Here is a list of all variables with links to the files they belong to:
- i -
- ICE_MAX_ALPHA : sv_freezetag.qh
- ICE_MIN_ALPHA : sv_freezetag.qh
- iceblock : sv_freezetag.qh
- icon_realmodel : cl_controlpoint.qc
- ideal_yaw : progsdefs.qc
- idealpitch : dpextensions.qc, progsdefs.qc
- idle_aim : sv_turrets.qh
- idletime : walker.qc
- IFLAG_ANGLES : interpolate.qh
- IFLAG_AUTOANGLES : interpolate.qh
- IFLAG_AUTOVELOCITY : interpolate.qh
- IFLAG_INTERNALMASK : interpolate.qh
- IFLAG_ORIGIN : interpolate.qh
- IFLAG_PREVALID : interpolate.qh
- IFLAG_TELEPORTED : interpolate.qh
- IFLAG_V_ANGLE : interpolate.qh
- IFLAG_V_ANGLE_X : interpolate.qh
- IFLAG_VALID : interpolate.qh
- IFLAG_VELOCITY : interpolate.qh
- iflags : interpolate.qh
- iforward1 : interpolate.qc
- iforward2 : interpolate.qc
- ignore_list : main.qh, cmd.qh
- ignore_list_apply_time : main.qh
- IGNORE_LIST_SEND_NOW : cmd.qh
- ignore_list_send_time : cmd.qh
- IGNORE_MAXPLAYERS : cmd.qh
- ignored : scoreboard.qh
- ignoregoal : api.qh, havocbot.qh
- ignoregoaltime : api.qh, havocbot.qh
- il_id : intrusivelist.qh
- il_links : intrusivelist.qh
- il_links_flds : intrusivelist.qh
- il_links_ptr : intrusivelist.qh
- il_listmask : intrusivelist.qh
- il_lists : intrusivelist.qh
- IL_MAX : intrusivelist.qh
- IMG_COUNT : infomessages.qc
- img_cur_msg : infomessages.qc
- img_fade : infomessages.qc
- img_time : infomessages.qc
- imp : impulse.qc
- impressive_hits : damage.qh
- impulse : progsdefs.qc
- IMPULSE_DEFAULT_ACCEL_STRENGTH : impulse.qh
- IMPULSE_DEFAULT_DIRECTIONAL_STRENGTH : impulse.qh
- IMPULSE_DEFAULT_RADIAL_STRENGTH : impulse.qh
- IMPULSE_DIRECTIONAL_MAX_ACCEL_FACTOR : impulse.qh
- IMPULSE_DIRECTIONAL_SPEEDTARGET : impulse.qh
- IMPULSE_MAX_PUSHDELTATIME : impulse.qh
- inactive : models.qh
- independent_players : client.qh
- ingame : sv_rules.qh
- initialize_entity_first : world.qh
- initialize_entity_next : world.qh
- initialize_entity_order : world.qh
- INITPRIO_DROPTOFLOOR : constants.qh
- INITPRIO_FINDTARGET : constants.qh
- INITPRIO_FIRST : constants.qh
- INITPRIO_GAMETYPE : constants.qh
- INITPRIO_GAMETYPE_FALLBACK : constants.qh
- INITPRIO_LAST : constants.qh
- INITPRIO_LINKDOORS : constants.qh
- INITPRIO_SETLOCATION : constants.qh
- input_angles : csprogsdefs.qc
- input_buttons : csprogsdefs.qc
- input_movevalues : csprogsdefs.qc
- input_timelength : csprogsdefs.qc
- instagib_needammo : sv_instagib.qc
- instagib_nextthink : sv_instagib.qc
- INSTAGIB_POWERUP_COUNT : sv_instagib.qc
- instagib_remaining_powerups : sv_instagib.qc
- instanceOfAmmo : guide.qh
- instanceOfArmor : guide.qh
- instanceOfHealth : guide.qh
- instanceOfPowerup : guide.qh
- instanceOfVoiceMessage : globalsound.qh
- INTEGER_ONE : unsafe.qh
- intermission : csprogsdefs.qc
- intermission_exittime : intermission.qh
- intermission_running : intermission.qh
- intermission_time : view.qh
- internalteam : weaponsystem.qh
- inv_endreached : sv_invasion.qc
- inv_lastcheck : sv_invasion.qh
- inv_maxcurrent : sv_invasion.qh
- inv_maxrounds : sv_invasion.qh
- inv_maxspawned : sv_invasion.qh
- inv_monsterskill : sv_invasion.qh
- inv_numkilled : sv_invasion.qh
- inv_numspawned : sv_invasion.qh
- inv_roundcnt : sv_invasion.qh
- INV_TYPE_HUNT : sv_invasion.qh
