Here is a list of all variables with links to the files they belong to:
- r -
- race_checkpoint : racetimer.qh, sv_cts.qc, sv_race.qc, race.qc
- race_checkpoint_lastlaps : race.qc
- race_checkpoint_lastplayers : race.qc
- race_checkpoint_lasttimes : race.qc
- race_checkpoint_record : race.qc
- race_checkpoint_recordholders : race.qc
- race_checkpoint_records : race.qc
- race_checkpoint_recordspeed : race.qc
- race_checkpoint_recordspeeds : race.qc
- race_checkpoint_splits : racetimer.qh
- race_checkpoint_splits_speed : racetimer.qh
- race_checkpointtime : racetimer.qh
- race_completed : race.qh
- race_completing : race.qh
- race_fraglimit : race.qh
- race_highest_checkpoint : race.qc
- race_highest_place_spawn : race.qh
- race_laptime : racetimer.qh, race.qh
- race_lastpenalty : race.qc
- race_leadlimit : race.qh
- race_lowest_place_spawn : race.qh
- race_movetime : race.qh
- race_movetime_count : race.qh
- race_movetime_frac : race.qh
- race_mybestspeed : racetimer.qh
- race_mybesttime : racetimer.qh
- race_mycheckpoint : racetimer.qh
- race_mycheckpointdelta : racetimer.qh
- race_mycheckpointenemy : racetimer.qh
- race_mycheckpointlapsdelta : racetimer.qh
- race_mycheckpointtime : racetimer.qh
- race_mypreviousbesttime : racetimer.qh
- race_myrank : racetimer.qh
- RACE_NET_CHECKPOINT_CLEAR : net_linked.qh
- RACE_NET_CHECKPOINT_HIT_QUALIFYING : net_linked.qh
- RACE_NET_CHECKPOINT_HIT_RACE : net_linked.qh
- RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT : net_linked.qh
- RACE_NET_CHECKPOINT_HIT_SELF_QUALIFYING : net_linked.qh
- RACE_NET_CHECKPOINT_NEXT_QUALIFYING : net_linked.qh
- RACE_NET_CHECKPOINT_NEXT_SELF_QUALIFYING : net_linked.qh
- RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING : net_linked.qh
- RACE_NET_PENALTY_QUALIFYING : net_linked.qh
- RACE_NET_PENALTY_RACE : net_linked.qh
- RACE_NET_RANKINGS_CNT : net_linked.qh
- RACE_NET_SERVER_RANKINGS : net_linked.qh
- RACE_NET_SERVER_RECORD : net_linked.qh
- RACE_NET_SERVER_STATUS : net_linked.qh
- RACE_NET_SPEED_AWARD : net_linked.qh
- RACE_NET_SPEED_AWARD_BEST : net_linked.qh
- race_nextbestname : racetimer.qh
- race_nextbestspeed : racetimer.qh
- race_nextbesttime : racetimer.qh
- race_nextcheckpoint : racetimer.qh
- race_othercheckpoint : racetimer.qh
- race_othercheckpointdelta : racetimer.qh
- race_othercheckpointenemy : racetimer.qh
- race_othercheckpointlapsdelta : racetimer.qh
- race_othercheckpointtime : racetimer.qh
- race_penalty : player.qh, race.qc, weaponsystem.qc
- race_penalty_accumulator : race.qc
- race_penalty_reason : race.qc
- race_penaltyaccumulator : racetimer.qh
- race_penaltyeventtime : racetimer.qh
- race_penaltyreason : racetimer.qh
- race_penaltytime : racetimer.qh
- race_place : race.qh
- race_previousbestname : racetimer.qh
- race_previousbesttime : racetimer.qh
- race_respawn_checkpoint : race.qh
