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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "gravity.qh"Go to the source code of this file.
Functions | |
| spawnfunc (trigger_gravity) | |
| void | trigger_gravity_check_think (entity this) |
| void | trigger_gravity_remove (entity own) |
| void | trigger_gravity_touch (entity this, entity toucher) |
| void | trigger_gravity_use (entity this, entity actor, entity trigger) |
Variables | |
| entity | trigger_gravity_check |
| spawnfunc | ( | trigger_gravity | ) |
Definition at line 91 of file gravity.qc.
References active, ACTIVE_ACTIVE, ACTIVE_NOT, EXACTTRIGGER_INIT, generic_setactive(), gravity, GRAVITY_START_DISABLED, noise, precache_sound(), settouch, spawnflags, targetname, trigger_gravity_touch(), trigger_gravity_use(), and use.
Definition at line 16 of file gravity.qc.
References count, entity(), nextthink, owner, time, and trigger_gravity_remove().
Referenced by trigger_gravity_touch().
Definition at line 4 of file gravity.qc.
References backtrace, entity(), NULL, and UpdateCSQCProjectile().
Referenced by trigger_gravity_check_think(), and trigger_gravity_touch().
Definition at line 42 of file gravity.qc.
References _sound, active, ACTIVE_NOT, ATTEN_NORM, CH_TRIGGER, cnt, entity(), EXACTTRIGGER_TOUCH, gravity, GRAVITY_STICKY, new_pure, noise, owner, setthink, spawnflags, time, toucher, trigger_gravity_check_think(), trigger_gravity_remove(), UpdateCSQCProjectile(), and VOL_BASE.
Referenced by spawnfunc().
Definition at line 37 of file gravity.qc.
References ACTIVE_TOGGLE, and entity().
Referenced by spawnfunc().
| entity trigger_gravity_check |
Definition at line 3 of file gravity.qc.