Here is a list of all file members with links to the files they belong to:
- o -
- Obituary() : damage.qc, damage.qh
- Obituary_SpecialDeath() : damage.qc, damage.qh
- Obituary_WeaponDeath() : damage.qc, damage.qh
- object_attach : sv_sandbox.qc
- object_count : sv_sandbox.qc
- object_flood : sv_sandbox.qc
- objerror : pre.qh, _all.inc, menudefs.qc
- objerror_safe : _all.inc
- observe_blocked : main.qh
- observe_blocked_if_eliminated : world.qh
- ObserverOrSpectatorThink() : client.qc
- OFF_SCREEN : shownames.qc
- offhand : weapon.qh
- OFFHAND_BLASTER : blaster.qh
- OFFHAND_HOOK : hook.qh
- OFFHAND_MAGE_TELEPORT : mage.qc
- OFFHAND_NADE : sv_nades.qc
- OFFSET_CURSOR : hud.qh
- ok_DropItem() : sv_overkill.qc
- ok_HandleItemWaypoints() : sv_overkill.qc
- ok_item : sv_overkill.qh
- ok_lastwep : sv_overkill.qc
- oknex_charge : wepent.qh
- oknex_chargepool_ammo : wepent.qh
- oknex_chargepool_pauseregen_finished : oknex.qc
- oknex_lasthit : oknex.qc
- old_bluralpha : view.qc
- old_blurradius : view.qc
- old_camera_angle : viewloc.qc
- old_clip_load : weaponsystem.qh
- old_movetype : sv_sandbox.qc
- old_p_armor : hud.qh
- old_p_armortime : hud.qh
- old_p_health : hud.qh
- old_p_healthtime : hud.qh
- old_sharpen_intensity : view.qc
- old_solid : sv_sandbox.qc
- old_vehicle_flags : sv_vehicles.qc
- oldbuffs : sv_buffs.qh
- oldorigin : csprogsdefs.qc, progsdefs.qc
- oldr_farclip_base : view.qc
- oldr_farclip_world : view.qc
- oldr_nearclip : view.qc
- oldr_novis : view.qc
- oldr_useinfinitefarclip : view.qc
- oldr_useportalculling : view.qc
- oldskin : sv_monsters.qh
- oldtarget2 : sv_monsters.qh
- oldvelocity : main.qh
- ON_MAPLOAD : defs.qh
- ON_SLASH : chat.qc
- OnlineBanList_RequestWaiting : ipban.qc
- OnlineBanList_SendBan() : ipban.qc
- OnlineBanList_SendUnban() : ipban.qc
- OnlineBanList_Servers : ipban.qc
- OnlineBanList_Think() : ipban.qc
- OnlineBanList_Timeout : ipban.qc
- OnlineBanList_URI_Get_Callback() : ipban.qc, ipban.qh
- ONLY_PLAYERS : defs.qh
- ONREMOVE() : status_effects.qh, intrusivelist.qh, oo.qh
- ons_camSetup() : sv_onslaught.qc
- ons_CaptureShield_Customize() : sv_onslaught.qc
- ons_captureshield_force : sv_onslaught.qh
- ons_CaptureShield_Reset() : sv_onslaught.qc
- ons_CaptureShield_Spawn() : sv_onslaught.qc
- ons_CaptureShield_Touch() : sv_onslaught.qc
- ons_ControlPoint_Attackable() : sv_onslaught.qc, sv_onslaught.qh
- ons_ControlPoint_CanBeLinked() : sv_onslaught.qc
- ons_ControlPoint_Icon_BuildThink() : sv_onslaught.qc
- ons_ControlPoint_Icon_Damage() : sv_onslaught.qc
- ons_ControlPoint_Icon_Heal() : sv_onslaught.qc
- ons_ControlPoint_Icon_Spawn() : sv_onslaught.qc
- ons_ControlPoint_Icon_Think() : sv_onslaught.qc
- ons_ControlPoint_Reset() : sv_onslaught.qc
- ons_ControlPoint_Setup() : sv_onslaught.qc
- ons_ControlPoint_Think() : sv_onslaught.qc
- ons_ControlPoint_Touch() : sv_onslaught.qc
- ons_ControlPoint_UpdateSprite() : sv_onslaught.qc, sv_onslaught.qh
