Here is a list of all variables with links to the files they belong to:
- l -
- ladder_entity : ladder.qh
- LADDER_FIRSTPOINT : getreplies.qh
- ladder_reply : util.qh
- LADDER_SIZE : getreplies.qh
- LANGPARM_COUNT : languagelist.qc
- LANGPARM_ID : languagelist.qc
- LANGPARM_NAME : languagelist.qc
- LANGPARM_NAME_LOCALIZED : languagelist.qc
- LANGPARM_PERCENTAGE : languagelist.qc
- LASER_BEAM_MAXLENGTH : laser.qh
- LASER_BEAM_MAXWORLDSIZE : laser.qh
- LASER_FINITE : laser.qh
- LASER_INVERT_TEAM : laser.qh
- LASER_NOTRACE : laser.qh
- last_activeweapon : hud.qh
- last_BACKWARD_KEY_time : sv_dodging.qc
- last_dmg : sv_vampirehook.qc
- last_dodging_time : sv_dodging.qc
- last_enemycheck : sv_monsters.qh
- last_forfeiter_armorvalue : sv_lms.qc
- last_forfeiter_health : sv_lms.qc
- last_forfeiter_lives : sv_lms.qc
- last_FORWARD_KEY_time : sv_dodging.qc
- last_LEFT_KEY_time : sv_dodging.qc
- last_pickup_count : pickup.qh
- last_pickup_item : pickup.qh
- last_pushed : jumppads.qh
- last_RIGHT_KEY_time : sv_dodging.qc
- last_switchweapon : hud.qh
- last_trace : sv_monsters.qh
- last_vehiclecheck : client.qc
- lastcaptured : sv_onslaught.qh
- lastclassname : player.qh
- lastcombotime : havocbot.qh
- lastfiredweapon : havocbot.qh
- lastflags : player.qh
- lastground : player.qh
- lasthealth : sv_onslaught.qh
- lasthud : hud.qc
- lastposition : navigation.qc
- lastpushtime : impulse.qh
- lastrocket : devastator.qc
- lastshielded : sv_onslaught.qh
- lastteam : sv_onslaught.qh
- lastteleport_origin : api.qh, navigation.qh
- lastteleporttime : api.qh, navigation.qh
- lastV_angle : common.qh
- latency_cnt : world.qc
- latency_sum : world.qc
- LATENCY_THINKRATE : world.qc
- latency_time : world.qc
- LEAVEMATCH_CMD : leavematchbutton.qc
- lefty : dynlight.qc
- lengthLogTable : util.qc
- lerpfrac : anim.qh, csprogsdefs.qc, dpextensions.qc, common.qh
- lerpfrac3 : anim.qh, csprogsdefs.qc, dpextensions.qc
- lerpfrac4 : anim.qh, csprogsdefs.qc, dpextensions.qc
- lifetime : powerups.qc, music.qh, spawning.qh
- light_lev : dynlight.qc, dpextensions.qc
- LimitedElectroBallRubbleList : electro.qh
- lip : subs.qh, triggers.qh, clientkill.qc
- liquidalpha_prev : view.qc
- liquidcolor_prev : view.qc
- list_next : minigames.qh
- list_prev : minigames.qh
- lms_leader : sv_lms.qc
- lms_leaders : sv_lms.qc
- lms_leaders_lives_diff : sv_lms.qc
- lms_lowest_lives : sv_lms.qh
- lms_spectate : sv_lms.qh
- lms_visible_leaders : sv_lms.qc
- lms_visible_leaders_prev : sv_lms.qc
- lms_visible_leaders_time : sv_lms.qc
- loaded_gametype_custom_string : world.qh
- lock_soundtime : sv_vehicles.qh
- lock_strength : sv_vehicles.qh
- lock_target : sv_vehicles.qh
- lock_time : sv_vehicles.qh
- lockteams : teamplay.qh
- loddistance1 : csqcmodel_hooks.qc, subs.qh
- loddistance2 : csqcmodel_hooks.qc, models.qh, subs.qh
- lodmodel1 : subs.qh
- lodmodel2 : subs.qh
- lodmodelindex0 : csqcmodel_hooks.qc, subs.qh
- lodmodelindex1 : csqcmodel_hooks.qc, models.qh, subs.qh
- lodmodelindex2 : csqcmodel_hooks.qc, models.qh, subs.qh
- lodtarget1 : subs.qh
- lodtarget2 : subs.qh
- logfile : gamelog.qh
- logfile_open : gamelog.qh
- LOOP : dynlight.qc
- LP_COMPLETE : csprogsdefs.qc
- LP_DYNLIGHT : csprogsdefs.qc
- LP_LIGHTMAP : csprogsdefs.qc
- LP_RTWORLD : csprogsdefs.qc
- LSMAPS_MAX : getreplies.qc
- lsmaps_reply : util.qh
- ltime : net.qc, push.qh, electro.qc, progsdefs.qc