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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "keylock.qh"Go to the source code of this file.
Functions | |
| spawnfunc (trigger_keylock) | |
| void | trigger_keylock_kill (string s) |
| kill killtarget of trigger keylock. | |
| void | trigger_keylock_link (entity this) |
| bool | trigger_keylock_send (entity this, entity to, int sf) |
| void | trigger_keylock_touch (entity this, entity toucher) |
| void | trigger_keylock_trigger (entity this, entity actor, string s) |
| trigger given targets | |
| spawnfunc | ( | trigger_keylock | ) |
Definition at line 130 of file keylock.qc.
References EXACTTRIGGER_INIT, itemkeys, message, noise, noise1, noise2, precache_sound(), settouch, SND, sounds, strzone(), trigger_keylock_link(), trigger_keylock_touch(), and wait.
kill killtarget of trigger keylock.
Definition at line 15 of file keylock.qc.
References entity(), find(), NULL, and targetname.
Referenced by trigger_keylock_touch().
Definition at line 105 of file keylock.qc.
References entity().
Referenced by spawnfunc().
Definition at line 93 of file keylock.qc.
References entity(), height, itemkeys, MSG_ENTITY, trigger_common_write(), WriteByte(), and WriteHeader.
Definition at line 22 of file keylock.qc.
References centerprint(), delay, entity(), IS_PLAYER, item_keys_keylist(), item_keys_usekey(), itemkeys, killtarget, message, noise, noise1, noise2, play2(), PS, Send_Notification(), target, target2, time, toucher, trigger_keylock_kill(), trigger_keylock_trigger(), and wait.
Referenced by spawnfunc().
trigger given targets
Definition at line 5 of file keylock.qc.
References entity(), find(), NULL, and targetname.
Referenced by trigger_keylock_touch().