- INV_TYPE_ROUND : sv_invasion.qh
- INV_TYPE_STAGE : sv_invasion.qh
- inv_warning_shown : sv_invasion.qc
- inventory : inventory.qh
- Inventory_groups_major : inventory.qh
- Inventory_groups_minor : inventory.qh
- inventory_store : inventory.qh
- INVERT_TEAMS : defs.qh
- invincible_finished : item.qh
- invisibility_finished : invisibility.qh
- iorigin1 : interpolate.qc
- iorigin2 : projectile.qh, interpolate.qc
- is_item : items.qh
- is_path_node : pathlib.qh
- isbot : api.qh, bot.qh
- iscaptured : cl_controlpoint.qc, sv_controlpoint.qc, sv_onslaught.qh
- iscreature : main.qh
- ISF_ANGLES : item.qh
- ISF_COLORMAP : item.qh
- ISF_DROP : item.qh
- ISF_LOCATION : item.qh
- ISF_REMOVEFX : item.qh
- ISF_SIZE : item.qh
- ISF_SIZE2 : item.qh
- ISF_STATUS : item.qh
- islinked : sv_onslaught.qh
- ISPLAYER_CLIENT : common.qh
- ISPLAYER_LOCAL : common.qh
- ISPLAYER_MODEL : common.qh
- ISPLAYER_PLAYER : common.qh
- isplayermodel : csqcmodel_hooks.qh
- isshielded : sv_onslaught.qh
- istypefrag : jumppads.qh, damage.qh, player.qh
- IT_ARMOR1 : progsdefs.qc
- IT_ARMOR2 : progsdefs.qc
- IT_ARMOR3 : progsdefs.qc
- IT_AXE : progsdefs.qc
- IT_BUFF : item.qh
- IT_CELLS : progsdefs.qc
- IT_DESPAWNFX_TIME : item.qh
- IT_EXTRA_WEAPON : progsdefs.qc
- IT_FUEL_REGEN : item.qh
- IT_GRENADE_LAUNCHER : progsdefs.qc
- IT_INVINCIBLE : item.qh
- IT_INVISIBILITY : item.qh, progsdefs.qc
- IT_INVULNERABILITY : progsdefs.qc
- IT_JETPACK : item.qh
- IT_KEY1 : item.qh, progsdefs.qc
- IT_KEY2 : item.qh, progsdefs.qc
- IT_LIGHTNING : progsdefs.qc
- IT_NAILGUN : progsdefs.qc
- IT_NAILS : progsdefs.qc
- IT_PICKUPMASK : item.qh
- IT_QUAD : progsdefs.qc
- IT_RESOURCE : item.qh
- IT_ROCKET_LAUNCHER : progsdefs.qc
- IT_ROCKETS : progsdefs.qc
- IT_SHELLS : progsdefs.qc
- IT_SHOTGUN : progsdefs.qc
- IT_SPEED : item.qh
- IT_STRENGTH : item.qh
- IT_SUIT : progsdefs.qc
- IT_SUPER_NAILGUN : progsdefs.qc
- IT_SUPER_SHOTGUN : progsdefs.qc
- IT_SUPERHEALTH : progsdefs.qc
- IT_SUPERWEAPON : item.qh
- it_times : itemstime.qc
- IT_UNLIMITED_AMMO : item.qh
- IT_UNLIMITED_SUPERWEAPONS : item.qh
- IT_UPDATE_INTERVAL : item.qh
- IT_USING_JETPACK : item.qh
- ITEM_D_MAXS : item.qh
- ITEM_D_MINS : item.qh
- item_glowmod : items.qc
- item_group : items.qh
- item_group_count : items.qh
- item_keys_names : keys.qh
- ITEM_L_MAXS : item.qh
- item_model_ent : items.qh
- item_pickupsound : items.qh
- item_pickupsound_ent : items.qh
- ITEM_RESPAWN_TICKS : items.qh
- item_respawncounter : items.qh
- ITEM_S_MAXS : item.qh
- ITEM_S_MINS : item.qh
- item_simple : items.qc
- item_spawnshieldtime : items.qh
- itemdef : items.qh
- itemkeys : subs.qh
- items : player.qh, progsdefs.qc
- ItemStatus : item.qh
- ItemsTime_availableTime : itemstime.qc
- ItemsTime_time : itemstime.qc
- itime1 : interpolate.qc
- itime2 : interpolate.qc
- ITS_ALLOWFB : item.qh
- ITS_ALLOWSI : item.qh
- ITS_ANIMATE1 : item.qh
- ITS_ANIMATE2 : item.qh
- ITS_AVAILABLE : item.qh
- ITS_EXPIRING : item.qh
- ITS_GLOW : item.qh
- ITS_STAYWEP : item.qh
- iup1 : interpolate.qc
- iup2 : interpolate.qc
- ivelocity1 : interpolate.qc
- ivelocity2 : interpolate.qc
- ivforward1 : interpolate.qc
- ivforward2 : interpolate.qc
- ivup1 : interpolate.qc
- ivup2 : interpolate.qc