- race_respawn_spotref : race.qh
- race_server_record : racetimer.qh
- race_spawns : race.qh
- race_speedaward : racetimer.qh
- race_speedaward_alltimebest : racetimer.qh
- race_speedaward_alltimebest_holder : racetimer.qh
- race_speedaward_holder : racetimer.qh
- race_started : race.qh
- race_status : racetimer.qh
- race_status_name : racetimer.qh
- race_status_name_prev : cl_race.qc
- race_status_prev : cl_race.qc
- race_status_time : cl_race.qc
- race_teams : race.qh
- race_time : racetimer.qh
- race_timebestspeed : racetimer.qh
- race_timed_checkpoint : race.qc
- race_timelimit : race.qh
- race_timespeed : racetimer.qh
- racer_air_finished : racer.qc
- racer_watertime : racer.qc
- racetimer_checkpoint_comparison : racetimer.qc
- racetimer_checkpoint_time : racetimer.qc
- racetimer_have_stored_splits : racetimer.qc
- racetimer_have_stored_splits_player : racetimer.qc
- racetimer_lastcheckpoint : racetimer.qc
- RAD2DEG : csprogsdefs.qc, dpextensions.qc
- radar_panel_modified : hud.qh
- radar_showenemies : ent_cs.qh
- radius : impulse.qh, halflife.qc
- RadiusDamage_running : damage.qh
- railgundistance : tracing.qh
- railgunforce : tracing.qh
- railgunhit : tracing.qh
- railgunhitloc : tracing.qh
- railgunhitsolidbackup : tracing.qh
- RAINSNOW_RAIN : rainsnow.qh
- RAINSNOW_SNOW : rainsnow.qh
- random_items_is_spawning : sv_random_items.qc
- random_start_ammo : world.qh
- random_start_weapons_count : world.qh
- randomdirection : havocbot.qh
- randomdirectiontime : havocbot.qh
- randomseed : world.qc
- RandomSelection_best_priority : random.qh
- RandomSelection_chosen_ent : random.qh
- RandomSelection_chosen_float : random.qh
- RandomSelection_chosen_string : random.qh
- RandomSelection_chosen_vec : random.qh
- RandomSelection_totalweight : random.qh
- RANGE_FAR : progsdefs.qc
- RANGE_MELEE : progsdefs.qc
- RANGE_MID : progsdefs.qc
- RANGE_NEAR : progsdefs.qc
- RANKINGS_CNT : constants.qh
- rankings_cnt : scoreboard.qc
- rankings_columns : scoreboard.qc
- RANKINGS_DISPLAY_CNT : main.qh
- RANKINGS_RECEIVED_CNT : main.qh
- rankings_reply : util.qh
- rankings_rows : scoreboard.qc
- rankings_start_column : scoreboard.qc
- ready : main.qh, vote.qh
- ready_waiting : main.qh
- ready_waiting_for_me : main.qh
- readycount : vote.qh
- realconheight : menu.qc
- realconwidth : menu.qc
- realowner : teleporters.qh, all.qc, common.qh
- realUpperMargin2 : playerlist.qc
- record_type : world.qh
- records_reply : util.qh
- redflag_prevframe : cl_ctf.qc
- redflag_prevstatus : cl_ctf.qc
- redflag_statuschange_time : cl_ctf.qc
- redirection_nextthink : world.qc
- redirection_target : world.qh
- redirection_timeout : world.qc
- REFDEFFLAG_DEAD : csprogsdefs.qc
- REFDEFFLAG_INTERMISSION : csprogsdefs.qc
- REFDEFFLAG_JUMPING : csprogsdefs.qc
- REFDEFFLAG_TELEPORTED : csprogsdefs.qc