- ons_ControlPoint_Waypoint() : sv_onslaught.qc
- ons_Count_SelfControlPoints() : sv_onslaught.qc
- ONS_CP_THINKRATE : sv_onslaught.qh
- ons_deathloc : sv_onslaught.qh
- ons_DelayedControlPoint_Setup() : sv_onslaught.qc
- ons_DelayedGeneratorSetup() : sv_onslaught.qc
- ons_DelayedInit() : sv_onslaught.qc
- ons_DelayedLinkSetup() : sv_onslaught.qc
- ons_generator_ray_draw() : cl_generator.qc
- ons_generator_ray_spawn() : cl_generator.qc
- ons_Generator_UpdateSprite() : sv_onslaught.qc, sv_onslaught.qh
- ons_Generator_Waypoint() : sv_onslaught.qc
- ons_GeneratorDamage() : sv_onslaught.qc
- ons_GeneratorHeal() : sv_onslaught.qc
- ons_GeneratorReset() : sv_onslaught.qc
- ons_GeneratorSetup() : sv_onslaught.qc
- ons_GeneratorThink() : sv_onslaught.qc
- ons_Initialize() : sv_onslaught.qc, sv_onslaught.qh
- ons_Link_CheckUpdate() : sv_onslaught.qc
- ons_Link_Send() : sv_onslaught.qc
- ons_MonsterSpawn_Delayed() : sv_onslaught.qc
- ons_Nearest_ControlPoint() : sv_onslaught.qc
- ons_Nearest_ControlPoint_2D() : sv_onslaught.qc
- ons_notification_time : sv_onslaught.qh
- ons_overtime_damagedelay : sv_onslaught.qh
- ons_roundlost : onslaught.qc
- ons_ScoreRules() : sv_onslaught.qc
- ons_spawn_by : sv_onslaught.qh
- ons_stalemate : sv_onslaught.qh
- ons_Teleport() : sv_onslaught.qc
- ons_toucher : sv_onslaught.qh
- ons_TurretSpawn_Delayed() : sv_onslaught.qc
- ons_worldcplist : sv_onslaught.qh
- ons_worldcpnext : sv_onslaught.qh
- ons_worldgeneratorlist : sv_onslaught.qh
- ons_worldgeneratornext : sv_onslaught.qh
- ons_worldlinklist : sv_onslaught.qh
- ons_worldlinknext : sv_onslaught.qh
- Onslaught_CheckPlayers() : sv_onslaught.qc
- Onslaught_CheckWinner() : sv_onslaught.qc
- onslaught_controlpoint_icon_link() : sv_controlpoint.qc, sv_onslaught.qc
- Onslaught_count_generators() : sv_onslaught.qc
- onslaught_generator_touch() : sv_onslaught.qc
- Onslaught_RoundStart() : sv_onslaught.qc
- onslaught_updatelinks() : sv_onslaught.qc
- OP_MAX : bits.qh
- OP_MIN : bits.qh
- OP_MINUS : bits.qh
- OP_PLUS : bits.qh
- OP_SET : bits.qh
- op_setDependent : util.qh
- openlist : pathlib.qh
- OPTIONINFO : sv_superspec.qc
- orb_draw() : net.qc
- orb_draw2d() : net.qc
- orb_drawtime : net.qc
- orb_lifetime : nades.qh
- orb_radius : nades.qh
- orb_send() : net.qc, sv_nades.qh
- orb_setup() : net.qc
- ORDERED : iter.qh
- ORDINAL : enumclass.qh
- org : self.qh
- orig_slowmo : common.qh
- origin : csprogsdefs.qc, progsdefs.qc, angle.qc, modalcontroller.qh
- OriginalCallerName() : vote.qc
- originjitter : main.qc
- other : csprogsdefs.qc, progsdefs.qc
- OtherTeam() : sv_nexball.qc
- OUT : net_notice.qc
- ov_enabled : view.qc
- ov_mid : view.qc
- ov_org : view.qc
- ov_worldmax : view.qc
- ov_worldmin : view.qc
- over_ClearButton() : inputbox.qc
- OVERLOAD : misc.qh
- OVERLOAD_ : misc.qh
- OVERLOAD__ : misc.qh
- OVERTIME_SUDDENDEATH : stats.qh
- overtimes : stats.qh
- owned_by_field : waypointsprites.qh
- owner : main.qh, csprogsdefs.qc, progsdefs.qc