetworkTimeReceived().
vec3_t client_state_t::velocity |
Definition at line 792 of file client.h.
Referenced by CL_LerpPlayer(), and V_CalcRefdef().
qbool client_state_t::view_underwater |
Definition at line 1139 of file client.h.
Referenced by S_SetUnderwaterIntensity(), and V_CalcViewBlend().
vec3_t client_state_t::viewangles |
Definition at line 786 of file client.h.
Referenced by CL_AdjustAngles(), CL_Input(), CL_LerpPlayer(), CL_ParseServerMessage(), CL_SendMove(), CL_UpdateEntityShading_GetDirectedFullbright(), CL_UpdateNetworkEntity(), CL_WriteDemoMessage(), CSQC_SetGlobals(), EntityStateQW_ReadPlayerUpdate(), Force_CenterView_f(), IN_Move_TouchScreen_Quake(), IN_Move_TouchScreen_SteelStorm(), R_MotionBlurView(), V_CalcRefdef(), V_DriftPitch(), VID_ApplyJoyState(), and VM_CL_R_SetView().
entity_t client_state_t::viewent |
Definition at line 937 of file client.h.
Referenced by CL_UpdateViewEntities(), CL_UpdateViewModel(), and CSQC_RelinkAllEntities().
int client_state_t::viewentity |
Definition at line 902 of file client.h.
Referenced by CL_Beam_CalculatePositions(), CL_ParseServerInfo(), CL_ParseServerMessage(), CL_UpdateNetworkEntity(), CL_UpdateViewModel(), CL_UpdateWorld(), CL_VM_GetViewEntity(), CL_VM_Init(), CSQC_SetGlobals(), S_LocalSoundEx(), Sbar_DrawFace(), Sbar_DrawFrags(), SND_PickChannel(), SND_Spatialize_WithSfx(), V_CalcRefdef(), and V_ParseDamage().
vec_t client_state_t::viewzoom |
Definition at line 794 of file client.h.
Referenced by CL_Input(), CL_LerpPlayer(), SCR_DrawScreen(), and V_MakeViewIsometric().
float client_state_t::weapontime |
Definition at line 767 of file client.h.
Referenced by CL_UpdateItemsAndWeapon(), and Sbar_Draw().
world_t client_state_t::world |
Definition at line 1122 of file client.h.
Referenced by CL_AreaStats_f(), CL_Cache_TraceLineSurfaces(), CL_LinkEdict(), CL_NetworkTimeReceived(), CL_SetupWorldModel(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_VM_Init(), CLVM_begin_increase_edicts(), CLVM_free_edict(), CLVM_reset_cmd(), VM_CL_findbox(), and VM_CL_findradius().
char client_state_t::worldbasename[MAX_QPATH] |
Definition at line 898 of file client.h.
Referenced by CL_Locs_Reload_f(), CL_ParseServerInfo(), CL_Particles_LoadEffectInfo(), CL_SetupWorldModel(), CL_VM_Init(), Sbar_SoloScoreboard(), and SCR_ScreenShot_f().
char client_state_t::worldmessage[MAX_QPATH] |
Definition at line 896 of file client.h.
Referenced by CL_ParseServerInfo(), CL_SetupWorldModel(), CL_VM_Init(), and Sbar_SoloScoreboard().
struct model_s* client_state_t::worldmodel |
Definition at line 934 of file client.h.
Referenced by CL_Cache_TraceLineSurfaces(), CL_ClearState(), CL_DisconnectEx(), CL_FindNonSolidLocation(), CL_Locs_Reload_f(), CL_Locs_Save_f(), CL_ParseEntityLump(), CL_ParticleRain(), CL_ReadPointFile_f(), CL_RelinkWorld(), CL_SelectTraceLine(), CL_SetupWorldModel(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_VM_Init(), gl_main_newmap(), Mod_GenerateLightmaps_f(), Mod_GenerateLightmaps_SamplePoint(), PHYS_NudgeOutOfSolid(), R_ReplaceWorldTexture_f(), R_Shadow_EditLights_Reload_f(), R_Shadow_EditLights_Save_f(), R_Shadow_LoadLightsFile(), R_Shadow_LoadWorldLights(), R_Shadow_LoadWorldLightsFromMap_LightArghliteTyrlite(), R_Shadow_SaveWorldLights(), R_UpdateVariables(), S_Update(), S_UpdateAmbientSounds(), SND_Spatialize_WithSfx(), VM_CL_checkpvs(), and VM_CL_droptofloor().
char client_state_t::worldname[MAX_QPATH] |
Definition at line 899 of file client.h.
Referenced by CL_ParseServerInfo(), CL_SetupWorldModel(), R_Shadow_EditLights_Reload_f(), r_shadow_newmap(), and Sbar_SoloScoreboard().
char client_state_t::worldnamenoextension[MAX_QPATH] |
Definition at line 900 of file client.h.
Referenced by CL_Locs_Reload_f(), CL_Locs_Save_f(), CL_ParseServerInfo(), CL_Particles_LoadEffectInfo(), CL_ReadPointFile_f(), CL_SetupWorldModel(), gl_main_newmap(), R_Shadow_LoadLightsFile(), R_Shadow_LoadWorldLights(), R_Shadow_LoadWorldLightsFromMap_LightArghliteTyrlite(), and R_Shadow_SaveWorldLights().