- REFRESHSERVERLIST_ASK : serverlist.qh
- REFRESHSERVERLIST_REFILTER : serverlist.qh
- REFRESHSERVERLIST_RESET : serverlist.qh
- REFRESHSERVERLIST_RESORT : serverlist.qh
- RegisterCvars_Save_fd : cvar.qh
- registered_id : registry.qh
- REGISTRY_NEXT : registry.qh
- RELAYIF_NEGATE : relay_if.qh
- RELAYTEAMCHECK_INVERT : relay_teamcheck.qh
- RELAYTEAMCHECK_NOTEAM : relay_teamcheck.qh
- relink_lengthculled : waypoints.qh
- relink_pvsculled : waypoints.qh
- relink_total : waypoints.qh
- relink_walkculled : waypoints.qh
- reload_ammo_amount : weaponsystem.qc
- reload_ammo_min : weaponsystem.qc
- reload_complain : weaponsystem.qc
- reload_sound : weaponsystem.qc
- reload_time : weaponsystem.qc
- remove_countdown : teamplay.qc
- remove_except_protected_forbidden : main.qh
- renderamt : halflife.qc
- rendercolor : halflife.qc
- renderflags : main.qh
- rendermode : halflife.qc
- REPLICATEVARS_CHECK : replicate.qh
- REPLICATEVARS_DESTROY : replicate.qh
- REPLICATEVARS_SEND_ALL : replicate.qh
- require_spawnfunc_prefix : spawnfunc.qh
- RES_AMOUNT_HARD_LIMIT : resources.qh
- RES_ARMOR : ent_cs.qc
- RES_LIMIT_NONE : resources.qh
- resizeCorner : hud.qh
- resized : container.qh
- respawn_countdown : client.qh
- RESPAWN_DENY : client.qh
- respawn_flags : client.qh
- RESPAWN_FORCE : client.qh
- RESPAWN_SILENT : client.qh
- respawn_time : client.qh
- respawn_time_max : client.qh
- respawntime : items.qh
- respawntimejitter : items.qh
- respawntimestart : items.qh
- RESTART_COUNTDOWN : vote.qh
- restriction : spawnpoints.qh
- result : promise.qc
- RETURN_DAMAGE : sv_ctf.qh
- RETURN_DROPPED : sv_ctf.qh
- RETURN_NEEDKILL : sv_ctf.qh
- RETURN_SPEEDRUN : sv_ctf.qh
- RETURN_TIMEOUT : sv_ctf.qh
- revival_time : sv_freezetag.qh
- revive_speed : sv_freezetag.qh
- RF_ADDITIVE : csprogsdefs.qc
- RF_DEPTHHACK : csprogsdefs.qc
- RF_DYNAMICMODELLIGHT : csprogsdefs.qc
- RF_EXTERNALMODEL : csprogsdefs.qc
- RF_FULLBRIGHT : csprogsdefs.qc
- RF_MODELLIGHT : csprogsdefs.qc
- RF_NOSHADOW : csprogsdefs.qc
- RF_USEAXIS : csprogsdefs.qc
- RF_VIEWMODEL : csprogsdefs.qc
- RF_WORLDOBJECT : csprogsdefs.qc
- rifle_accumulator : rifle.qh
- rifle_bullethail_animtime : rifle.qc
- rifle_bullethail_frame : rifle.qc
- rifle_bullethail_refire : rifle.qc
- right_vector : porto.qh, portals.qc
- rl_detonate_later : devastator.qh
- rl_release : devastator.qh
- rm_laser_count : vaporizer.qh
- rocketjumptime : havocbot.qh
- roomtype : halflife.qc
- round_enddelaytime : round_handler.qh
- round_endtime : round_handler.qh
- round_handler : round_handler.qh
- round_limit : stats.qh
- round_starttime : stats.qh
- round_timelimit : round_handler.qh
- rounds_played : stats.qh
- rpn_db : rpn.qh
- rpn_error : rpn.qh
- rpn_sp : rpn.qh
- rpn_stack : rpn.qh
- RSM_BOMB : raptor.qh
- RSM_FIRST : raptor.qh
- RSM_FLARE : raptor.qh
- RSM_LAST : raptor.qh
- rule : waypointsprites.qh