Here is a list of all functions with links to the files they belong to:
- f -
- fabs() : menudefs.qc
- fclose() : menudefs.qc
- fd_secret_damage() : door_secret.qc
- fd_secret_done() : door_secret.qc
- fd_secret_move1() : door_secret.qc
- fd_secret_move2() : door_secret.qc
- fd_secret_move3() : door_secret.qc
- fd_secret_move4() : door_secret.qc
- fd_secret_move5() : door_secret.qc
- fd_secret_move6() : door_secret.qc
- fd_secret_use() : door_secret.qc
- fdim() : mathlib.qc, mathlib.qh
- fexists() : file.qh
- fgets() : menudefs.qc
- find() : menudefs.qc
- find_bot_by_name() : api.qh, scripting.qc, scripting.qh
- find_bot_by_number() : api.qh, scripting.qc, scripting.qh
- find_last_color_code() : util.qc, util.qh
- findbetterlocation() : util.qc, util.qh
- findbox_Fallback() : checkextension.qc
- findbox_tofield_Fallback() : checkextension.qc
- findchainentity() : menudefs.qc
- findchainflags() : menudefs.qc
- findchainfloat() : menudefs.qc
- findchainstring() : menudefs.qc
- FindConnectedComponent() : util.qc, util.qh
- findentity() : menudefs.qc
- FindFileInMapPack() : main.qc
- findflags() : menudefs.qc
- findfloat() : menudefs.qc
- findfont() : csprogsdefs.qc
- findinlist_abbrev() : client.qc
- findnearest() : chat.qc
- findperpendicular() : calculations.qc
- findtrajectorywithleading() : aim.qc, aim.qh
- Fire_AddDamage() : damage.qc, damage.qh
- Fire_ApplyDamage() : burning.qh, damage.qc, damage.qh
- fireBullet() : tracing.qc, tracing.qh
- fireBullet_antilag() : tracing.qc, tracing.qh
- fireBullet_falloff() : tracing.qc
- fireBullet_trace_callback() : tracing.qc, tracing.qh
- FireGrapplingHook() : hook.qc
- FireImoBeam() : util.qc, util.qh
- FireRailgunBullet() : tracing.qc, tracing.qh
- firstRun_setLanguage() : dialog_firstrun.qc
- FixClientCvars() : client.qc, client.qh
- fixedmakevectors() : anglestransform.qh
- FixIntermissionClient() : intermission.qc, intermission.qh
- FixPlayermodel() : client.qc, client.qh
- fixPriorityList() : util.qc, util.qh
- fixrgbexcess() : waypointsprites.qc, waypointsprites.qh
- fixrgbexcess_move() : waypointsprites.qc, waypointsprites.qh
- flag_touch() : effectinfo_ctf.inc
- flare() : effectinfo.inc
- flipflop_use() : flipflop.qc
- float() : checkextension.qh, player.qh, sv_turrets.qh, dpextensions.qh, csprogsdefs.qc, dpextensions.qc, menudefs.qc, progsdefs.qc, static.qh, util.qh, api.qh, bot.qh, scripting.qh, elimination.qc
- float2range01() : math.qh
- float2range11() : math.qh
- floor() : menudefs.qc
- fma() : mathlib.qc, mathlib.qh
- fmax() : mathlib.qc, mathlib.qh
- fmin() : mathlib.qc, mathlib.qh
- fmod() : mathlib.qc, mathlib.qh
- Fog_Force() : main.qc, main.qh
- follow_init() : follow.qc
- follow_sameorigin() : util.qc, util.qh
- football_touch() : sv_nexball.qc
- fopen() : menudefs.qc
- for() : impulse.qc
- forAllDescendants() : util.qc, util.qh
- format_time() : string.qh
- formatmessage() : chat.qc, chat.qh
- formatStringSpecial() : slider.qc, slider.qh
- fpclassify() : mathlib.qc, mathlib.qh
- fpscounter_update() : view.qc
- fputs() : menudefs.qc
- frag_centermessage_override() : damage.qc
- fragsfilter_use() : quake3.qc
- free_skeleton_from_frames() : player_skeleton.qc, player_skeleton.qh
- freepic() : menudefs.qc
- freezetag_Add_Score() : sv_freezetag.qc
- freezetag_CheckTeams() : sv_freezetag.qc
- freezetag_CheckWinner() : sv_freezetag.qc
- freezetag_count_alive_players() : sv_freezetag.qc
- freezetag_Freeze() : sv_freezetag.qc
- freezetag_Ice_Think() : sv_freezetag.qc
- freezetag_Initialize() : sv_freezetag.qc, sv_freezetag.qh
- freezetag_isEliminated() : sv_freezetag.qc
- freezetag_LastPlayerForTeam() : sv_freezetag.qc
- freezetag_LastPlayerForTeam_Notify() : sv_freezetag.qc
- freezetag_Unfreeze() : sv_freezetag.qc, sv_freezetag.qh
- frexp() : mathlib.qc, mathlib.qh
- fromDecibelOfSquare() : slider_decibels.qc
- Frozen_ice_create() : frozen.qc
- Frozen_ice_remove() : frozen.qc
- Frozen_ice_think() : frozen.qc
- fsnap() : math.qh, utility.qh
- fstrunzone() : string.qh
- ft_RemovePlayer() : sv_freezetag.qc
- ftoe() : menudefs.qc
- ftos() : menudefs.qc
- ftos_decimals() : string.qh
- ftos_decimals_percentage() : string.qh
- ftos_mindecimals() : string.qh
- func_bobbing_controller_think() : bobbing.qc
- func_breakable_behave_destroyed() : breakable.qc
- func_breakable_behave_restore() : breakable.qc
- func_breakable_colormod() : breakable.qc
- func_breakable_damage() : breakable.qc
- func_breakable_destroy() : breakable.qc
- func_breakable_destroy_self() : breakable.qc
- func_breakable_destroyed() : breakable.qc
- func_breakable_init_for_player() : breakable.qc
- func_breakable_look_destroyed() : breakable.qc
- func_breakable_look_restore() : breakable.qc
- func_breakable_reset() : breakable.qc
- func_breakable_restore() : breakable.qc
- func_breakable_restore_self() : breakable.qc
- func_breakable_setup() : breakable.qc, breakable.qh
- func_breakable_think() : breakable.qc
- func_fourier_controller_think() : fourier.qc
- func_ladder_init() : ladder.qc
- func_ladder_link() : ladder.qc
- func_ladder_send() : ladder.qc
- func_ladder_think() : ladder.qc
- func_null() : nil.qh
- func_pendulum_controller_think() : pendulum.qc
- func_rotating_init_for_player() : rotating.qc
- func_rotating_reset() : rotating.qc
- func_rotating_setactive() : rotating.qc
- func_stardust_think() : stardust.qc
- func_train_find() : train.qc
- func_vectormamamam_controller_think() : vectormamamam.qc
- func_vectormamamam_findtarget() : vectormamamam.qc
- func_vectormamamam_init_for_player() : vectormamamam.qc
- func_vectormamamam_origin() : vectormamamam.qc
- func_vectormamamam_setactive() : vectormamamam.qc